To uninstall this mod mid-playthrough: I got this working with help from code in Mod Uninstaller. You can also try using that mod instead. This mod still works, these instructions are only if you want to uninstall or reset the mod.
1. Load your save and open the Script Extender Debug Console. If you don't know how to open the Debug Console, you need to make sure you have this file \steamapps\common\Baldurs Gate 3\bin\ScriptExtenderSettings.json with at least this text in it: { "CreateConsole": true }
If you don't have a ScriptExtenderSettings.json file in that location, you need to make one. Now when you start the game a second window with the Debug Console will appear. 2. In the Debug Console you're going to paste and enter two commands one after the other. You need to hit enter one time before you can run commands, you'll know when it's ready when the console line shows "S >>". 3. First paste and press enter entities = Ext.Entity.GetAllEntitiesWithComponent("ServerItem")Second paste and press enter for _, entity in pairs(entities) do if (entity.ServerItem.Template.Name == "DICE_Roller") then _P("Deleted: " .. entity.ServerItem.Template.Name .. " - " .. entity.Uuid.EntityUuid) RequestDelete(entity.Uuid.EntityUuid) end end 4. Next, save your game and quit out. Don't load a save or the item will respawn. 5. Now it's safe to disable and remove the mod.
Here's another post regarding "I can't remove this once it's in an active playthrough without it borking the save." I'd love to see a way to remove this with a script extender command or something. It's a great mod, but I don't use custom dice anymore.
Would it be possible to disable Inspiration rerolls? So you don't incidentally waste them.
Edit: And a way to uninstall it mid-playthrough? In case the game updates and the mod breaks etc. Right now it wont let me load a savegame if the mod was used in it. I have no idea if its possible, sorry if its a lot to ask!
the UUID you are providing to delete the dice roller item is actually for the Idol of Sylvanus. if i can find the real UUID for the dice roller item i will report back with it for anyone else that needs it
it appears I found the UUID for the Dice Roller item, I can use the bg3se debug console to freely give myself the item. however the UUID still does not work to delete the item from my inventory. but here is the UUID I found anyway "ae924160-afa0-4441-bf86-2ccebb1717da" I also found this UUID but it didn't do anything as a command to give or delete. "3be1a051-1952-4482-9cbd-f7f3c5c23d71"
it is at this point I have no clue on what to do to remove this mod mid playthrough. I have followed all instruction that were given to other players and more. to include the "different Mod Settings Fix" yet the saves; that had the mod; wont load when I disable the mod.
I suspect that the "different Mod Settings Fix" is useless without first deleting the dice roller items because when I couldn't delete the dice roller items I tried "yeeting" them off a cliff ;in game obviously lol; that indicated death to anything thrown down. then I preceded try the "different Mod Settings Fix"
In fact, absolutely nothing related to custom dice works, and I can't figure out why not. I've tried literally everything I can think of, from reinstalling the mod to changing where it is to verifying the game's file-integrity to re-installing 100% clean, to just plain rebooting my machine, et cetera, et cetera, drek cetera.
It's frustrating as much because I have no idea why this is happening--or not happening, depending on how you look at it--but I spent a large chunk of my day trying to make it work and getting nowhere. And, of course, doing a Google search only gives me overlapping results with fixing a problem I'm not having. Steam forums are no help; it's just people having the same problem with no solution at all.
This mod appears to change the description of everything in my inventory to the description of the dice. Removing it has been painful.
Edit: Actually, it appears that even after removal, the item descriptions don't return to normal. I have no idea what's going on or how to fix this. Even with the mod uninstalled, from a new game, it appears to still overwrite the descriptions of items. I have no idea how this could be possible.
That is pretty wild. I’ll work with you to figure it out. After work I can write a small guide on how to completely remove the mod with a script extender console command, we can see if that has any effect. Is there any way you can send me your save file? I can’t imagine how the mod is doing that, it doesn’t change that much or use code to set item descriptions, plus once the “.loca” file is gone any text associated with the mod should show up as “Not Found”.
THANK YOU!! I am one of those dice hoarder people in real life and the obsession has creeped into BG3 as well. Majority of my mods are dice mods... But, I always forget to hit the button to customize in game! So, thank you so very much for this, it is a big deal to absent minded dice lovers like me. <3
I'd like to report that it doesn't fully work when playing in multiplayer. Only the host gets the die to use in their inventory, and if given to another player to use, the prompt for the die roll only appears on the host's screen, and any alterations to their current dice skin does nothing for the other player who activated the item. Other players still needed to find a situation to be given a skill check to find the prompt to change their dice skins.
Your mod did give me a thought tho - in multiplayer sometimes we roll for thing in rp. Is there a way we can chose the DC and skills? Potential thoughts if you wanted to expand this mod. Maybe would need to be a spell.
25 comments
To uninstall this mod mid-playthrough:
I got this working with help from code in Mod Uninstaller. You can also try using that mod instead.
This mod still works, these instructions are only if you want to uninstall or reset the mod.
1. Load your save and open the Script Extender Debug Console.
If you don't know how to open the Debug Console, you need to make sure you have this file \steamapps\common\Baldurs Gate 3\bin\ScriptExtenderSettings.json with at least this text in it:
{
"CreateConsole": true
}
If you don't have a ScriptExtenderSettings.json file in that location, you need to make one.
Now when you start the game a second window with the Debug Console will appear.
2. In the Debug Console you're going to paste and enter two commands one after the other. You need to hit enter one time before you can run commands, you'll know when it's ready when the console line shows "S >>".
3. First paste and press enter
entities = Ext.Entity.GetAllEntitiesWithComponent("ServerItem")
Second paste and press enterfor _, entity in pairs(entities) do if (entity.ServerItem.Template.Name == "DICE_Roller") then _P("Deleted: " .. entity.ServerItem.Template.Name .. " - " .. entity.Uuid.EntityUuid) RequestDelete(entity.Uuid.EntityUuid) end end
4. Next, save your game and quit out. Don't load a save or the item will respawn.5. Now it's safe to disable and remove the mod.
Ordinarily, accessing something like this is done with the `/~ key, but that's used in-game.
Edit: And a way to uninstall it mid-playthrough? In case the game updates and the mod breaks etc.
Right now it wont let me load a savegame if the mod was used in it. I have no idea if its possible, sorry if its a lot to ask!
I also found this UUID but it didn't do anything as a command to give or delete. "3be1a051-1952-4482-9cbd-f7f3c5c23d71"
it is at this point I have no clue on what to do to remove this mod mid playthrough. I have followed all instruction that were given to other players and more. to include the "different Mod Settings Fix" yet the saves; that had the mod; wont load when I disable the mod.
I suspect that the "different Mod Settings Fix" is useless without first deleting the dice roller items because when I couldn't delete the dice roller items I tried "yeeting" them off a cliff ;in game obviously lol; that indicated death to anything thrown down. then I preceded try the "different Mod Settings Fix"
I've tried saving games, loading games, quitting, etc...nothing I do makes the object show up.
In fact, absolutely nothing related to custom dice works, and I can't figure out why not.
I've tried literally everything I can think of, from reinstalling the mod to changing where it is to verifying the game's file-integrity to re-installing 100% clean, to just plain rebooting my machine, et cetera, et cetera, drek cetera.
It's frustrating as much because I have no idea why this is happening--or not happening, depending on how you look at it--but I spent a large chunk of my day trying to make it work and getting nowhere.
And, of course, doing a Google search only gives me overlapping results with fixing a problem I'm not having. Steam forums are no help; it's just people having the same problem with no solution at all.
Edit: Actually, it appears that even after removal, the item descriptions don't return to normal. I have no idea what's going on or how to fix this. Even with the mod uninstalled, from a new game, it appears to still overwrite the descriptions of items. I have no idea how this could be possible.
Your mod did give me a thought tho - in multiplayer sometimes we roll for thing in rp. Is there a way we can chose the DC and skills? Potential thoughts if you wanted to expand this mod. Maybe would need to be a spell.