Baldur's Gate 3
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Synyster328

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Synyster328

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9 comments

  1. AHairyPotato
    AHairyPotato
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    • 0 kudos
    Getting some strange bugs with weight and not being able to access camp.
  2. psychomermaid
    psychomermaid
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    • 0 kudos
    Thanks for this mod. It's been driving me insane that if I want to leave and come back to something I have to navigate all the traps again. One of the hardest things for me in BG3 compared to DOS2 is that I can't just go to where I want on the map and say "go here". The characters have a range (which probably makes sense from a dev perspective) but I just wanna get around easier.
    1. setobunshu
      setobunshu
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      • 0 kudos
      can u use it?
  3. Monk5e
    Monk5e
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    • 1 kudos
    Patch 5 break this mod. It give spell not found. I tested each mod one by one to see if it gave this error.
    1. Monk5e
      Monk5e
      • member
      • 1 kudos
      I reinstalled all mods one by one checking for errors. Now this did not give me a spell not found anymore. I don't like that assigning the teleport cantrips to the fighter caused their fighting styles to disappear.  This happen in character generation. I will grant clicking on the teleport cantrip do not crash the game anymore in tutorial.
  4. RoxeusDark
    RoxeusDark
    • member
    • 2 kudos
    Es  compatible con sinceridad: o?
  5. Pepsik
    Pepsik
    • supporter
    • 1 kudos
    Here I was thinking yesterday, why is jumping so annoying in BG3, while I was teleporting all over the place in DOS2 and never found an issue with it, pyramids, such a useful utility item, which I took for granted. Basically the only reason chaining made sense instead of usual grouping, can't understand how I could forget about it. This should have been a tadpole function from the start, tadpole dimension door...
    1. Synyster328
      Synyster328
      • member
      • 8 kudos
      Yeah the tedious party jumping was a big inspiration/motivation for this.
  6. AxellSlade
    AxellSlade
    • premium
    • 9 kudos
    Thanks for this NOT teleport pyramids! *nod nod wink wink*