I tried throwing the bodies into chasms like the ocean, but you can still see the bodies underwater.
I had a new idea today - could you pick the bodies up and summon the tutorial chest and put them in it? Then when the chest despawns, it should get rid of everything in it, right?
You wouldn’t even need to enter turn-based mode to interact with the chest this way, since you’re just putting items into it.
Edit: This is weird, today I've experimented again with throwing the dead bodies into the ocean, and now when I save and re-load the save, the bodies are gone. I was able to highlight them with the mouse before the re-load, but now I can't find them at all. So maybe that does work.
it is possible summon harpies with their accessories and luring song, however it will bug out if you haven't already killed them on the beach, that's probably why the mod author added the bald ones.
here's the UUID i used if you want to add it yourself: 8ea6f80a-65e6-44b0-a8ff-9ab5ddd4d8f3
I did a test run and went all the way to the harpies and killed them and this exact UUID did not spawn the harpies with accessories and alluring song so I am not sure what this is referencing
it might be a different ID for different people i guess. I just spawned them using cheat engine until i found the one with luring song then copied the ID and replaced the one in the mod
Hi, great mod. Insanely well done, but I'm not sure if the following are entities that can be spawned and if so, which menu their under: -Ansur -Qudenos
A lot of life stuff has come up. again. and I'm on hiatus for a little while. but I do want to do at least one more big update adding as much stuff as possible that works. So I will add them to the list. Thank you for the kind words about the mod :)
Are you considering adding the sisters from act 2? As summon. There is an amulet that adds 1? Would it be difficult to part that to your ring so i could summon many
I posted about it in my discord, but it is much more active here than it is there so I'll post it here too
It has been difficult to be productive lately. Life has kept me very busy lately but the new update is still going to come, however it is still mostly in planning stage
This is the first I am hearing about it crashing from uninstalling my mod. The summon tutorial chest mod does give you a skill so maybe not having that skill in files anymore crashes it. Just a word of warning as well. I would keep your modded playthrough a separate from your main just for problems like this
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I had a new idea today - could you pick the bodies up and summon the tutorial chest and put them in it? Then when the chest despawns, it should get rid of everything in it, right?
You wouldn’t even need to enter turn-based mode to interact with the chest this way, since you’re just putting items into it.
Edit: This is weird, today I've experimented again with throwing the dead bodies into the ocean, and now when I save and re-load the save, the bodies are gone. I was able to highlight them with the mouse before the re-load, but now I can't find them at all. So maybe that does work.
here's the UUID i used if you want to add it yourself: 8ea6f80a-65e6-44b0-a8ff-9ab5ddd4d8f3
https://www.nexusmods.com/baldursgate3/mods/4819?tab=files
-Ansur
-Qudenos
Was just curious if it was possible.
It has been difficult to be productive lately. Life has kept me very busy lately but the new update is still going to come, however it is still mostly in planning stage
I don't have any summons currently active, nor do I have the ring equipped. But the game still crashes.
It might be the "summon tutorial chest" mod that I also uninstalled, that is causing this problem.