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AgrimothJ

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AgrimothJ

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39 comments

  1. Teneaux
    Teneaux
    • member
    • 0 kudos
    Would it be possible to get this mod for the in-game mod manager by chance?
  2. RippingTheHeavens
    RippingTheHeavens
    • member
    • 16 kudos
    Yeah, visually the mod works even with Patch 7, but this “empty hand” doesn't give the Duelist bonus. But I've found a solution.

    You can equip any other shield and use Transmog Enhanced to replace your shield's appearance with this "hand", thus you can make any shield invisible and it'll also make your shield work without specialization. Maybe it's kind of a cheat, but I'm happy.
    1. Tarhz766
      Tarhz766
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      • 0 kudos
      Man i just do what you said and work. It's awesome i want to keep the +2ac but i want to have the phar aluve plus the bonus of the Duelist passive and it just works XDD. Sorry if dosen't understand i don't speak English haha
  3. exidevil
    exidevil
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    For some reason the Off-hand item is replacing my head slot, instead of the off-hand slot, someone have any idea why and how to solve it?

    It still baffles me there's not an option to one-hand Versatile weapons.
  4. Abatwar
    Abatwar
    • supporter
    • 5 kudos
    I think it's not compatible with the dodge action from this mod :

    https://www.nexusmods.com/baldursgate3/mods/167?tab=description

    Unfortunate :/

    If you know any way to make it let me know I know a bit of stuff about modding 
    1. AgrimothJ
      AgrimothJ
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      Sadly, it won't be compatible with any mod that touch on the basic spell set... I guess the dodge mod author added it through that spellset. It's the same issue with the unlocked unarmed strike I incorporated to this mod.
      If you want to try it yourself you can look for that spell set and basically add both the dodge and the empty hand spell (you'll find it easily by unpacking my mod, it's quite simple)
      I'll try to take the time to add it myself soon, I don't think it would cause any issue.
    2. Abatwar
      Abatwar
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      • 5 kudos
      Thx to your info on how it works I managed to do it myself many thanks !
    3. Chancewolfhog
      Chancewolfhog
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      • 0 kudos
      I looked up how to do this and not confident so I'll wait.  But thank you!  I've wanted something like this for a while.  Bugged me that my modded subclasses couldn't do this (KEnsei Monk and Bladesinger Wizard come to mind.)

      Edit: Not sure where it's from, but I do have a dodge action with this mod as well.  So best of all worlds!
    4. Daikoro333
      Daikoro333
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      • 0 kudos
      So uhm...how did you do it bro? T.T
    5. Iladryel
      Iladryel
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      How did you manage to do that ?
    6. notgenjimain
      notgenjimain
      • supporter
      • 0 kudos
      Hey man, mind sharing your method?
  5. ForemostCrab7
    ForemostCrab7
    • member
    • 2 kudos
    Incase anyone has the same lil issue i had about the Free Hand just replaces your current shield, no stats or nothing, not even the AC, simply get the Ultimate Transmog mod, and you can simply change your current shield's appearance to the Free Hand after you've summoned it.

    Hope this helps.
  6. 0010ng
    0010ng
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    • 0 kudos
    I download and install it but there is no new action to summon as empty hand???  why ??? laod order before unlock unarmed strike
  7. CJMathias
    CJMathias
    • premium
    • 0 kudos
    Was wondering if a mod could be created that is essentially a Main Hand "weapon" with the Light Property that only provides the Unarmed Strike action. Perhaps using the same Icon as Free Hand, but mirrored?

    To clarify, I'd like to be able to use fists as main attack, but also keep a Light (or non-Light with Dual Wielder Feat) in my offhand.

    I'm aware of a workaround that exists in-game that allows equipping like this, but having a mod to do it would make it significantly more convenient.
     
  8. jwinni1
    jwinni1
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    • 0 kudos
    Any way to make this work with Fantastical Multiverse?
    1. jwinni1
      jwinni1
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      • 0 kudos
      Nvm it works. Just have to put at bottom of load order :) 
  9. Bonnaventura
    Bonnaventura
    • member
    • 5 kudos
    Hi, its not proccing the fighting syle bonus damage here. Do you think patch 3 might have broken it? I also have the finesse longsword mod here, do you think it might have something to do with it? (although I'm using Phalar Aluve rn and its still not proccing dueling)
    1. eszedeks
      eszedeks
      • supporter
      • 0 kudos
      same here, it's not working
    2. HofTindalos
      HofTindalos
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      • 0 kudos
      same here, it does not work on battle axe
  10. eszedeks
    eszedeks
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    • 0 kudos
    doesn't work with duelling feat big sad