Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

Mharius

Uploaded by

Mharius

Virus scan

Safe to use

98 comments

  1. IBSammy
    IBSammy
    • premium
    • 22 kudos
    I'm really confused, and I'm not sure if you can help. This worked on one play through, but as soon as I started a new game, it hasn't worked? I've reinstalled it, and it's even last in my load order. What happens is that I get the animation and circle of Shadowheart doing an AOE move, but it doesn't actually kick in or even show the option for it in dice rolls.

    Edit: Also, if I uninstall it, and start a fresh run, Guidance does nothing at all, and tells me everyone is an invalid target. I also use the one that should make it +2d4, and it's only showing as the original bonus... but does show 60ft/AOE?

    


    Edit 2, March 7, 2024:
    I have absolutely no idea why, but mid play through this has decided to work again? 5eSpells updated, maybe there was some kinda conflict there? I'm not gonna question it.
  2. PriceofPryde
    PriceofPryde
    • member
    • 1 kudos
    Thanks for the mod!
    The effect to make it end at long rest is staying, but the change to 6d6 seems to not be working for whatever reason. Tried it at both the Start and end of my modlist. 
    Any suggestions?
    1. Mharius
      Mharius
      • premium
      • 635 kudos
      If it's partially working, try deleting any older versions from your mod folder.
    2. PriceofPryde
      PriceofPryde
      • member
      • 1 kudos
      This fixed it, thanks!
  3. NexusModsUser7
    NexusModsUser7
    • supporter
    • 0 kudos
    Version that removes sfx and vfx, long range, unlimited duration and requires concentration no aoe?
  4. Hellalegitfoo
    Hellalegitfoo
    • premium
    • 0 kudos
    I'm not sure if this is doable or not, but is there a way to make it so you have to succeed a roll to keep guidance on combat start, or remove the effect entirely upon starting combat?
    I rarely use guidance during combat but I almost always have it on at least one party member outside of combat.
    1. dezzter
      dezzter
      • member
      • 2 kudos
      You would need to use a version where it's a concentration effect, that way if the caster get's attacked it can get turned off, or if they cast a different concentration spell or stop concentrating on that one it ends, that's the closest you are likely to get to what you are after.
  5. KidMuscle
    KidMuscle
    • premium
    • 0 kudos
    Hi can i request sfx removal for zombies and ghouls?
  6. Kindo
    Kindo
    • premium
    • 46 kudos
    Thanks for the mod!

    What do I need to add to the modsettings file if I'm installing this manually?
    1. Mharius
      Mharius
      • premium
      • 635 kudos
      You can just open the pak in a text editor for the values.
    2. Kindo
      Kindo
      • premium
      • 46 kudos
      Oh, that's how easy that was. Thanks!
  7. NexusModsUser7
    NexusModsUser7
    • supporter
    • 0 kudos
    Still getting VFX, maybe update broke something?

    Edit: put last in load order
  8. IglooTheViking
    IglooTheViking
    • member
    • 0 kudos
    it seems like since the update Ultimate guidance supreme (vfk or no vfx) no longer works. it is no longer an until long rest spell
    1. LordPrimus
      LordPrimus
      • member
      • 0 kudos
      Still working fine for me.

      VFX OFF - Ultimate Guidance Supreme - AOE version
    2. IglooTheViking
      IglooTheViking
      • member
      • 0 kudos
      Do you use any other mods? ive tried three different versions (including the one you recommended and none work anymore. Is there a mod load order that works?
  9. murd3r0us
    murd3r0us
    • member
    • 0 kudos
    I am using the Ultimate Guidance Supreme build but it seems like she still has all her skills as Concentration.
    Is there something wrong with it or can it be that it clashes with the Cleric mod?
    1. IglooTheViking
      IglooTheViking
      • member
      • 0 kudos
      I am having the same problem. It is no longer "until long rest"
  10. madfox11
    madfox11
    • member
    • 3 kudos
    It looks like no one will help me with the "Bound weapon" effect here:(