I have no idea how this mod works, if I'll be honest. I don't know how to use this anvil just to make my mesh a bit thiccer. I don't want heels, I just want my character to be thiccer under her armor. Help ;-;
I've added a gif to this mod describing how to use the anvil. The thiccer body is from a passive from wearing the heels. You can remove the heels afterwards, but they are tied mechanically.
Such great work but I gotta say finding any info of ingredients/combinations feels like an unnecessary waste of time. That's my only warning to anyone considering these mods.
The ingredients / combination are on each of the respective mod pages. Would it be better to have it all on one page and refer to that page for each variant?
Yeah, that would be much better. Also a simplified format, for example on the Nightsong's page you have:
See Sharess's Embrace for ability explanations, body progression, and so on. You can get all variants from the tutorial chest (requires version 1.10 or newer of Sharess's Embrace) , or use Formless Anvil to combine with the base forms (not nightsong variant - all sharess embrace variants can only convert to and from the base variant) - the recipe is switch back and forth requires a jade (not consumed).
That's kinda confusing. I think what you mean is Sharess's Embrace + Jade = Nightsong Variant, but why do you mention that you can't turn the Nightsong Variant into the Nightsong Variant? That's useless information that just makes it harder to follow. [Sharess's Embrace (Base) + Jade = Nightsong Variant] is so much cleaner and clearer, at least to me.
There are let's say N variants. There is the base variant and N-1 variants. People might think that the same recipe (+ Jade) could convert any variant to the nightsong variant. But no, only the base variant can be converted to the nightsong variant. This has to be clarified. It's not a fully connected graph, but instead is just a star. Then there's the question of how to get back to the base variant. I don't see how my wording is different from what you said. The key pieces of information:
ingredient to combine with
ingredient is not consumed when combined
recipe is only between the base variant and that variant (no conversion from variant to variant)
But this is on the Nightsong Variant's page. So you're saying the Nightsong Variant can't be turned into the Nightsong Variant. That's extraneous, no one needs to know that.
And actually, I just checked the other pages, and this from the Dress page is much clearer, so maybe it's just the Nightsong's page that's confusing:
Okey i feel a little silly but dont know here is the problem. When i try to change the form of the boots the anvil says that the recipe is invalid or maybe i am just putting a wrong potion of healing/ scroll of res? and the only form of the boots there are in the tutorial chest is the replica, camp version and the original of the basic version
55 comments
If you see only 2 slots instead of 3, that means you have an outdated version of the anvil from an old version of https://www.nexusmods.com/baldursgate3/mods/2718
See Sharess's Embrace for ability explanations, body progression, and so on.
You can get all variants from the tutorial chest (requires version 1.10 or newer of Sharess's Embrace) , or use Formless Anvil to combine with the base forms (not nightsong variant - all sharess embrace variants can only convert to and from the base variant) - the recipe is switch back and forth requires a jade (not consumed).
That's kinda confusing. I think what you mean is Sharess's Embrace + Jade = Nightsong Variant, but why do you mention that you can't turn the Nightsong Variant into the Nightsong Variant? That's useless information that just makes it harder to follow. [Sharess's Embrace (Base) + Jade = Nightsong Variant] is so much cleaner and clearer, at least to me.
And actually, I just checked the other pages, and this from the Dress page is much clearer, so maybe it's just the Nightsong's page that's confusing:
- base form: Sharess's Embrace
Requires Formless Anvil - the recipe is switch back and forth requires a potion of healing (not consumed)