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Orochigago

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Orochigago

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43 comments

  1. Greybast
    Greybast
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    been getting a icy "explosion on all of my ranged/melee and throw attacks is this normal?
    1. Orochigago
      Orochigago
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      I'll try to fix it
    2. Orochigago
      Orochigago
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      This mod won't be updated anymore because Night's Watch is now present in my new collection. I fixed your bug, check it out.
      https://www.nexusmods.com/baldursgate3/mods/5290
  2. snozze95
    snozze95
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    Is it possible to add a toggle for the VFX?
    It would be cool if it only lit up when you had it in your hands.
  3. riveling90
    riveling90
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    Would you add this sword to the game tableloot? 
    1. Orochigago
      Orochigago
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      It is sold by Arper QuarterMaster, at the moment it is not dropped by any enemy. 
  4. MagentaaSky
    MagentaaSky
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    Is this mod compatible with the tutorial chest summoning mod?
    The weapon doesn't show up when I use the potion of tutorial chest summoning. It only appears in the original chest on the ship.
    The summon command on Script Extender doesn't work either.
    1. Orochigago
      Orochigago
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      Yeah sure, I never used the potion, but with the chest summoning spell it surely appear
    2. Orochigago
      Orochigago
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      Tested now, It works. You can find the weapon in Volo's shop downloading the Old Player file :))
    3. RayRayMods
      RayRayMods
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      This is because the weapon only spawns in the tutorial chest once. If you summon the chest before you get there in person, it wont be at the default chest. 

      Couple other mods have this issue too. Dunno how to fix, but I have seen other mods fix it. 
    4. MagentaaSky
      MagentaaSky
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      I guess it has something to do with the unique tag. I'm not a modder myself so I'm not sure, anyways thanks for checking :)
    5. Orochigago
      Orochigago
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      Hi, hope you fixed it. I created two files for this reason: avoid the tut chest bugs. I advise you to download the old player file and take it from volo, otherwise I can personalize you the mod so you can find the weapon whenever you want.
    6. Orochigago
      Orochigago
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      @RayRayMods maybe because it's "Unique", and can't be present in game more than once. I should check it out
  5. meliodaz028
    meliodaz028
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    hope we could have a finesse version
    1. Orochigago
      Orochigago
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      Yeah, why not? Give me one second :)
    2. Orochigago
      Orochigago
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      Added finesse to the weapon ;)
    3. meliodaz028
      meliodaz028
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      hell yeah!
  6. niceba
    niceba
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    The direction of the sword effect seems to be wrong.
    The effect is not flowing along the sword body.
    It flows outward from the tip of the sword like a scythe.
    check please!
    (submit img IMAGES tab)
    1. Orochigago
      Orochigago
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      I have seen the image.
      First, send me the mod list you are using.
      The effect of the sword is wrong but I tested it just yesterday and everything was fine.
      Are you sure you don't have other vfx mods?
      I will check the mod later after work.
    2. Orochigago
      Orochigago
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      I've just checked the file and nothing is wrong. The sword has the right VFX. Just published an update adding finesse feature. Try installing that file.
    3. niceba
      niceba
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      Thank you for your reply.
      Before asking this question, I uninstalled all the mods and tried again, but for some reason I found the same problem.
      I'll try more, but if you have any clues it would be a great help. thank you.

      Below are all the modes I use.

      *Script Extender
      *Mod Fixer
      *Improved UI % Assets
      *Compatiblilty Framework
      *5eSpells 
      *Expansion 
      *HexbladeInvocations 
      *Hexblade
      *Vamperen`s Other Heads 
      *VFX_Library_SHV 
      *Night`sWatch 
      *BetterVariantHuman 
      *EAFemaleHalfPlate 



    4. Orochigago
      Orochigago
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      Transfer VFX library and the mod at the top of the list, obv under mods with priority
  7. Hello, thanks for the mod ! New bug introduced maybe : I downloaded the new version with Finesse and now : the versatile tag is gone, and the game considers I don't have a weapon equipped (see pic).

    Works again when switching back to the previous version (10 december).
    1. Orochigago
      Orochigago
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      Fixed :)
  8. wynniethepool
    wynniethepool
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    I really love this mod, the flame effect is so cool. Is that possible to make it with some other colors such as green flame?
    1. Orochigago
      Orochigago
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      If you can wait, I'm doing a collection of items and weapons with different effects. Among these there's a green flame blade <3. 
      If you want to change the effect, it's a bit difficult to explain if you've never made a mod, however you should just change the effect in weapon.txt file
    2. wynniethepool
      wynniethepool
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      Amazing, I looking forward to your collection. I have a little knowledge of the mod. If I understand correctly, the line data"StatusEffectOverrideForItems" "44d77ebf-6843-4d20-9822-578787502b5e" will affect the flame color right? but I have no idea a meaning  hashcode, so how could I change it to green.
    3. Orochigago
      Orochigago
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      Simple, in Weapon.txt there's a line called something like "ORO_ALWAYS_DIPP_FLAME_BLUE", it's not exactly like this but it's easy to find. Under this line there are few strings, among those there's "status effect override", change that with the vfx you prefer. I only ask you not to publish the modified content and keep it for you, hope I helped :)
    4. wynniethepool
      wynniethepool
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      Thank you so much, you helped me a lot.  I promise to use for personal use only, not going to publish anywhere.
    5. Orochigago
      Orochigago
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      It's a pleasure bro :)
  9. meliodaz028
    meliodaz028
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    what does old players and new players mean? whats the difference ?
    1. Orochigago
      Orochigago
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      Read changelogs please.
      Old players is for who had installed the mod before the update and is using it in a current campaign. New player for whom started a new campaign after the update. Hope I helped.
    2. Echelon
      Echelon
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      This is partially true, if you are new to the mod but in a mid save, you can grab the new players version and use one of the Tutorial chest summon mod. I think you assume that Tutorial chest is only for new players.
    3. Orochigago
      Orochigago
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      Yeah, consider that deleting a mod in patch 5 makes a save not loadable anymore until you use that mod again. I usually don't like to play with the tut chest icon in the hotbar, so I decided to create two versions, one usable from old players who don't want to install the tut chest summoning mod, the other one for who started a new gameplay. Howevere, in both files the weapon can be find in the tut chest, so do not worry, I did it just to avoid file corruption.
  10. BigJamaal
    BigJamaal
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    Why use some cool concept of the sword for a banner picture when that's not what the model looks like? You also could maybe retexture the sword black like your other photo at least? I don't mean to complain I've just been looking for a cool evil sword that isn't the glowing red ones from the durge sword mod, that glowing red affect is obnoxious imo.
    1. SuperMagicBox
      SuperMagicBox
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      Yeah, I also have some issues with this. This does not bode well for the Mod's prospects.
    2. GrayKasai
      GrayKasai
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      The mod author literally said: "I will publish a new update soon, with new weapon icon and model.
      This is my first mod, hope you like it :)." 
      It was just published today lol
    3. Orochigago
      Orochigago
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      As GasyKasai said, I'm new in modding. I'm just learning how to do everything. I uploaded the concept of the mod and also how it looks like in game for now. I apologise for letting you down, but I literally started modding yesterday.
    4. GrayKasai
      GrayKasai
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      All good man don't worry about it, looks like a promising mod!
    5. SuperMagicBox
      SuperMagicBox
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      Yeah, we support your efforts, it was just a misunderstanding.
      Keep it up!, Can't Wait to See what You Do Next!