Thank you for the mod! I love how big and small it makes my characters. I don't love how it lasts until long rest, feels too overpowered. Is it possible to edit the mod files to bring it back to 10 rounds? and how can I do it?
FYI been using this mod on patch 7 for about 20 hours of gameplay without any issues so far--not promising it's perfect but everything the mod changes seems to be working!
It should! Halflings and Gnomes would just need reduced once while all other races would need reduced twice. I won't lie, I haven't tested it recently, but it should work!
Currently the only other way is using the reverse spell to change your size the other way. I do plan to add more stuff later on like potions, short resting, and other possible ways.
Hey there! Is there any chance you would make a standalone file strictly for the burrow feature? I was surprised to see the standard enlarge reduce doesn't let you into burrows.
Does this not stack the bonuses from different sources of enlarge? Like, I had a character use an Elixir of the Colossus, Rune Knight's enlarge ability, and Giant Barbarian's enlarged rage, and I only had a +2 to strength and constitution. While I'm aware two of those sources are modded and therefore expected to not work, I saw in a post in the past that someone said Rune Knight's enlarge should work. So I should've had at least +4 strength and constitution. I'm currently working on leveling a Duergar up with the mod, so I'll see if his enlarge with an Elixir of the Colossus works properly.
It would be funny if you can shrink a character small enough that they can be considered an object, and have the ability to put them in your inventory so you can carry your allies anywhere you want including in battle. Imagine you shrink karlach and put her in your bag then move closer to and enemy you cant reach, take karlach out and restore her so she can make the rest of the distance and strike.
Great mod, thanks ! I was wondering if there's a way to edit the size effect. Say in a txt file where we could enter a percentage. I just think the first reduce one is a bit too small.
PS : unrelated to the mod, it's a shame the effect doesn't work in cutscenes. It'd be fun to see. Tho I doubt it can be done. PPS : nevermind, I did it myself :) For those wondering how : unpack and edit the ScaleMultiplier in the Spell_BOOST.txt. For example I put (1.9), (1.8) and (1.7) on my first reduces so I can have various heights of characters in my party. 1.8 is child size. 1.7 looks halfling like (I don't like Larian's halflings).
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"Recommended Install Instructions:
- Download the Baldur's Gate 3 Mod Manager and follow their install instructions"
I love how big and small it makes my characters.
I don't love how it lasts until long rest, feels too overpowered. Is it possible to edit the mod files to bring it back to 10 rounds? and how can I do it?
I was wondering if there's a way to edit the size effect. Say in a txt file where we could enter a percentage.
I just think the first reduce one is a bit too small.
PS : unrelated to the mod, it's a shame the effect doesn't work in cutscenes. It'd be fun to see. Tho I doubt it can be done.
PPS : nevermind, I did it myself :) For those wondering how : unpack and edit the ScaleMultiplier in the Spell_BOOST.txt. For example I put (1.9), (1.8) and (1.7) on my first reduces so I can have various heights of characters in my party. 1.8 is child size. 1.7 looks halfling like (I don't like Larian's halflings).