Mod articles
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Starting Hit Points - 10
Hit Points per level - 6
Proficiencies - Heavy armor, Medium armor, Light armor, Shields, Martial weapons, Simple weapons, Musical instruments
Saving throws - Constitution, Intelligence
Skill List - Athletics, Arcana, History, Investigation, Nature, Perception, Religion
Fighting Styles - Archery, Defence, Great Weapon Fighting
Cantrip List: Acid Splash, Blade Ward, Bone Chill, Dancing Lights, Fire Bolt, Friends, Light , Mage Hand, Minor Illusion, Poison Spray, Ray of Frost, Shocking Grasp, True Strike
Spell List:
Level 1 spells: Burning Hands, Charm Person�... -
Starting Hit Points - 10
Hit Points per level - 6
Proficiencies - Heavy armor, Medium armor, Light armor, Shields, Martial weapons, Simple weapons, Musical instruments
Saving throws - Constitution, Intelligence
Skill List - Athletics, Arcana, History, Investigation, Nature, Perception, Religion
Fighting Styles - Archery, Defence, Great Weapon Fighting
Cantrip List: Acid Splash, Blade Ward, Bone Chill, Dancing Lights, Fire Bolt, Friends, Light , Mage Hand, Minor Illusion, Poison Spray, Ray of Frost, Shocking Grasp, True Strike
Spell List:
Level 1 spells: Burning Hands, Charm Person , C... -
Starting Hit Points - 14
Hit Points per level - 8
Proficiencies - Heavy armor, Medium armor, Light armor, Shields, Martial weapons, Simple weapons, Musical instruments
Saving throws - Constitution, Intelligence, Wisdom
Movement - +1.5m
Skill List - Animal Handling, Athletics, Arcana, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight Of Hand, Stealth, Survival
Fighting Styles - Archery, Defence, Great Weapon Fighting
Aspect of the beast - Bear, Elk, Tiger, Wolf, Wolverine
Cantrip List: Acid Splash, Blade Ward, Bone Chill, Dancing Lights, Eldritch... -
Starting Hit Points - 14
Hit Points per level - 8
Proficiencies - Heavy armor, Medium armor, Light armor, Shields, Martial weapons, Simple weapons, Musical instruments
Saving throws - Constitution, Intelligence, Wisdom
Movement - +1.5m
Skill List - Animal Handling, Athletics, Arcana, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight Of Hand, Stealth, Survival
Fighting Styles - Archery, Defence, Great Weapon Fighting
Aspect of the beast - Bear, Elk, Tiger, Wolf, Wolverine
Cantrip List: Acid Splash, Blade Ward, Bone Chill, Dancing Lights, Eldritch... -
Starting Hit Points - 12
Hit Points per level - 7
Proficiencies - Heavy armor, Medium armor, Light armor, Shields, Martial weapons, Simple weapons, Musical instruments
Saving throws - Constitution, Intelligence, Wisdom
Movement - +1.5m
Skill List - Animal Handling, Athletics, Arcana, Deception, History, Insight, Intimidation, Investigation, Medicine, Nature, Perception, Performance, Persuasion, Religion, Sleight Of Hand, Stealth, Survival
Fighting Styles - Archery, Defence, Great Weapon Fighting
Aspect of the beast - Bear, Elk, Tiger, Wolf, Wolverine
Cantrip List: Acid Splash, Blade Ward, Bone Chill, Dancing Lights, Eldritch...