Baldur's Gate 3
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Boss AKA BlackPegasus

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BlackPegasusBP

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About this mod

Reverts Racial Ability Score Bonuses from floating +2/+1 to PHB Rules. Also changes Dragonborn breath weapon to once per short rest accordingly.

Requirements
Permissions and credits
Changelogs
How to Install
Requires Full Release Mod Fixer

1. Place file into your AppData\Local\Larian Studios\Baldur's Gate 3\Mods
2. Activate the mod in Baldur's Gate 3 Mod Manager
3. Export Load Order to game

INSTALLING WITHOUT MOD MANAGER
If the mod manager doesn't work for you or breaks your game, you can install manually with the following steps

3. After placing the file into your Mods folder, go into \AppData\Local\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
4. Add the following lines to modesettings.lsx (in the <children> element, but after the first <node id="ModuleShortDesc> //some code here </node>

<node id="ModuleShortDesc"> <attribute id="Folder" type="LSWString" value="RacialASI"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="RacialASI"/>
<attribute id="UUID" type="FixedString" value="94788273-6578-4edd-a8b5-9bdf12762b10"/>
<attribute id="Version" type="int32" value="2"/>
</node>
5. Set the modesettings.lsx to "Read Only". Otherwise the game will modify it and you'll have to do Step 4 again.

WHAT IS THIS?

This is mod that attempt to fix the imbalance caused by forcing the floating ability scores. While with some races you can at least still recreate the old scores, Human, Half-Elf and Mountain (Shield) Dwarf lost out on some points, making them weaker, and making Human objectively the worst race in the game. Like seriously, their entire point was that they're adaptable and can work fine with every class, and now they only work kinda fine with 2-3, and there are better options.
With this mod, you can change it back to how it worked in Early Access, and change the full release Races to be according to PHB as well.

HUMAN: +1 STR/DEX/CON/INT/WIS/CHA
DWARF: +2 CON
  • Hill Dwarf: +1 WIS
  • Shield (Mountain) Dwarf: +2 STR
  • Duergar: +1 STR
ELF: +2 DEX
  • High Elf: +1 INT
  • Wood Elf: +1 WIS
DROW: +2 DEX, +1 CHA
HALF-ELF: +2 CHA, +1 in any two of STR/DEX/CON/INT/WIS
GNOME: +2 INT
  • Rock Gnome: +1 CON
  • Forest Gnome: +1 DEX
  • Deep Gnome: +1 DEX
HALFLING: +2 DEX
  • Lightfoot Halfling: +1 CHA
  • Stout Halfling: +1 CON
TIEFLING: +2 CHA
  • Asmodeus:  +1 INT, Cantrip changed back to Thaumaturgy
  • Mephistopheles: +1 INT
  • Zariel: +1 STR
GITHYANKI: +2 STR, +1 INT
DRAGONBORN: +2 STR, +1 CHA, Breath weapon changed to Short Rest recharge
HALF-ORC: +2 STR, +1 CON

Let me know if I missed something. First time publishing a mod, and it was a bit of a rush-job. Only surface level testing so far.

ALTERNATIVE VERSION
The alternative (Extra) version lets Human keep Militia and Human Versatility features, Half-Elf keep Militia


INTERACTION WITH EXISTING SAVES

Vanilla Start:
If you install the mod and try to load an existing save, the ability bonuses you selected will be replaced with the racial bonuses. When you disable the mod, your scores will revert to the bonuses you selected.

Racial ASI Start:
If you try to load a moded save with the mod disabled, you'll lose racial ability boost, and the floating bonuses will not be applied. If you re-enable it, you will get your racial boost back.


NPCs seem to also lose their floating scores and get them replaced with the appropriate racial boost, but this has so far only been confirmed with Lae'zel. It might only apply to companions. Let me know if you get more data on this.

If you're started a run without this mod, there are a few bugs that might 'cause a bit of trouble. Primarily, your game will probably crash when you start to respec, and I haven't been able to solve this yet. Also Half-Elves will not get their floating +1/+1, since you never got to choose them. Neither of these should be an issue if you start the game with the mod active (confirmed for respec)



STANDALONE VERSION NOW AVAILABLE! Works with Dragon Breath mod, so you can still have both, but keep a bit more control over the files and changes.

By popular demand: Dragonborn Breath Weapon standalone
 
NOW ALSO FIXES BREATH WEAPON LINE AoE and scaling

SUPPORT
If you're feeling generous, you can now toss me a few coins 
https://www.buymeacoffee.com/BlackPegasus




Special Thanks to NextGenSilo, who pointed me in the right direction after seeing my first, very shoddy version of this mod.