File information

Last updated

Original upload

Created by

Syrchalis

Uploaded by

Syrchalis

Virus scan

Safe to use

About this mod

Want Scratch and Shovel to scale with your characters? Want them to be of some use later but not be overpowered? This mod might be for you.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
  • Korean
  • French
Changelogs
Donations
Now also available for download in the ingame mod browser and mod.io


Also try:
Justice For Nessa - Recruit Nessa after freeing her from Yurgir, a powerful displacer beast that levels with you and gets stronger as she completes "hunts"


Overview of Changes
TL;DR: Start out with some needed QoL, get cool stuff at 5 and 10

All companions level along with you. They are still very easily defeated, but now you can re-summon them at any time (outside combat). Their utility will make them very useful, even if you can't go in and attack with them.



All

  • Level alongside you
  • When summoned, sync their level up to yours
  • Gain health based on your level
  • Gain proficiency in stealth
  • Disengage as bonus action (except "Us")
  • Gain attack roll bonus based on your highest ability modifier (other than Constitution)
  • At Level 5 and 10, unlock an array of upgrades (10/12 for Us)
  • All summons are available without a cooldown now, but can not be summoned in combat



Scratch

  • Base Health: 9 + 1 per Level
  • Proficiency in DEX, CON Saving Throws, Perception and Stealth
  • "Help" as bonus action
  • Level 5: Extra Attack, Inciting Howl (+3m movement to anyone in a large radius), +2 to all abilities +1.5m Movement, +3m Jump Distance and +1 AC
  • Level 10: Alert feat, Inspire Ally (buff an ally by adding proficiency bonus to attack and damage roll for one attack), +2 to all abilities, +1 all Saving Throws, +1.5m Movement, +3m Jump Distance and +1 AC
  • Scratch's ability to find things can be toggled off



Shovel

  • Base Health: 11 + 1 per Level
  • Bonus Health: +2 at levels 5 and 10
  • Proficiency in DEX, WIS Saving Throws and Stealth
  • Starts with Vicious Mockery, Minor Firebolt, Minor Acidsplash
  • +1 Spell Save DC if any of your mental abilities is above 17 (INT/WIS/CHA)
  • Melee attack deals double damage as force damage if you attack from Invisibility
  • Level 5: Scare affects 2 targets and has increased range, unlocks Minor Bone Chill, Minor Bursting Sinew and Stone Throw (with custom icon), unlocks Burning Hands (Short Rest CD), +2 to all abilities, +1 AC
  • Level 10: Scare affects 3 targets and has increased range, gain War Magic (extra attack after Cantrip, works with Throw Rock), Burning Hands has a larger range and no more cooldown, +2 to all abilities, +1 AC, also gain Minor Fireball once per Long Rest
  • Cantrips, Claws and Throw Stone scale with level in damage

If you use my Rebalance - Level 1 Spells mod, Shovel's vicious mockery will also chain to additional targets.



Us
  • Base Health: 21 + 1 per Level
  • Health is increased by 10 at Level 10
  • When gained as a summon, does no longer have "Devour Intellect"
  • Instead now has "Devour Physical Ability" and "Devour Mental Ability"
  • They steal 2 of the corresponding 3 stats and give the target disadvantage on saving throws on these stats
  • Gains +2 to all abilties on Level 10 and 12, +1 Spell Save DC and +1 AC
  • Unlocks "Telekinetic Pull" at 10, similar to Priestess Gut's ability
  • Unlocks "Telekinetic Push" at 12
  • Synaptic Discharge is untouched and can target two targets at Level 12



Boo
  • Base Health: 20 + 2 per Level
  • Normal Bite attack can cause Off-Balance
  • Has an infected Bite that deals Necrotic damage and can impact Constitution
  • Both bites use Minsc's spell DC




Check out my others mods and especially my mod that allows you to recruit Nessa, the Displacer Beast Yurgir has been charming:




Also give my druid mods a try:


And also my armors: