This page was last updated on 05 September 2024, 3:12PM
Changelogs
Version 2.0.1
Fixed not using ignore/retainlist logic when instantly processing books
Fixed book processing when teleporting to camp not working properly
Improved MCM blueprint
Upgraded to ModEvents
Version 2.0.0
Integrated with MCM
Fixed ware logic having unexpected behavior with or without 'instant' option enabled
Version 1.2.1
Fixed a regression related to the 'instantly' option that arose from the new duplicate book handling feature.
Version 1.2.0
Added option to mark only duplicates as wares (duplicates are considered books that have at least 1 copy in the camp chest, party inventory doesn't count)
Added option to ignore books in containers (false by default, was also the behavior up until now)
Fallen vars are loaded on `reset` command (only useful for SE console users)
Added Volition Cabinet as dependency
Version 1.1.0.1
Made Fallen's 'Mark book as read' an... actual dependency... in the meta.lsx file
Version 1.1.0
Added an option to instantly mark read books as wares after reading them
Added an option to ignore books marked as wares
Version 1.0.1
Fixed trying to load Fallen's 'Mark book as read' too soon