[CRASH FIX] if the game still crashes on updating/uninstalling despite deleting all of the items, check your characters for conditions like detect thoughts/etc that you get from some items even after removing them. i had to kill and resurrect my tav and gale, but once i brought them back it updated fine!
In Patch 8 the chest which holds all the items of this mod does not appear in the tutorial chest or camp chest for me. Does any one know the name of the chest that holds all the items of this mod? If I have that name I can use the spawn function from the EasyCheat mod to get the mods chest with all items.
sorry, either didn't get notification, or i forgot about it (probably saw it at work on phone, but forgot once back at home) ; but it's this one : 3da3c8e7-679b-47f2-beb9-c985b48fd6b8
Using this Mod, with the Immersive Tutorial Chest mod, I have a weird effect. The Chest of this Mod won’t come out of the Tutorial Chest. If I open the Chest of this Mod and try to take out the content, the game freezes.
i'm not sure; i'm using a different chest summoning one, but #1: could be the weight; can't take things that are too heavy; (but iirc immersive put everything at 0?; unless it's another one), #2: all i know is if i summon the chest in my inventory (while inventory is also open) it will freeze for a few sec (too many items; i think this mod have near 500 atm)
but i could try to check if i need to change anything for patch 8 (also maybe change some stats again, can't find a good balance between too many buffs or not enough. haha) ; but that will most likely be during the weekend
1) I use a Carry weight increase mod, so that shouldn’t be the problem.
2) Sounds like the Easy Toggle tutorial chest? In any case, that one made my game crash. All the time. ^^
Would be great if you could check and make it work. I love your mod, but I also love the Immersive Tutorial chest. So this is kind of a predicament for me. Because, actually I find that Is actually the Best Tutorial Chest mod, with all the goodies it comes with.
Is it possible to also add Twin spell to one of your Rings or amulets?
And I'll check it when I'll get back from work; just need to know which version you're using (spawning or inventory), and if it's loaded above or under my mod.
spawn version will always lag; i think this mod adds near 700 total items; inventory edition seemed to work nicely (.. minus the no numbers on the other modded items/chest(s) ; also tried making a new/complete chest; hopefully that will fix the problem you had
Before patch 7 the ring tags would stay on tav and company but now if I unequip tag rings, the passive goes away. Not sure if it just because of patch 7 or something else. My mods haven't change and have all been updated rather quickly, so I'm not sure.
nothing should have changed on the effect side; but i'll try to take a look
edit: maybe something in patch 7 was changed so buffs would get removed from unequipping items, so i'm not sure how to change it; unless there's an item that still keep their buffs so i can take a look at it
Hi i just dowloaded the mod and wondering if it normal for one chest have this Not Found on it that has Companion Iteam in it is this Normal or a bug ??? i can aces Chest normal and everthing workes was just one spefic chest had it does workes just chest have Not Found name ??
i noticed it as well; i'll have to check on it (also the companion chest was a wip .. that i kinda gave up and left it in (i keep changing my mind about which armor to give to them(as in just that that and give to companions once i recruit them) except for lae'zel.)
edit: seems like the line was removed in patch 7 (since i was using a "name"(Companions) from somewhere already in-game; but fixed now
"second" ; if it's the one with the half-orc: karlach boots/gloves, lae'zel camp clothes and half-orc undies (used a transmog mod on armor slots to have them all show up) ; i think you just need to transmog lae'zel camp clothes to a chest piece and that's it
this mod is cracked. Can you add the longsword used by the Guardian of Faith? It's like the moonlight silver longsword variant but yellow instead of blue. The moonlight silver swords can be acquired with no mods funny enough but the guardian of faith sword is elusive. I would also really love to see the umberlee "Dark-Breaker" outfit & shoes.
I got the problem that most items just say "Universal Armor: The stats of this armor are based on your armor proficiency, dexterity and level. The stats increase at levels 3, 5, 8 and 10." - but when I equip any of them, that doesn't change. What am I doing wrong? Can someone help me here? :D
it's a buff that all the chest pieces I've made have; the number on the armor won't change, but you'll see the AC on your character sheet (or should be) properly "boosted" if you have .. things the whole "buff" is a single line too, so name could be odd sometime, but it works and it should be bonus to AC ;
if you have: Proficiency 'Light Armor' = +1 AC Proficiency 'Medium Armor' = +2 AC Proficiency 'Heavy Armor' = +3 AC
and then you gain +1 ac at levels 3, 5, 8 and 10. (and full dex modifier)
Aaaah I see, thank you :) I thought it meant that it somehow, when putting on the armor, the text changes into something else and then levels up accordingly. Got it now, thanks!
154 comments
3da3c8e7-679b-47f2-beb9-c985b48fd6b8
Any ideas what the problem is?
#1: could be the weight; can't take things that are too heavy; (but iirc immersive put everything at 0?; unless it's another one),
#2: all i know is if i summon the chest in my inventory (while inventory is also open) it will freeze for a few sec (too many items; i think this mod have near 500 atm)
but i could try to check if i need to change anything for patch 8 (also maybe change some stats again, can't find a good balance between too many buffs or not enough. haha) ; but that will most likely be during the weekend
2) Sounds like the Easy Toggle tutorial chest? In any case, that one made my game crash. All the time. ^^
Would be great if you could check and make it work. I love your mod, but I also love the Immersive Tutorial chest. So this is kind of a predicament for me.
Because, actually I find that Is actually the Best Tutorial Chest mod, with all the goodies it comes with.
Is it possible to also add Twin spell to one of your Rings or amulets?
And I'll check it when I'll get back from work; just need to know which version you're using (spawning or inventory), and if it's loaded above or under my mod.
(And yeah I can make a ring for it while at it)
Yes, would be great to have. That way also non-sorcerers can twin spells. :D
thank you. <3
edit: maybe something in patch 7 was changed so buffs would get removed from unequipping items, so i'm not sure how to change it; unless there's an item that still keep their buffs so i can take a look at it
edit: it works, but will take a few days to complete it; but *should* be ready for the weekend (hopefully)
edit: seems like the line was removed in patch 7 (since i was using a "name"(Companions) from somewhere already in-game; but fixed now
I got the problem that most items just say "Universal Armor: The stats of this armor are based on your armor proficiency, dexterity and level. The stats increase at levels 3, 5, 8 and 10." - but when I equip any of them, that doesn't change.
What am I doing wrong?
Can someone help me here? :D
it's a buff that all the chest pieces I've made have; the number on the armor won't change, but you'll see the AC on your character sheet (or should be) properly "boosted" if you have .. things
the whole "buff" is a single line too, so name could be odd sometime, but it works and it should be bonus to AC ;
if you have:
Proficiency 'Light Armor' = +1 AC
Proficiency 'Medium Armor' = +2 AC
Proficiency 'Heavy Armor' = +3 AC
and then you gain +1 ac at levels 3, 5, 8 and 10. (and full dex modifier)
I thought it meant that it somehow, when putting on the armor, the text changes into something else and then levels up accordingly.
Got it now, thanks!