This page was last updated on 09 May 2025, 11:15AM
Changelogs
Version 1.4
Edited [CSS_LATHANDER_STAT_BALDUHEAL] passive code to be less like vanilla's Balduran Helm code. Edited some loca text code to specify 'obscured' status instead of the misleading phrasing illuminated. (Have yet to add baldursgoonsack's code- will add it if bugs continue.) Added a new drum item, purchasable at The Chromatic Scale. Added new misc sellable loot item - Seal of the Shining Lady, in an act3 chest Added new fairytale books floor models New textures for sun plate armour + boots Tweaked tint map for paladin tabard to fix error New textures for Ring items New icons for rings, fairytale books Changed sun plate armour body material to use 2sided shader for time being (since it needs one with vertcut) Lathander statues will now use the base game's VT material instead of extracted loose versions of the same texture files Edited mesh code and armatures of the floor models of rings, boots, statues to be closer to the in game standard
Version 1.3
Patch Update- Added new code entries to the sun armour to fix it for m dragonborn, f dragonborn, m halfling, f halfling, m dwarf, f dwarf, and m gty. added new tabard entries to fix f halfling entry.
Version 1.2
Repackaged to include all models
Version 1.1
Corrected a book description. Added unique armour models for Ghastly Ghouls Skeleton body and Half-Dragon modded races. Cleaned up some redundancy in roottemplate code. Redid round shield and spear armatures and code to be base game standard. Cleaned up .txt to ensure items won't spawn up anywhere else. Added placeholder code for a currently inaccessable item. Gave starter backpack a unique floor model.