Baldur's Gate 3

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Ghouls0Rules

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ghouls0rules

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  1. ghouls0rules
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    Q. Will you patch X Head mod or X Hair mod?

    A. Heads: Unfortunately, no. There are two reasons for this. Firstly, compatibility, on the technical side this race makes use of the Male and Female Githyanki armatures; this means that heads used by this race need to specifically be fitted for the Githyanki body, which is to say, only Githyanki heads can be patched.

    Secondly
    , style, I had a very simple goal in mind for the visuals of this race, to be nasty and undead. There are very few head mods available that fit that criteria. I am however absolutely open to and welcome modders making and publishing undead styled heads that are designed to be used with this race mod!

    Hairs: I am more than happy to patch for hair mods though once again the issue of compatibility is at hand, the hair mods need to support male/female Githyanki bodies to be usable for this race! Feel free to leave a request for a hair mod you might want patched, though I cannot guarantee that every mod will be patched for.


    Q. Why the Githyanki Body?
    A. Simply put, I just really like it, especially the scrawniness of the masc body, I feel like it perfectly encapsulates the build of an undead character. I do not plan to change this, I like it the way it is.


    Q. How can I play as a Tiefling (Horns and Tails)?
    A. Through the use of Labotor's Half-Tiefs and Padme's Patches for CC Mods you can enable horns and tails for all the undead subraces!
    You will need the main file from Half-Tiefs and 'Patches for CC Races.lsx' and 'Half-Tiefs Modded Races Tail Patch'  from Padme's mod to enable them. For extra horns you can also use Aloija's Horns of Faerun with Padme's 'Horns of Faerun Patch' to enable them on the Undead!

    There is an optional patch for PseudoKociara's wonderful Some New Horns which requires the original mod but also requires Half-Tiefs + Padme's Patches for CC mods as listed above, otherwise you will have no access to horn colours.


    Q. How can I change the Make Up/Tattoo Textures?

    A. Under the miscellaneous files you can find the 'Ghastly Ghouls Loose Data' file. If you're familiar with customizing Unique Tav you will be familiar with this process! All you need to do is drop the Generated folder into your Baldur's Gate 3/Data directory.

    From there you can navigate into Generated\Public\UndeadRace\[PAK]_UndeadRace, here you can find two folders 'Body' and '_SharedAssets'. The Body folder contains the body textures for each of the subraces that you can replace if you wish, but under the _SharedAssets folder you will find several textures.

    There are 6 Body Tattoo files each for the male/female bodies of the Ghoul/Wight/Mummy subraces (Liches do not support body tattoos), and you will also find 'Skin_Atlas_Head_SHR_Makeup_A_MSK2' and 'Skin_Atlas_Head_SHR_Tattoo_A_MSK1'  you can freely replace these with any makeup/tattoo texture that you like, just rename your texture files to match, and replace the files in the folder!
  2. ghouls0rules
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    VERSION 2 UPDATE

    I Hope you'll all enjoy this new version, it mainly comes with changes to the Lich phylactery system to make them more interesting. I don't recommend updating while you're on an existing save, however if you wish to do so on a save where you are playing as a Lich there may be some issues, but you (hopefully) can swap to version 2 by doing the following;

    Respec at Withers or with Appearance Edit Enhanced to reset yourself to level 1 and reset your phylactery summon. DO NOT resummon your phylactery. Save and exit, then update the game, you should be fine to go.

    UPDATE: There may be some major issues with updating the mod mid save file so I will no longer advise you to do so at all.






    • There may be some very minor clipping on the legs of some armours with the bandages on the Mummy bodies, if it proves to be enough of an issue I will attempt to properly fix, but please be aware that I cannot test every outfit

    • Liches currently do not support body tattoos and are also lacking Vitiligo and Freckles on their bodies, this is due to the body shader I used for the glowing chest, there is no other alternative that supports glowing and Vitiligo/Freckles so there is currently no solution for this.

    • Some of the kiss animations might look a little funny with the toothier/skull heads, not much I can do about this! Consequence of being a floating skull.

    • Currently, the Undead Subrace disguise options are working just fine however they are lacking the appropriate portraits (currently appears as Drow) I do not know how to fix this, but once I find a solution it will be done.
    • Undead subraces have NOT been tested on hirelings and at this current moment I will not be troubleshooting hireling related issues, as undead hirelings are currently not a supported part of this mod.
  3. Seelenhascher
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    By the way do you happen to know what the fine is here in Faerûn for necrophilia? Just asking
    1. ghouls0rules
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      Falanu Hlaalu represent.
  4. ChubbyMunchkin
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    I am enjoying this mod especially the Lich addition! The only thing negative I have is that sadly there's no Githyanki undead faces to choose from and you don't float in combat. 
    1. commanderstrawberry
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    2. ChubbyMunchkin
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      Sadly I only play female Tav or Durge D:
    3. ghouls0rules
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      I cannot make the player float in combat, the mindflayer player animations do not have floating combat animations, and the regular mindflayer animations do not fit onto the player armature without issues (stretching limbs and misaligned hands) so unfortunately this is as good as I can get without there being additional problems.
    4. ChubbyMunchkin
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      Ah okay understandable! Thank you for replying!
  5. Nosdi
    Nosdi
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    Absolutely love your mod. The quality on this is outstanding and extremely commendable. Well done. 



    "UNDEAD ORIGIN SELECTOR

    To allow for optimal roleplaying, when creating your undead you will be asked to pick 2 passives, these passives will give you the relevant dialogue tags for certain vanilla races! It is intended for you to pick a vanilla race and home tag but you can of course pick whatever you feel like, or none at all! These give you no benefits and only supply dialogue options."

    After reading this, I wonder, could you make this so that while using a vanilla race, one could pick two tags for example tief and elf, if you're role playing a mix race? Perhaps allowing one to choose between racial dialogue like (ELF)
    (TIEF) when only one would be available naturally. 
  6. CreepyApple
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    Great mod, in a future update could we maybe get fa full skeleton?
  7. SpetznasMC
    SpetznasMC
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    amazing mod. Something i've been hoping to be made.

    will ask though, any plans to make a undead nurse race? like the sisters you find in the shadowcurse. And if possible with their animations aswell? they're so lovely.

    i know i can make anyone of the undead types look like them. But i would prefer to be someone unfortunate enough to have been shadowcursed but somehow still managed to be "free" :)

    anyway, thank you for the mod.
  8. darkgodx9
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    Hey,

    Could u give the lich the casting animations of the mindflayers?
    The casting animations looks weird now at times for some reason. They way they hold a staff is also mutch cooler.
    Permanent floating animation would be cool 2 :) 

    Amazing mod!
  9. Dracomic
    Dracomic
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    Would be cool if you could make a mod for just the floating animation like how the illithid player can float.
  10. Nightshroud216
    Nightshroud216
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    I love the mod! It meshes well with the SoulReaper mod! I was just wandering if you could add Animate Dead and Circle of Death as common spells? I feel that the Profane Magic Spell slot has a lot of potential for expansion. Thank you again for this fine mod and I look forward to seeing how you continue to develop it. 
  11. Vaigr
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    Great mod, is it possible to add Emperor's combat animations to keep in with floating animations?
  12. Applejaxc
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    Hey, I like this mod. So much so that LillyBird and I included it in Listonomicon. "Listo" is a Wabbajack-powered mod list, that works almost identically to Nexus Collections but uses a community alternative to Vortex to help users download mods from Nexus, put them in the correct order, and prepare their game to play. No mods are repacked, stolen, or distributed directly - users are still directed here, just like with Collections, to download from your Nexus page and ensure you are given the proper download credit.

    Due to confusion over what Wabbajack is and what it does, users at the Down By The River community encouraged me to give a courtesy "heads up" to the authors whose work is included in Listonomicon. And to assure them that per Listonomicon's install instructions, users are explicitly told to direct their bug reports issues to us first as mod authors (like you) don't want to deal with being inundated with help requests or bug reports from users with 300+ active mods.

    You can read a little more about our project on Github, though the preferred way to access Listonomicon is via the Wabbajack gallery. A list of all included mods are here. A synopsis of the philosophy of Listo and what we are trying to accomplish (and avoid) can be found in our Whitepaper on the first two pages, and is elaborated starting page 17 "List Philosophy."

    If you have any concern about your mod being included in Listonomicon (which is still downloaded from this page, and credits you as the author), please send me a message via Nexus's PM mail. I'm not sure how to get notifications if someone has replied to a comment.

    P.S. I saw your comments on DBTR about dealing with users who are focused on pointing out flaws instead of celebrating the mod. I think Ghastly Ghouls is really freakin cool and I'm glad you made it. :)