95% of all soft-locks are due to using vortex and mod load order issues. Vortex messes up load orders. Use BG3 mod manager and following the mod load order (place my mod near the bottom of the load order)
so I'm running into a problem with Shadowheart, for some reason when I equip any of the heels her feet are clipping through and the shoes are going through her ankles. I have Karlach and Astarian in heels and they're just fine. I just need a little help figuring out how to fix her.
Yo! I try get a loviatar claw thigh boots but it does not work. Can i help me?
bg3se::lua::State::LoadScript(): Failed to execute script: [string "LoviatarClawsAlt/Server/CursedEffects.lua"]:1: attempt to index a nil value (field 'LoviatarClaws') stack traceback: LoviatarClawsAlt/Server/CursedEffects.lua:1: in main chunk [C++ Code]: in field 'Include' builtin://BuiltinLibrary.lua:61: in field 'Require' LoviatarClawsAlt/BootstrapServer.lua:1: in main chunk [C++ Code]: in field 'Include' builtin://BuiltinLibrary.lua:98: in function builtin://BuiltinLibrary.lua:70
Heyo! Is there a problem making the thighhigh variants at the moment? Can't seem to craft it at all, I have a thighhigh version in the inventory, but can't make more or the tight version. Stilletos craft just fine.
im having a similar problem, when i try to craft the thigh high variant nothing happens and then when i leave the anvil pop up and try to combine the items again, the pop up wont show
IMHO it's what makes this mod so awesome; often when modders add 'high heels', they'll just shorten the lower leg to make room for the heel, but that completely ruins the proportions. The character's height stays the same, but the calves look unnaturally stunted. It looks really bad (FO/skyrim mods often did this in the beginning before we got the script extender-based high heel system, which fixed all the issues). So the only potential option could be to scale the entire character, but I don't know if that's feasible without conjuring up issues on other fronts (e.g. spells that enlarge); plus it would lead to your character popping from short to tall and back again whenever you (un)equip the boots :o)
I realize it defeats the purpose of the mod, but would a shorter heeled version be viable? Not as the actual armor piece as that wouldn't make a lick of sense. But as an extra for the replica? For Tavs that like the style, but not the whole pain thing?
I would appriciate a separate version that has the variants in the tutorial chest. Formless anvil is the only mod that doesnt work with nexus and it would be a massive pain top redo my entire mod list in another program
123 comments
bg3se::lua::State::LoadScript(): Failed to execute script: [string "LoviatarClawsAlt/Server/CursedEffects.lua"]:1: attempt to index a nil value (field 'LoviatarClaws')
stack traceback:
LoviatarClawsAlt/Server/CursedEffects.lua:1: in main chunk
[C++ Code]: in field 'Include'
builtin://BuiltinLibrary.lua:61: in field 'Require'
LoviatarClawsAlt/BootstrapServer.lua:1: in main chunk
[C++ Code]: in field 'Include'
builtin://BuiltinLibrary.lua:98: in function builtin://BuiltinLibrary.lua:70
If possible, a version that drops the item in the tutorial chest that is also compatible with Transmog Enhanced. Please and Thank you.
https://www.nexusmods.com/baldursgate3/mods/2097?tab=description
But when I downloaded the alt version it worked.
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Isn't that kinda the point?
IMHO it's what makes this mod so awesome; often when modders add 'high heels', they'll just shorten the lower leg to make room for the heel, but that completely ruins the proportions. The character's height stays the same, but the calves look unnaturally stunted. It looks really bad (FO/skyrim mods often did this in the beginning before we got the script extender-based high heel system, which fixed all the issues). So the only potential option could be to scale the entire character, but I don't know if that's feasible without conjuring up issues on other fronts (e.g. spells that enlarge); plus it would lead to your character popping from short to tall and back again whenever you (un)equip the boots :o)