Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

EthicalCrusader

Uploaded by

EthicalCrusader

Virus scan

Safe to use

About this mod

A semi-lore friendly change to Wyll's starting features to match his growing ties to the Hells.

Requirements
Permissions and credits
WARNING: LIGHT SPOILERS FOR EARLY ACT 1. This mod grants Wyll Devil's Sight, Hellish Resistance, and a new melee attack (courtesy of Astralities), in an effort to show the extent of Wyll's transformation due to his pact.

Installation: Install with BGMM.

2.0 Release! Now with the thing I wanted to give him the whole time!

It struck me as strange that Wyll underwent this big transformation into a devil and complained about his claws and new features and stuff, but didn't actually have any new features to speak of, since Larian didn't give him any. So I fixed that. Wyll now has the features one would expect of a newly created devil, including a cool new claw attack.

I recommend using this with Wyll's Devil Form because it's a cool mod and adds to the "Basically a Fiend" angle this mod also tries to reinforce.

I also suggest you check out Astralities' Tiefling Compendium because it's a really cool mod, and Astralities is a huge sweetheart for letting me klep some of their assets for use in this mod.

If you like pretty niche and minor gameplay mods, I also made Scourgelord, which buffs a somewhat obscure Act 3 armor set to be endgame viable and pretty cool, imo. I'm also working on a mod that will rework Paladin's Divine Smite, in addition to a complete overhaul of Ketheric's Warhammer to make it a weapon worthy of its legendary owner.