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dzking

Uploaded by

dzkingcn

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14 comments

  1. abbajusa
    abbajusa
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    ㅅ상점에서 나오는갯수를 늘리는방법이 있을가요
    ㄱ가격은 조정햇는데 수량은 멀바꿔야할지 모르겟습니다.
  2. Astralov
    Astralov
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    Really great mod! I’ve tried different mods to deal with worthless named weapons and this is by far the best! Potions are quite expensive and effects are random but it serves both as a gold sink endgame and a way to fix those crappy weapons.
  3. kobi098
    kobi098
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    i am using that with legends but don't seem to se any (gamebreaking) problems...
    1. kobi098
      kobi098
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      nvm enchanting armour doesn't work mot likely because of incompatibility with layered armour
  4. kobi098
    kobi098
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    is it possible to make it also upgrade legendray items  ?
  5. warius83
    warius83
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    Is there any limit on ecnaht taht can be apllied? if I have 10 potions, 10 cumulative effects can be applied?
    1. kobi098
      kobi098
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      im also curious, and is it possible to add effects to stats themselves instead of description ? i bet with many pots it becomes unreadable. Something like Max fatige : -14(+2) 
  6. dzkingcn
    dzkingcn
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    I suspect now 7500 value enchant potion(can up to 10000 when actually sold)is too expensive. If anyone think so, please comment, then i will make it cheaper next version.
    1. kobi098
      kobi098
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      i think that price is okay ? they can make a really strong weapon even better so it should be pricy in a long run i bet there can be plenty of those bought anyway 
  7. testnamexx
    testnamexx
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    Great mod
    I try to use it with Legend mod(15.0.1.17c)
    After fighting a few times, will be unable to enter the stronghold
    After uninstalling, the situation is the same as on the first floor (Zach200020002000)
    1. dzkingcn
      dzkingcn
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      this mod probably conflict with legend mod, will you meet the same situation with vanilla game? And please show your log(I mean the log when you can't enter stronghold) then I'll try to find what's the problem.
    2. testnamexx
      testnamexx
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      Thanks for your reply
      It's  Legend  mod problem
      I restarted a new game (Southern Mercenaries), and I couldn't enter the Southern City-State
      I haven't tried to run it on the original version

                            Battle Brothers 1.4.0.49



      16:36:13   Platform      Setting video mode


      16:36:13   Platform      Finished setting video mode


      16:36:13   Core          Using write path: C:\Users\User\Documents\Battle Brothers


      16:36:13   Core          Initializing Resource Manager


      16:36:13   Core          Initializing Input Manager


      16:36:13   Core          Initializing Render Manager


      16:36:13   Renderer      Allocated Renderbuffer in excess of 3072kb.


      16:36:13   Renderer      Vendor: NVIDIA Corporation


      16:36:13   Renderer      Device: NVIDIA GeForce GT 1030/PCIe/SSE2


      16:36:13   Renderer      Version: 4.6.0 NVIDIA 466.77


      16:36:13   Renderer      Shader Version: 4.60 NVIDIA


      16:36:13   Renderer      Framebuffer Support: Yes


      16:36:13   Core          Initializing Sound Manager


      16:36:13   Core          Initializing Scene Manager


      16:36:13   Resource      Unloading: shaders/solid.vs


      16:36:13   Resource      Unloading: shaders/solid_pass0.fs


      16:36:13   Resource      Unloading: shaders/simple.vs


      16:36:13   Resource      Unloading: shaders/simple.fs


      16:36:13   Resource      Unloading: shaders/sprite.vs


      16:36:13   Resource      Unloading: shaders/sprite.fs


      16:36:13   Resource      Unloading: shaders/sprite_dof.vs


      16:36:13   Resource      Unloading: shaders/sprite_dof.fs


      16:36:13   Core          Initializing Script Manager


      16:36:14   Core          Initializing UI Manager


      16:36:14   Resource      Unloading: shaders/ui.vs


      16:36:14   Resource      Unloading: shaders/ui.fs


      16:36:14   Core          Initializing Input Action Manager


      16:36:14   Core          Initializing State Manager


      16:36:14   Core          Initializing Persistence Manager


      16:36:14   Resource      Unloading: brushes/debug.brush


      16:36:14   Resource      Unloading: brushes/detail.brush


      16:36:14   Resource      Unloading: brushes/effects_0.brush


      16:36:14   Resource      Unloading: brushes/entity_0.brush


      16:36:14   Resource      Unloading: brushes/entity_1.brush


      16:36:14   Resource      Unloading: brushes/entity_2.brush
      16:36:14   Resource   Unloading: brushes/entity_3.brush


      16:36:14   Resource   Unloading: brushes/entity_4.brush


      16:36:14   Resource   Unloading: brushes/entity_5.brush


      16:36:14   Resource   Unloading: brushes/entity_6.brush


      16:36:14   Resource   Unloading: brushes/entity_blood.brush


      16:36:14   Resource   Unloading: brushes/entity_icons.brush


      16:36:14   Resource   Unloading: brushes/legend_armor_0.brush


      16:36:14   Resource   Unloading: brushes/legend_armor_1.brush


      16:36:14   Resource   Unloading: brushes/legend_characters.brush


      16:36:14   Resource   Unloading: brushes/legend_enemies.brush


      16:36:14   Resource   Unloading: brushes/legend_helmets.brush


      16:36:14   Resource   Unloading: brushes/legend_helmets_0.brush


      16:36:14   Resource   Unloading: brushes/legend_helmets_1.brush


      16:36:14   Resource   Unloading: brushes/legend_helmets_2.brush


      16:36:14   Resource   Unloading: brushes/legend_horses.brush


      16:36:14   Resource   Unloading: brushes/legend_objects.brush


      16:36:14   Resource   Unloading: brushes/legend_weapons.brush


      16:36:14   Resource   Unloading: brushes/legend_world.brush


      16:36:14   Resource   Unloading: brushes/legends_ui.brush


      16:36:14   Resource   Unloading: brushes/mod_effects.brush


      16:36:14   Resource   Unloading: brushes/object_0.brush


      16:36:14   Resource   Unloading: brushes/object_1.brush


      16:36:14   Resource   Unloading: brushes/orientation_overlay.brush


      16:36:14   Resource   Unloading: brushes/terrain.brush


      16:36:14   Resource   Unloading: brushes/transitions.brush


      16:36:14   Resource   Unloading: brushes/ui.brush


      16:36:14   Resource   Unloading: brushes/world_decals.brush


      16:36:14   Resource   Unloading: brushes/world_detail.brush


      16:36:14   Resource   Unloading: brushes/world_detail_1.brush


      16:36:14   Resource   Unloading: brushes/world_entity_0.brush


      16:36:14   Resource   Unloading: brushes/world_settlement.brush


      16:36:14   Resource   Unloading: brushes/world_special.brush


      16:36:14   Resource   Unloading: brushes/world_tiles.brush


      16:36:14   Resource   Unloading: brushes/world_weather.brush


      16:36:14   IO         Unexpected file or directory found: gfx back


      16:36:14   IO         Unexpected file or directory found: Lair Info Compilation-359-1-0-1613879637.zip


      16:36:14   IO         Unexpected file or directory found: leg mod
      16:36:14   IO         Unexpected file or directory found: mod back


      16:36:14   IO         Unexpected file or directory found: modz_AC_legend-337-1-06-1610421123.zip


      16:36:14   IO         Unexpected file or directory found: mod_bettercartandbetterquartermaster-226-0-1-

                            1597396422.zip


      16:36:14   IO         Unexpected file or directory found: mod_better_kings_guard_faster-116-0-1-1598801666.zip


      16:36:14   IO         Unexpected file or directory found: mod_EIMO_legends-239-7-1-1620446737.zip


      16:36:14   IO         Unexpected file or directory
  8. Zach200020002000
    Zach200020002000
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     I believe after i installed, it crashed my game everytime i go to the arena. I was on day 98 ish. even worse, It corrupted my savefile when i tried to uninstall the mod. 
    1. dzkingcn
      dzkingcn
      • member
      • 1 kudos
      can you show your log? I enter arena with my enchanted weapon and finish the battle normally. That may be a mod conflict. And, just clean new items(enchanted and rename potions )in your bag, your load should be usable again.