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Author notes
You're free to patch or borrow some code or whatever, I just ask that you only pack the files needed and not do something silly like repack the entire mod (please, I don't want the bug reports lol). My permissions are open. :)
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Fixed a typo that caused Dark One's Eye to not appear as a useable.
Clarified the tooltip on Empowering Shadows. It only applies to melee or melee spell attacks like Inflict Wounds.
Version 1.03
Fixed an incorrect flag.
Version 1.02
Fixed a localization error.
Hid the Divine Strike passive as it was not meant to be visible.
Unhid the Improved Divine Strike passive as it was meant to be visible.
Added an icon for Improved Divine Strike because I forgot.
Version 1.01
Added Divine Strike as a weapon skill because I forgot.
Desaturated the icons a bit.
Donations
No donations accepted
Based off of this, it is implemented mostly as written. It makes sense for Shart but isn't specifically Shar-flavored, aside from some purple icons.
Changes made: Fifth level Domain Spells were changed from Dream and Creation to Negative Energy Flood and Cloudkill.
The Void was changed a bit. Instead of being a reaction, it's a regular action that can be cast on a target and costs 1 Channel Divinity, useable once per long rest.
Remember that Community Library needs to be at the beginning of your load order and Compatibility Framework needs to be at the end. You need Improved UI Assets for the icons to work. You also need to have 5e Spells installed. Unlock Level Curve is optional but recommended.