Baldur's Gate 3

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BjornyFjorny

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BjornyFjorny

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About this mod

Replaces all hair and beard strand textures with new HD textures.

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Patch 5 broke a bunch of stuff. This mod and many others now require these three mods. "Trips' Old Shader Pack", "Companions - Old Shaders", and "Player and NPC - Old Shaders".
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This mod does not cause the blurry hair issue. To fix it, try turning your in game texture settings to ultra.
In the Nvidia control panel, try forcing anisotropic filtering to "x16", Negative LOD Bias to "Allow", and Texture filtering quality to "Quality"(NOT HIGH QUALITY), or whatever equivalent program is used for AMD. If none of that works, try updating your graphics drivers to their newest versions.
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This mod will make the hair strands and scalps more defined, less blurry and chunky. All hair strand and scalp textures are covered, including hair downstairs.
It will also have an effect any new modded hairstyle that references vanilla textures.
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I encourage you to upload screenshots.
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Check out my other mod, "Smoother Normal Maps For Lae'zel V2", and "Anti Blur Reshade Preset", if you want.

The other visual mods used in the screenshots are, "Custom Backdrops for Character Creation and Level Up", "Upscaled Armour and Clothes Textures", "Slight Karlach Tweaks", "Datamined Karlach", "Companion And NPC Face Texture Tweaks", "New Character Creation Presets WIP", "Faded Scars", "New Eye Texture", "Astralities' Hair Color Supplement", "Faces of Faerun", "Loulette Heads", "Some Heads for Bodytype 2", "Sideburns for Head5 (Head E) Plus Beard4 Edit", and "Astralities' Skintone Expansion - Natural Tones".