Announcements: 1.0.7: Added compatibility for Circle of Dreams/Stars/Stormchasers/Shepherd/Wildfire(both mods) via compatibility framework to apply the changes to subclasses (2 → 1 Wildshape charge & Druidic Initiative Passive & Multiclass Passive).
If these subclasses dont work with 1 Wildshape charge (because a spell costs 2 charges for example) please let me know.
1.1.0: Shifted out the progressions edits to its own optional file. If you are using community library + compatibility framework you DO NOT need the file, otherwise you do.
i just updated your mods but my myrmidon and owlbear wildshapes cant be found when i try to use the bonus action but are present twice when i use an action
Love your collection of mods so first of all thank you for all the work.
I found what might be a bug in this one - Sneak attack is not triggering in the Spider form. Its not triggering on the Venemous Bite attack, even with the trigger on "Always Ask" in the settings. Not sure if this is intentional from your part but given the Spider is such an iconic stealthy beast, it would be great if it could benefit. Apologies if I am missing something!
The mod works perfectly but everytime i change regions (going from act 2 to act 3 or going from wyrmway passing to baldurs gate) i lose the smites reactions and other multiclasses effects and need to respec to get them back.
Hi! Your mod is amazing, I just would like to share a couple of ideas: imroved summons make it a bit imbalanced. Maybe you could make a version of this mod without improved summons? And second, although the ability to switch between wildshapes is great, it turned out that in battle you don't want to waste even an additional action for a switch, so finally you just use the shape you assumed before the battle. It would be great if we could switch using a free action
Hi First of all, thanks for these awesome mods. I started a new playthrough earlier today, and I just noticed this mod has been updated. Is it safe to update mid game?
Hello! First of all I want to say thank you for your mods! And also wanted to ask if you will update the option file for those who do not use the “Compatibility Framework” for patch 8?
214 comments
1.0.7:
Added compatibility for Circle of Dreams/Stars/Stormchasers/Shepherd/Wildfire(both mods) via compatibility framework to apply the changes to subclasses (2 → 1 Wildshape charge & Druidic Initiative Passive & Multiclass Passive).
If these subclasses dont work with 1 Wildshape charge (because a spell costs 2 charges for example) please let me know.
1.1.0:
Shifted out the progressions edits to its own optional file. If you are using community library + compatibility framework you DO NOT need the file, otherwise you do.
https://imgur.com/a/CHrI9qA
Love your collection of mods so first of all thank you for all the work.
I found what might be a bug in this one - Sneak attack is not triggering in the Spider form. Its not triggering on the Venemous Bite attack, even with the trigger on "Always Ask" in the settings. Not sure if this is intentional from your part but given the Spider is such an iconic stealthy beast, it would be great if it could benefit. Apologies if I am missing something!
The mod works perfectly but everytime i change regions (going from act 2 to act 3 or going from wyrmway passing to baldurs gate) i lose the smites reactions and other multiclasses effects and need to respec to get them back.
Any ideas on how to fix this?
First of all, thanks for these awesome mods.
I started a new playthrough earlier today, and I just noticed this mod has been updated. Is it safe to update mid game?
first of all: thanks for your mods <3
then: thanks for updating your mods <3
have a nice week and... thanks for your mods :)
https://www.nexusmods.com/baldursgate3/mods/8274
Got a Barbarian/Druid character I wanted to make and both of these would be perfect for her so I was curious.