Hey man, this mod seems great in concept, but I can't get it to work. Can you post a screenshot of the mod config file please? Everything loads fine until I add in the required lines of code. Thanks.
Hello, thank you for the mod and its just what i was looking for. would it be possible to have all the rings inside its own container within the tutorial chest like a jewelry box or something? just so to make the tut chest a little cleaner. thank you very much. Endorsed
Hi ! Any idea on how to remove the mod without corrupting existing saves? I tried taking it off my inventory, selling it to merchant, my save keeps crashing without this specific mod...
Can you make it so that you don't need the ring to have this advantage? I switched to tactical mode and it greatly reduced my chance of hitting, I wanted it to be the same in balanced mode
Thank you! I went to bed last night thinking about trying to learn how to make a ring that would make me miss less often....luckily I found this!
I downloaded the one that includes summon chest, but for some reason the chest only appears in my inventory for 10 seconds then despawns? Is that normal?
Also with the Attack +20 my hit chance is 95%? Can I still miss then?
It should stay in your inventory for like 1 minute. If you cast the spell and immediately enter turned based mode it should stay till you get what you need out of it (at least if it set up like the other mod for summoning the chest.)
Great mod, been part of my collection ever since first version... What I'm wondering though, would it be interesting to have a combination of perks in a single ring? Like, advantage improves crit chances, +bonus improve hit chances, advantage+5 would do both, and we could still use the other ring slot for something else
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I'm not good English.
plz make ring...
very rare / attack roll advantage, str+2
I downloaded the one that includes summon chest, but for some reason the chest only appears in my inventory for 10 seconds then despawns? Is that normal?
Also with the Attack +20 my hit chance is 95%? Can I still miss then?
What I'm wondering though, would it be interesting to have a combination of perks in a single ring?
Like, advantage improves crit chances, +bonus improve hit chances, advantage+5 would do both, and we could still use the other ring slot for something else