Increases the likelyhood of a Wild Magic Surge for every failed activation.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Donations
No donations accepted
Increases the likelyhood of a Wild Magic Surge for every failed activation. It starts at 1/20 -> 2/20 -> 3/20 -> ... -> 20/20. The chance can be tracked by the "Unstable Magic" condition, and is reset on a succesfull activation. Tides of Chaos will set the chance to 50% unless the chance is already higher, but can still be used to gain advantage if it is. The mod has an optional addon that only increases the chance if you are in combat. This mod is currently only for Sorcerer. It does not affect Wild Magic Barbarian.
Mod Compatability and Load Order: This mod changes the StatsFunctors field of the WildMagic passive, that controls the chance of a wild magic surge. Therefore this mod is not compatible with any other changes to the chance of a Wild Magic Surge, tho this can be manually added. Changes to the other parts of the WildMagic passive are compatible with this mod, but should be loaded before. This mod works with mods that add new Wild Magic Surge spells, but compatability has to be manually added for it to work correctly. Compatable mods (load before): Wild Magic D100 Table More Wild Magic effects Wild Magic Cantrips Wild Magic Smite
Installation: Normal .pak file installation. Put the file in your Mods folder and add it to your load order. I recommend using BG3 Mod Manager. The mod can be added to an existing playtrough at any time.