I was just wondering if you knew how I could get the first vampire warlock subclass mod and this mod working together? It seems that the issue is that both mods are trying to make changes to the level one progression table.
Disculpe mi duda, hablar con los animales permanentemente se refiere a la habilidad que duda por descanso largo o cómo porque en el mío sólo se mantiene por dicho hechizo y debo usarlo cada vez después de un descanso largo, imaginé que sería el mod un buff inmediato sin acción
nevermind, figured out how to fix it. just need to make sure the warlock unleashed mod sits just before the hexblade subclass mods in load order and it works fine for me.
Thank you! <3 I've been using the extra feats for all the other classes (trying to stay away from things getting too op) and its been nagging me that warlocks been left out
doesn't seem to work as of Patch 6, got monk unleashed to work but not warlock sadly. I do have mod fixer enabled so I have no idea what is causing this.
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I was just wondering if you knew how I could get the first vampire warlock subclass mod and this mod working together? It seems that the issue is that both mods are trying to make changes to the level one progression table.
Thank you in advance and keep up the great work.
Quite late to the party, but is there possibly a chance to get a version of the mod with the following options:
- Increased Spell Slots
- Level 1: Medium Armor Proficiency
- Level 2: Pact Choice & 3 Invocations Total
- Level 3: An Additional Invocation
- Level 4: Gain War Magic passive feat
- Level 6 or 7: Gain Eldritch Strike passive feat
My WL/Pala would highly appreciate it if possible!
But at least I made: - - Ultimate Warlock - - Extra Feat At Level 2
Also does this really require the script extender?