Please message your random questions, requests and complaints instead of picking a random mod to comment on. Too many unrelated comments across my mods, some barely qualifying as comments. I have many messages and requests, I will try to get to them in due time.
This completely removed the bladesinging subclass from the levelup screen... (I have no other mods that configure any other class besides the subclass combined mods by BitterPast)
This doesn't affect Bladesinging showing up as a selectable subclass, that would have to be a mod affecting the Wizard class itself (not subclass). I also tested the mod and leveled up before uploading it. You may have an outdated mod affecting or overwriting Wizard level 2 leaving you with a missing option.
i think the standalone version has not been updated for patch 8 compared to the main file, it is 1 version behind (the changelog also says so from what i can see).
maybe the mod author will update the standalone no spell prep file soon-ish, it was a request after all and not the main purpose of the mod
Can you prevent the disappearance of the spell preparation bar? I noticed that it only takes effect when I enable the spell bar (without loading this mod and opening the game), and then load the mod and refresh the points. Moreover, it is only applicable to the main profession. If I am a secondary profession, I still use the spell bar. Sorry, I am communicating with you through software.
For me, the spell I learned when I get level up will not be prep for half of the time, and the spells learned by scrolls works just fine. Would u please check it?
Hello, could you make a version that adds up graviturgy and Chronoturgy subclasses + every other wizard subclasses together ? Basically the same as you already did with your mod + graviturgy & chronoturgy within. (I can't make a choice between graviturgy & your mod.. New gravity spells looks so cool but I'll lost everything your mod provides!)
In the case of combining with a wizard, is it possible to make a separate version where there are only 5 dragon bloodlines and also, is there metamagy?
No Spell prep doesn't seem to work for Wizard after level 1; however, Trickster combination under Cleric (Companion Shadowmoon) no spell preparation works fine.
To explain further: At level 1 the spells that are selected are properly identified in the spell book and work as intended. Level 2 (with companion Gale) I selected divination per the mods instructions for combining subclasses and iirc you pick 4 spells...those 4 spells you pick in the spell book are identified as not being prepared nor do they show up in the level 1 spells. I tested further and every subsequent level gained of which new spells can be memorized and those spells also are considered as not being prepared. The spells learned via scolls work fine.
FYI I removed all mods except where you are the author and the improved UI and Tripp's Shaders...those 2 to incorporate changes to racial visuals
Ok this is weird, I removed the No spell prepare mod. Started new game, forced leveled the new Character to level 5 added spells and those had to to be prepared as it should. I then completely logged out and added the "No Spell prepare" mod and it worked- click on spell as you described and it gets added!! Forced level this same character to level 8 added new spells and clicked on the spells it worked. For some reason you cant start a new game with the "no spell prepare" mod, it appears you have to start a new game and probably get to level 2 add the 4 spells and then log off and add the mod "No Spell Prepare".
Tried to add spells the way you specified. Worked - but as time went on and I researched more spells I found out that I (maybe) hit some sort of an internal limit and the game tells me that i "Cannot prepare more spells". As far as I am concerned none of my mods touch ClassDescriptions.lsx. The affected spells, however, seem to be ones that I selected on level up. Moreover, I can disable spells added by level up by clicking on them in spell selection, and put others that I learned on levelup instead.
Hi, would it be possible to have one were you combine all wizard and sorcerer subclasses, except for wild magic. While also adding the option to choose all draconic bloodlines sort of how you have it in your all sorcerer subclasses combined mod.
Hey so I got to level 10 wizard, and for some reason it won't let me finish the level up, it says choices pending. It says this even though I have selected everything that needs to be selected. This only happens with the wizard/sorcerer one though. When I switch to the just wizard subclasses combined this doesn't happen.
I just leveled up to 12 without issue, something might have changed your racial abilities or added a selection to wizard retroactively that you already passed
Damn, I guess that's on me. I'll have to play around and see if I can figure it out. The only subrace mod I'm using is the half demon mod. Thanks for looking into it either way. Keep up the good work.
I really like the idea of wizard / sorcerer combo but could you elaborate a bit on how this works with your mod? Like what exactly will I get from sorc & its subclasses, and will it use charisma as normal sorc? two spellbooks? Does this also have extra spells?
The main reason I would wanted this is for Metamagic, but it seems like I do not get that feature :( Could you implement that?
You might be confused. This mod only adds subclass features. If you want class features download his other mod, class specialization feats mod, that one has a feat that gives you sorcery points.
67 comments
(I have no other mods that configure any other class besides the subclass combined mods by BitterPast)
maybe the mod author will update the standalone no spell prep file soon-ish, it was a request after all and not the main purpose of the mod
Basically the same as you already did with your mod + graviturgy & chronoturgy within. (I can't make a choice between graviturgy & your mod.. New gravity spells looks so cool but I'll lost everything your mod provides!)
No Spell prep doesn't seem to work for Wizard after level 1; however, Trickster combination under Cleric (Companion Shadowmoon) no spell preparation works fine.
To explain further: At level 1 the spells that are selected are properly identified in the spell book and work as intended. Level 2 (with companion Gale) I selected divination per the mods instructions for combining subclasses and iirc you pick 4 spells...those 4 spells you pick in the spell book are identified as not being prepared nor do they show up in the level 1 spells. I tested further and every subsequent level gained of which new spells can be memorized and those spells also are considered as not being prepared. The spells learned via scolls work fine.
FYI I removed all mods except where you are the author and the improved UI and Tripp's Shaders...those 2 to incorporate changes to racial visuals
While also adding the option to choose all draconic bloodlines sort of how you have it in your all sorcerer subclasses combined mod.
I really like the idea of wizard / sorcerer combo but could you elaborate a bit on how this works with your mod?
Like what exactly will I get from sorc & its subclasses, and will it use charisma as normal sorc? two spellbooks?
Does this also have extra spells?
The main reason I would wanted this is for Metamagic, but it seems like I do not get that feature :(
Could you implement that?
Thanks!
This is the one.