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Original upload
Created by
GabeCamomescroUploaded by
GabeCamomescroVirus scan
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Activity logs
This page was last updated on 25 May 2024, 10:01AM
- Changelogs
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Version 3.3.13
- Main file - Changed some code to prevent non-mod enemies from keeping immunity after modded enemies die
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Version 3.3.12
- Updated Claws resistances
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Version 3.3.11
- Fixed a typo in the main Bait data
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Version 3.3.10
- Got rid of Jacob because he refused to sing properly. Told the corpses to stop singing as well. Fixed the immunity bug. Added AI options
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Version 3.3.9
- Fixed an issue with instruments that caused them to never stop playing and/or affecting your attack animations. Fixed the Singing Corpses
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Version 3.3.7
- Re-added Bait container
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Version 3.3.6
- Added Underwear Gnomes, fixed an immunity bug
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Version 3.3.5
- Added Grym
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Version 3.3
- JFC I hate AI
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Version 3.2.6
- Fixed a bug with the On-Death Exp loss script being always on. You may have to re-consume the potion, turn it on, then turn it off to make it stop working.
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Version 3.2
- See stickied post
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Version 3.1
- *Added Shambling Mound and Possessed Bunny, reworked some AI code
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Version 3.0.3
- Made some tweaks, fixed some bugs. Added Goblin Demolitionist
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Version 3.0.2
- Made a few QoL changes, added Weeping Angel
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Version 3.0.1
- Fixed the Beholder issue. Added numerous new buffs. Added Skeletal Bard and Goblin Sapper
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Version 3.0
- Rewrote spawning effects on NPC behaviour
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Version 2.5
- Added Bait (non-Protected) AI focusing
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Version 2.4
- Added random buffs
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Version 2.3
- Removed combat log flooding. See sticky comments for more details.
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Version 2.2
- Fixed an error I saw that most of you probably missed, also improved Treasure Goblin loot
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Version 2.1.2
- Reduced self-rez of monsters from 25% to 10%
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Version 2.1.1
- Added Wild Magic Popup Blocker to the mod
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Version 2.0.4
- Added a chance for critters to selfrez
- * Added dinosaur pets
- * Actually added self-rez for spawns (previous attempt failed)
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Version 2.0.3
- Realized Protected was not loading with saves, fixed
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Version 2.0.2
- Fixed an issue relating to Long Rest - Added 2 miniboss spawns - Added Auditor pet
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Version 2.0
- MAJOR UPDATE! See front page!
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Version 1.5.1
- Messed up a filename, fixed, spawns now working properly
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Version 1.4.2
- Added Treasure Goblins!
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Version 1.4.1
- Fixed Act 2 and 3 spawn issues, changed Bait Removal spell icons
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Version 1.4
- Added Eagle and Owlbear - Prevented spawning during dialogue - Removed toggles for pets (see front page)
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Version 1.3
- Added the ability to use mod without pets
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Version 1.2
- * Added disembodied zombie hand pet. * Gave the zombie hand the ability to provide a Gentle Massage. You may massage enemies and party members! * Adjusted max spawns to prevent 12 spawns at once in some rare cases. * Figured out the experience issue, Monster Hunter version added.
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Version 1.1
- * Pets self-immolate (no damage) when enemies are coming. Looks awesome. * Ooze pet added (has it's own polymorphs). * Tiny Hollyphant pet added. * Added a way to turn off random spawns without dismissing the pet. Good for afking and such.
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- Author's activity
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May 2024
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25 May 2024, 9:59AM | Action by: GabeCamomescro
Attribute change
'Description changed.'
March 2024
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17 Mar 2024, 10:28PM | Action by: GabeCamomescro
Permission change
'Bug tracker disabled.
The mod page is not allowing comments.'
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12 Mar 2024, 1:37PM | Action by: GabeCamomescro
Attribute change
'Description changed.'
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08 Mar 2024, 7:21AM | Action by: GabeCamomescro
Changelog added
'Change log added for version 3.3.13'
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08 Mar 2024, 7:21AM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.13]'
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06 Mar 2024, 11:05PM | Action by: GabeCamomescro
Attribute change
'Description changed.'
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06 Mar 2024, 10:38PM | Action by: GabeCamomescro
Changelog added
'Change log added for version 3.3.12'
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06 Mar 2024, 10:38PM | Action by: GabeCamomescro
Attribute change
'Mod version changed to 3.3.12.'
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06 Mar 2024, 10:38PM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.12]'
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05 Mar 2024, 9:53AM | Action by: GabeCamomescro
Changelog added
'Change log added for version 3.3.11'
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05 Mar 2024, 9:52AM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.11]'
February 2024
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26 Feb 2024, 10:39AM | Action by: GabeCamomescro
Attribute change
'file visible to the public'
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26 Feb 2024, 10:39AM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.10]'
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26 Feb 2024, 10:21AM | Action by: GabeCamomescro
Attribute change
'file hidden from public viewing'
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26 Feb 2024, 10:21AM | Action by: GabeCamomescro
Changelog added
'Change log added for version 3.3.10'
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26 Feb 2024, 10:20AM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.10]'
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20 Feb 2024, 2:03PM | Action by: GabeCamomescro
Attribute change
'Description changed.'
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17 Feb 2024, 11:21AM | Action by: GabeCamomescro
Attribute change
'file visible to the public'
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17 Feb 2024, 11:21AM | Action by: GabeCamomescro
File added
'The Hunted (Monster Hunter version) [version 3.3.9]'
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17 Feb 2024, 11:19AM | Action by: GabeCamomescro
Changelog added
'Change log added for version 3.3.9'
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- Mod page activity
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June 2024
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14 Jun 2024, 7:49AM | Action by: Chillaza
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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13 Jun 2024, 11:37AM | Action by: clairesquire
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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13 Jun 2024, 6:02AM | Action by: SUIYING123
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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13 Jun 2024, 6:02AM | Action by: SUIYING123
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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10 Jun 2024, 2:29AM | Action by: blakpharaoh
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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10 Jun 2024, 2:27AM | Action by: blakpharaoh
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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09 Jun 2024, 8:41PM | Action by: xhoxhosha
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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09 Jun 2024, 11:01AM | Action by: dane4kapuse4ka
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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03 Jun 2024, 4:16AM | Action by: lmngrtn846
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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02 Jun 2024, 5:42PM | Action by: VikeTyeson
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
May 2024
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30 May 2024, 6:24PM | Action by: jeknaif
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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30 May 2024, 6:24PM | Action by: jeknaif
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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26 May 2024, 9:03AM | Action by: MaxxB13
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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26 May 2024, 12:51AM | Action by: AnnoyedAuthor1
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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24 May 2024, 6:14PM | Action by: Mazzle23
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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23 May 2024, 10:17AM | Action by: AnnoyedAuthor1
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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22 May 2024, 8:53PM | Action by: Domzilla3
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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22 May 2024, 7:44PM | Action by: TMinusTenNineEightSevenSix
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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22 May 2024, 9:51AM | Action by: TMinusTenNineEightSevenSix
Tracked
'The Hunted (Random encounters and optional difficulty increases)'
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22 May 2024, 6:32AM | Action by: RP2020
Untracked
'The Hunted (Random encounters and optional difficulty increases)'
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