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commanderstrawberry

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commanderstrawberry

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115 comments

  1. lovemachine44
    lovemachine44
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    Would you consider spreading out the acquisition of the shields a bit? Having all of them available in the same chest in Act 1 is a bit underwhelming. Especially the legendary shield.
    I get that that shield is more restricted because of the deity thing but if you can use that shield then there is almost no reason to use the "lesser rarity" shields. So maybe move the shield and possibly the cape to a later act? I'm sure you put them there to complement the Blood of Lathander, but it just feels a bit too OP, too early. Acquisition of all other gear I think is fine.

    My suggestion would be blue rarity shield as is, purple rarity shield somewhere in mid Act 2, legendary shield in early/mid Act 3. Maybe the cape is available somewhere in the area where the Githyanki are, further in the monastery, or somewhere in Act 2.

    *An idea for placement of one of the shields or the cape: When you solve the puzzle at the statue near Moonrise and descend the stairs, there is a puzzle with the potential to fight the Sharran constructs. Perhaps they took something from the monastery when they raided it, and stored it here?

    *Also I made an edit on my own cause it bugged me, but the normal shield w/ no additional effects from this mod is blue rarity for some reason.
    1. commanderstrawberry
      commanderstrawberry
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      • 219 kudos
      Thank you, this is helpful!

      I put a lot of stuff in the places they are now as I was limited to putting them only in containers that had a unique treasuretable, but now people have figured out a method so we can put them anywhere. Once I have time to do a dedicated playthrough, I should be able to put the items more places.
  2. guksonnexus
    guksonnexus
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    So there are two of each item right? One copy in the tutorial chest and another you placed in the world? so a party of two can actually wear identical sets and items?
    1. commanderstrawberry
      commanderstrawberry
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      The items aren't marked unique, so technically you can have as many as you want if you're re-summoning the tutorial chest with a mod.
  3. amethystinam
    amethystinam
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    • 6 kudos
    sadly i can't extract the file from the .zip folder :(
    1. jhoulyiaane
      jhoulyiaane
      • member
      • 1 kudos
      can't extract the file from the .zip
    2. ARHicks00
      ARHicks00
      • member
      • 1 kudos
      We are all having the same problem. The game has error when you download it.
    3. commanderstrawberry
      commanderstrawberry
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      • 219 kudos
      Thanks for letting me know- probably Nexus corrupted it. I'll try to reupload it one more time, if that doesn't work I'll take another look tomorrow.
    4. lovemachine44
      lovemachine44
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      • 1 kudos
      Update worked fine 👌 Thanks for fixing the tabard thing too!
    5. amethystinam
      amethystinam
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      • 6 kudos
      it works now, thank you so much!
  4. jhoulyiaane
    jhoulyiaane
    • member
    • 1 kudos
    can't extract the file from the .zip
  5. ARHicks00
    ARHicks00
    • member
    • 1 kudos
    The new version can't be downloaded.
  6. DemonEyesZero
    DemonEyesZero
    • member
    • 6 kudos
    New update error, cant add in load order
  7. AldousGladorus
    AldousGladorus
    • member
    • 0 kudos
    Love ur mod. Can u port it to the in-game mod support?
    1. commanderstrawberry
      commanderstrawberry
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      • 219 kudos
      Thanks.
      Probably never sadly, console won't accept mods containing custom shaders and I hope to create those for the shields when the toolkit material editor stops being broken.
    2. AldousGladorus
      AldousGladorus
      • member
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      Maybe console doesnt work but i think that u can add mods anyway, there is an option for "mods available on console", so i think it can work even if it only works on pc.
      Sound strange, but i play trought streaming, so oficial support mods are the only ones that i can use.
      Try it pls bro :,c
  8. Applejaxc
    Applejaxc
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    • 15 kudos
    For anyone playing with a mod list full of new magic items, and struggling to get the game to feel balanced, Zerd's RAW has an option to add attunement to BG3. You can match the tabletop limit of 3 items, or follow the Listonomicon example of a 5-item limit, or any more or less you think you need. To save you time unpacking every mod on Nexus so you can add modded items to the attunement list, I have made a file for this mod (and others) you can download/use/copy/modify/whatever.
  9. Carpatheon
    Carpatheon
    • member
    • 1 kudos
    Amazing mod my friend.   I have just started a Lathander themed play through and this was a god send.  Thank you.
  10. Politegamer0001
    Politegamer0001
    • member
    • 0 kudos
    Looks so good!