This page was last updated on 04 December 2020, 12:51PM
Changelogs
Version 3
Added support for Patch 3
Version 2.6
Fix issue with missing +1 to attack rolls from dex bonus
Version 2.5
Added pre-casting requirement check for all 2 Ki Point abilities to prevent wasted actions/ki.
Version 2.4
Attempted fix for push/pull spell target abilities pushing/pulling in wrong direction on occasion
Added compatibility for Magic Initiate feats at level 2 to core pak. This will allow the mod to function with ExtraASI as well.
Version 2.3
Fixed crash that occurred during transition from tutorial to main map
Version 2.2
Added in Monk Robes and Monk Boots as starting gear
Fixed issue where at level 4 monk would be prompted to choose a Fighter class ability.
Version 2.1
Fixed the annoying "Description not found" error showing up on levelup and character sheet.
Added in a custom tadpole power! This was a bitch to do without being able to edit the story script DB. Unfortunately, this will only work for players who are at the point where they would unlock the power. If you have already progressed past that point with this mod installed, you are out of luck sadly.
Version 2
Fixed Flurry of Blows, it now makes 2 attack rolls separately for each strike.
Added the remaining monastic traditions
Fixed bug where monastic traditions were being unlocked at level 2.
Version 1.3
Added Monk Tradition Selection at Level 2, as well as implemented version of the Four Elements tradition.
Version 1.2
Fixed Flurry of Blows, it now makes 2 attack rolls and has correct animation. BUT if EITHER of the attack rolls hit, both attacks hit. Multi-Attack actions appear to be currently broken in engine.
Added starting gear for the monk, so they now have a quarterstaff and the normal tutorial goodies.
Added Step of the Wind and Patient Defense Ki abilities
Allowed Mage Armor to stack with Unarmored Defense (Which may not actually be 5e legal... but it seems right)
Changed all monk weapons to be finesse weapons, so that monks can use them with DEX correctly. Not quite the way this should be implemented.