About this mod
Want Scratch and Shovel to scale with your characters? Want them to be of some use later but not be overpowered? This mod might be for you.
- Requirements
- Permissions and credits
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Also try:
Justice For Nessa - Recruit Nessa after freeing her from Yurgir, a powerful displacer beast that levels with you and gets stronger as she completes "hunts"
Overview of Changes
TL;DR: Start out with some needed QoL, get cool stuff at 5 and 10
All companions level along with you. They are still very easily defeated, but now you can re-summon them at any time (outside combat). Their utility will make them very useful, even if you can't go in and attack with them.

All
- Level alongside you
- When summoned, sync their level up to yours
- Gain health based on your level
- Gain proficiency in stealth
- Disengage as bonus action (except "Us")
- Gain attack roll bonus based on your highest ability modifier (other than Constitution)
- At Level 5 and 10, unlock an array of upgrades (10/12 for Us)
- All summons are available without a cooldown now, but can not be summoned in combat

Scratch
- Base Health: 9 + 1 per Level
- Proficiency in DEX, CON Saving Throws, Perception and Stealth
- "Help" as bonus action
- Level 5: Extra Attack, Inciting Howl (+3m movement to anyone in a large radius), +2 to all abilities +1.5m Movement, +3m Jump Distance and +1 AC
- Level 10: Alert feat, Inspire Ally (buff an ally by adding proficiency bonus to attack and damage roll for one attack), +2 to all abilities, +1 all Saving Throws, +1.5m Movement, +3m Jump Distance and +1 AC
- Scratch's ability to find things can be toggled off

Shovel
- Base Health: 11 + 1 per Level
- Bonus Health: +2 at levels 5 and 10
- Proficiency in DEX, WIS Saving Throws and Stealth
- Starts with Vicious Mockery, Minor Firebolt, Minor Acidsplash
- +1 Spell Save DC if any of your mental abilities is above 17 (INT/WIS/CHA)
- Melee attack deals double damage as force damage if you attack from Invisibility
- Level 5: Scare affects 2 targets and has increased range, unlocks Minor Bone Chill, Minor Bursting Sinew and Stone Throw (with custom icon), unlocks Burning Hands (Short Rest CD), +2 to all abilities, +1 AC
- Level 10: Scare affects 3 targets and has increased range, gain War Magic (extra attack after Cantrip, works with Throw Rock), Burning Hands has a larger range and no more cooldown, +2 to all abilities, +1 AC, also gain Minor Fireball once per Long Rest
- Cantrips, Claws and Throw Stone scale with level in damage
If you use my Rebalance - Level 1 Spells mod, Shovel's vicious mockery will also chain to additional targets.

Us
- Base Health: 21 + 1 per Level
- Health is increased by 10 at Level 10
- When gained as a summon, does no longer have "Devour Intellect"
- Instead now has "Devour Physical Ability" and "Devour Mental Ability"
- They steal 2 of the corresponding 3 stats and give the target disadvantage on saving throws on these stats
- Gains +2 to all abilties on Level 10 and 12, +1 Spell Save DC and +1 AC
- Unlocks "Telekinetic Pull" at 10, similar to Priestess Gut's ability
- Unlocks "Telekinetic Push" at 12
- Synaptic Discharge is untouched and can target two targets at Level 12

Boo
- Base Health: 20 + 2 per Level
- Normal Bite attack can cause Off-Balance
- Has an infected Bite that deals Necrotic damage and can impact Constitution
- Both bites use Minsc's spell DC
Check out my others mods and especially my mod that allows you to recruit Nessa, the Displacer Beast Yurgir has been charming:
Also give my druid mods a try:
- Druid Quality of Life
- Druid Perfection
- Wildshape Viability - New Spells, Rebalance, Icons and more
- Druid Wildshape Weapons Armor Gear and Items
And also my armors: