Baldur's Gate 3
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Synyster328

Uploaded by

Synyster328

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About this mod

Mod that adds 4 teleporter skulls.

The skull items are named for you to distinguish and are placed in the camp next to the bedrolls. Each character will also have 4 spells to teleport to the respective skull.

You can pick them up, move them, do whatever. It will bring any grouped party members along with you.

Permissions and credits
Changelogs
This mod adds teleporter skulls, which function similarly to D:OS pyramids.

Trying to use them before you get out of the tutorial will crash the game.

Installation
-------------
Move Teleporters.pak into Documents\LarianStudios\BaldursGate3\Mods
Edit modsettings.lsx at Documents\LarianStudios\BaldursGate3\PlayerProfiles\{YourProfile}\modsettings.lsx (You can open it with notepad or any text editor)
You must follow this format
<?xml version="1.0" encoding="UTF-8"?>
<save>
   <version major="4" minor="0" revision="0" build="52" />
   <region id="ModuleSettings">
      <node id="root">
         <children>
            <node id="ModOrder">
               <children>
                  <node id="Module">
                     <attribute id="UUID" type="FixedString" value="9c115c13-0698-49dc-ac44-a90dd7384997" />
                  </node>
                  <!--other mods here-->
               </children>
            </node>
            <node id="Mods">
               <children>
                  <node id="ModuleShortDesc">
                     <attribute id="Folder" type="LSWString" value="Gustav" />
                     <attribute id="MD5" type="LSString" value="" />
                     <attribute id="Name" type="FixedString" value="Gustav" />
                     <attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1" />
                     <attribute id="Version" type="int32" value="268435456" />
                  </node>
                  <node id="ModuleShortDesc">
                     <attribute id="Folder" type="LSWString" value="Teleporters" />
                     <attribute id="MD5" type="LSString" value="" />
                     <attribute id="Name" type="FixedString" value="Teleporters" />
                     <attribute id="UUID" type="FixedString" value="9c115c13-0698-49dc-ac44-a90dd7384997" />
                     <attribute id="Version" type="int32" value="268435456" />
                  </node>
                  <!--other mods here-->
               </children>
            </node>
         </children>
      </node>
   </region>
</save>