Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

SkyeBorne

Uploaded by

skystryke468

Virus scan

Safe to use

About this mod

Brings the wondrous items Instruments of the Bard to BG3. With minor changes to accommodate missing spells.

Permissions and credits
Changelogs
Donations
Description

Adds six of the Instruments of the Bards from tabletop to BG3. Right now only the Doss Lute and Cli Lyre are added as their original instruments but everything except the Ollamh harp has been added in some form

All of the instruments give you Heightened Charm which gives targets Disadvantage against your charm spells. As of now the charm spells effected are Animal Friendship, Charm Person, Crown of Madness, Hypnotic Pattern, Charm Monster, and Dominate Monster. All of these other than Charm Monster are in the base game and that is in 5e Spells if you want it. The only spells that Charm and aren't yet added to the game are Fast Friends, Incite Greed, Awaken, Gaes, and Dominate Monster. If any mod adds these spells in I will add them to the list so it works. In addition Nalthair's Mischief from 5e has one potential charm roll but I do not know how to limit it to just one of the effects so that spell is presently excluded.

The spells marked with a * are replacements that I selected due to the lack of the original spell in either BG3 or 5e Spells. If either adds the original spell at any point I will add them into their respective instruments, and I am open to feedback or suggestions if you think you have a better replacement than the one I've used.

All instruments give access to a once per day use of Fly, Invisibility, and Protection from Evil and Good.

Doss' Lute gives a once per day cast of Animal Friendship, Protection from Poison, and Protection from Energy: Fire

Fochlucan Drum gives a once per day cast of Entangle, Faerie Fire, Shillelagh, and Speak with Animals

Mac-Fuirmidh Violin gives a once per day cast of  Barkskin, Cure Wounds, Fog Cloud

Canaith Flute gives a once per day cast of Cure Wounds(3rd Level), Conjure Minor Elemental: Ice Mephits*, and Protection from Energy: Lightning

Cli Lyre gives a once per day cast of Call Lightning*, Wall of Fire, and Stoneskin*

Anstruth Violin gives a once per day cast of Cure Wounds(5th level), Wall of Thorns, and Conjure Elemental: Air Myrmidon*

Though the items are intended for bards and are limited to bards in tabletop currently any character can use them although the musical sound of the spell casting appears to only work if the user is a bard

Location

All of the Instruments are available in the tutorial chest and should be placed in the world but I do not have a convenient save to double check. They are definitely in the tutorial chest if they don't show up where they should be yet

Spoiler:  
Show

Doss Lute - Minthara's Chest

Mac-Fuirmidh Violin - Dropped by the Spectator in the Underdark

Fochlucan Drum - The chest in the swamp surrounded by Mephits and Wood Woads with the Sparkle Hands


Cli Lyre - The chest behind Malus Thorm with the poisoners gloves

Canaith Flute - The chest just past Yurgir in the Gauntlet of Shar with the Boots of Brilliance

Anstruth Violin - the chest behind the illusion door in Sorcerous Sundries with the Hellfire Greataxe


Thanks

-kharneth for answering my questions and helping as I got started

-Legend0fthefall for their absolutely fantastic tutorial which helped me get started

-The Larian Discord since I just use the modding channel as an information base whenever I couldn't figure something out