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Lumaterian

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  1. Lumaterian
    Lumaterian
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    If anyone has any questions or suggestions please don't hesitate to add them :)

    Mod index available here
  2. SubAtomicSlayer
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    i tried using this on patch 8. The class isn't showing up. Needs to be updated
    1. Lumaterian
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      Yep I'll take care of that when I have time
  3. rylog9
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    This is great, thank you and Jevanoff for your hard work! I hope you'll keep 1.3 up, as I try to keep my dependency lists slim!
    1. Lumaterian
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      It will be yes, though I intend to continue updating the library
  4. PlasmaCell
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    Hi,
    Not sure why, but for me, I have both Solidarity and Zeal installed, but only Solidarity is showing up. I have all the reqired mods, but it's not listing both subclasses.
    1. Lumaterian
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      That's normal without a compatibility mod. You need something like compatibility framework
    2. PlasmaCell
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      I did have it installed which is why I confused as to why, but tried a reinstall to see if it worked and... it did
      -_-
      .....fml
      edit: even made sure load order was correct too which was even weirder
    3. Lumaterian
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      Odd, well at least it works now
  5. mrluigi023
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    i hope you will add strength domain too which, alongside zeal domain, they have been brought back to dnd 5e thanks to amonkhet.


    ps: If i remember well zeal and strength were also available as domains in dnd 3.5
    1. Lumaterian
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      Strength and Zeal are coming. I'm making Zeal, Jevanoff is making Strength.
  6. andramil
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    How is progress going with the zeal domain? Is there a chance that the domain will be extended to level 20?
    1. Lumaterian
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      Zeal's coming along nicely, though I don't think I'll do level 20. The level 17 feature is impossible to implement as written in BG3 (as far as I'm aware).
    2. andramil
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      Maybe change it to Hellish Rebuke with difrent damage type and number of dice?
    3. Lumaterian
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      That's actually not too bad of an idea. I'll give that a look.
  7. RoxeusDark
    RoxeusDark
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    im have quuestion is compatible with Compatibility Framework Why doesn't the subclass appear?
    1. Lumaterian
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      If you use the latest version of Compatibility Framework Subclass Patches it should work.
  8. DemonEyesZero
    DemonEyesZero
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    Any chance in the future u will change class icons to all ur classes, like the work ur doing but icons just dont fit with others (design wise)
    1. Lumaterian
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      If I figure out how to make ones following the design of Larian's, absolutely. I'm hopeless with anything graphical so I've just been yoinking icons from other stuff in the game.
    2. DemonEyesZero
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      I feel u, hopefully we can get some in the future XD
    3. Lumaterian
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      Who knows, someone might take over Icons for Modded Subclasses
    4. DemonEyesZero
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      Yeah i still use this till this day lmao 
    5. Lumaterian
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      Same! It's excellent
    6. GraphicFade
      GraphicFade
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      I came here because I was going to ask you if you would be ok if I made subclass icons mod similar to Icons for Modded Subclasses 😅 but I have to look into it fist and make time for it with my current mods, iv never done stuff with ImprovedUI.
      https://bg3.wiki/wiki/Modding:Modding_class_icons
    7. Lumaterian
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      If you do, that'd be wonderful. I'm fully on board for all my subclass mods.
    8. DemonEyesZero
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      Wow that would be great there r others that need it aswell, like havsglimt newer mods like Circle of the Shepherd Druid SubclassLunar Sorcery Sorcerer SubclassOath of Redemption Paladin Subclass & Oath of the Bleak Walkers Paladin Subclass. Man if i get all thros and all Lumaterian mods with icons ill be in icon heaven XD
    9. GraphicFade
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      After reading, this seems super simple. Just a matter of making icons I think. Il let you know soon.
    10. GraphicFade
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      Got it to work
      https://imgur.com/ICXsxz9
    11. DemonEyesZero
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      Wow that looks great
    12. Lumaterian
      Lumaterian
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      Ooh, neat
    13. GraphicFade
      GraphicFade
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      Just to make sure I'm not missing any of your subclasses its. Solidarity Domain (Cleric), Oath of Zeal (Paladin), Justicar (Rogue), Primal Sentry (Barbarian), Witch Knight (Fighter), Hierophant (Wizard). Did I miss any?
    14. Lumaterian
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      Yep just those 6 at present
    15. GraphicFade
      GraphicFade
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      Not sure what the issue is, but even after I load the icon mod after you subclass mods it doesn't overwrite your existing subclass icon which I thought it would? I got them to work for all of havsglimt's newer mods. Thoughts?
    16. Lumaterian
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      Possibly because my mods already have an icon in them? Not sure
    17. DemonEyesZero
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      Yeah havsglimt dont add icons in his so it may have been a easy goin thing lol
  9. GraphicFade
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    On a side note, would you be able to create these 2 subclasses? I can't remember what the source was for these subclasses but I created these a while back from a dnd book I read online.
    https://www.dndbeyond.com/subclasses/1852708-the-phantasm-archfey-variant
    https://www.dndbeyond.com/subclasses/1861173-the-dark-lord-hexblade-variant
    1. Lumaterian
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      These would functionally just be spell list alterations for the existing Archfey subclass & Hexblade mod, with the creation of that Mirror Weapon spell. I wouldn't really want to mess with Hexblade, but I am planning an Archfey Enhanced mod and I could definitely stick that spell in it?
    2. GraphicFade
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      That would be nice