Battle Brothers

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NgGH707

Uploaded by

NgGH707

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About this mod

Allows player to craft 2 new items: Mortar and Trebuchet. These are siege engines that can be brought in battle but requiring certain conditions to be used.

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Craftable Siege Engines
Description:

This mod adds 2 new items that you can craft. The recipes are unlocked by default, you don't have to gather enough materials for it to show up.

Below is a few Q&A about this mod:

Q1: Who can use siege engines? Pretty sure a peasant can't use it.
A1: You are in a medieval time so only the brightest folk can figure out how to use these siege engines. Therefore, the first requirement is to neither be Dumb nor have Brain Damage, the second requirement is to have Bright trait OR have Crossbow and Firearms Mastery + at least 80 Ranged Skill.

Q2: How can i use it in battle?
A2: To use a siege engine, you need to assign a brother to man it. To do that, said brother must be on a tile adjacent to the siege engine, once you move your brother to the position, you will see a new skill pop up, use that skill to assign your brother to the selected siege engine. That skill again to reassign the brother to another siege engine. Remember, only 1 brother can man a siege engine at a time.

Q3: Why doesn't the mortar act like how the AI does?
A3: Well, the aiming system i made for this mod is different from how the AI works, it's intended so as to make the player mortar useful and prevent it from being too overpowered or at very least not useless.

Q4: Sometimes the Reload Mortar skill costs 8 AP and 30 fatigue and sometimes only 7 AP and 25 fatigue. Is this a bug?
A4: This is not a bug, any brother can help reload a mortar but if said brother is not the person manning the mortar, there is an increased AP/fatigue cost for that, just for balance purpose. Also if said brother doesn't equip with anything in their main hand and off hand, said brother can also receive the reduced AP/fatigue cost too.

Q5: The Fire Mortar skill says it has a maximum range of 99. Can i target something out side the red zone range?
A5:  Yes, you can. But targeting something out side of your character's vision will affect the chance to hit the target tile, making the shot easier to astray to nearby tiles. 

Q6: I meet an unwinnable fight and i want to retreat, what will happen to my siege engines if i retreat?
A6: If you bring a siege engine to battle and then sound a retreat, you will lose it. To not lose your precious siege engine because of such situations, you can choose to not bring it to battle by right-click on it in the inventory screen, right-click again when you want to bring it to battle.

Q7: How many siege engines can i have?
A7: As many as you like but only 2 can be brought into battle, anymore than that will be considered as put in reserved.

Q8: Sometimes i don't see my siege engine spawn in battle, What did i do wrong?
A8: It can be spawned in battle if you start a fight in an arena or certain time period while during 'Escort Envoy' contract.

Q9: My mortar shot deviates 2 tiles away from where i target. Can mortar shot deviate that far? 
A9: Yes, it can. Long range shot has a chance to deviate more than regular, the further the target the more likely it will happen, it's a mortar after all, you can't expect it to always land at the exact place you want.

Q11: Does mortar shell deal less damage to target that is not in the center of the explosion?
A11: It's the opposite of what you think, standing in the center of the explosion will cause you to take 15% more damage. 

Q12: Does having a siege engine cause the game difficulty to scale up?
Q12: Not at all or at very least i have some plan like that to balance it.


Compatibility:

No other mod conflict has recorded yet

This mod was made to work well on Battle Brothers with(out) Legends mod. Though haven't tested, this mod should work with Reforged mod too.


Installation:

Put this mod in your data directory.
If you have the game on Steam, this is most likely in "C:\Program Files (x86)\Steam\steamapps\common\Battle Brothers\data"


Uninstallation:

Remove this mod from your data directory.This mod is safe to remove as long as you have completely remove the modded items from the stash inventory of that save.