Baldur's Gate 3

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Chromosome16

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Chromosome16

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  1. Chromosome16
    Chromosome16
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    Potentially bugged as of Patch 3, not sure if its related, but i was having save issues, looking into it, Edit: False alarm, was unrelated, new features and bugfixes to come soon

    Edit 2: had a report of someone experiencing a similar issue, looking into it
    Edit 3: Potentially saves created during patch 2 using version 1.x.x.x are unable to save the game in patch 3 after opening poppers shop, i don't have a good save to test with, i can still save after loading version 1.x.x.x on a previously unmodified save in patch 3. Not sure on the exact cause yet, but will test further following version 2.0.0.0.

    Final edit: Version 2.0.0.0 is released!
    The save game bug is not related to this mod, it triggers even without mods installed and just happened to be that my mod made you use a trade window. It seems like the new feature in patch 3 is breaking old saves when the menu is defaulting to trade and not barter. 

    HOW TO FIX: I fixed it by opening a shop and toggling it to barter, then closing and saving. It may require the button in the corner to be pressed instead of using the dialogue option, as it was a little inconsistent.
  2. Zeglostia
    Zeglostia
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    Would it be possible to get the greater necromancy from flesh golem on the scythe itself cause Im playing an undead race and cant be targeted by the golem for heals

    Edit: It would also be great for future gameplay so you dont have to summon golem just for the flesh heal to get greater necromancy, but can choose when to bring him out
  3. AModdingDooter
    AModdingDooter
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    For anyone unable to unequip after transforming into the Avatar, changing your class to druid and wildshaping, then dismissing the wildshape allows you to unequip the weapon again. 
    1. AshenBorn1
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      THANK YOU!!!!
  4. MrMango1
    MrMango1
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    Is there a way to lower the life essence requirement for myrkuls avatar somewhere? Would be overpowered but I wanna transform into big scary skeleton more often. 
    1. Chromosome16
      Chromosome16
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      unpack the .pak file with lslib (think of it like a .zip), then navigate to ApostleScythe/Public/ApostleScythe/Stats/Generated/Data/Passive.txt, find this (its at the bottom of the file in the current version), and change the 25  number to whatever you like, then repack using lslib and load like normal, it wont change the tooltip but it will unlock at whatever number you set here (i set it to 2 when testing aha) :) have fun!

      new entry "CHR_Avatar_Passive"
      type "PassiveData"
      data "DisplayName" "h09cd8b5egabb7g4493g9a8dg79db7807989b;1"
      data "Properties" "IsHidden"
      data "BoostContext" "OnStatusApply;OnCastResolved;OnCreate"
      data "BoostConditions" "StatusDurationEqualOrMoreThan(context.Source,'CHR_GREATER_NECROMANCY_LIFE_ESSENCE', 25)"
      data "Boosts" "UnlockSpell(CHR_Shout_Wildshape_Avatar)"
    2. MrMango1
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      Thanks a lot!
    3. indiacompanyyyyy
      indiacompanyyyyy
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      i cant seem to find out how to do this, im attemptin unpack it however the file is not showing up where it should be
  5. WolfiexLuna
    WolfiexLuna
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    Worth asking, but with the official mod support coming up soon with patch 7, can we expect this mod to be on the Steam version, or wherever the official mods end up being?
  6. indiacompanyyyyy
    indiacompanyyyyy
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    How do I change into avatar form? also those necromancy extended spells are not popping up.
  7. Freeformplum
    Freeformplum
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    Scythe is not showing up in the tutorial chest. 
    1. killahking12
      killahking12
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      not for me  either
    2. DreamerQUeen3825661
      DreamerQUeen3825661
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      Same here! I have started new save games over and over but nothing
    3. Knightalon
      Knightalon
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      For me it only shows up there some most of the time. Every other new game it's not there.
  8. xreapurr
    xreapurr
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    lmao this is cool, but... not sure if it is intentional for whatever reason but I take necrotic damage when I have it in my inventory (not equipped or casting a spell), I get it ig if it is meant to do that.. but its kind of counter productive if you ask me.. where tf am I supposed to put it if I want to use it in a fight? throw it on the ground, heal, pick it up and take damage regardless? XDDDD
  9. Edvin696
    Edvin696
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    Great idea, but the execution would need some work.
    A scythe is a slashing weapon. The location should also make more sense.
    Is it not possible to place it in the remains of the general's body?
    1. TheSweetLuna
      TheSweetLuna
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      Possible, using TreasureTables.

      MOO_KethericCombat_Chest, not certainly sure if this is the correct table. But if it correct, he should drop this weapon by doing so.
  10. val3ntinee
    val3ntinee
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    does anyone have this problem? I cant unequip the scythe and I tried to remove the mod and loading back up the game.. the save file will not load it. It is supposed to be part of the mod or is this a bug?
  11. FunkleDane
    FunkleDane
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    The Multiattack animation for the Flesh Golem is missing and he just stands therer while the enemy takes damage. Is this normal or is my game bugged? I also noticed there was no jump animation. Are these things you plan on adding in the future?

    Edit: The Multiattack animation returned for some reason?? I'm so confused lmao