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This page was last updated on 26 December 2023, 10:23PM
- Changelogs
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Version 13.4.2
- Astral Warrior: Fixed a localisation issue with the Description of the Astral Self passive
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Version 13.4.1
- Hurricane: Fixed unintended interactions with the new Whirling Strike additions from 13.4.0
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Version 13.4.0
- Techniques - Whirling Strike: Made into a container spell that contains an Unarmed version and a Weapon version
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Version 13.3.1
- Astral Warrior: Fixed a bug where 13.3.0 caused Astral Self to no longer function correctly
- Boulder: Fixed a multiplayer bug where the host would get their unarmed attack ability changed instead of the monk when loading a level
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Version 13.3.0
- Monk: Ki Adept changed to a toggle passive (in the hotbar)
- Open Hand: Practiced Strikes changed to a toggle passive (in the sidebar)
- Ki Adept and Practiced Strikes now work with interrupts/reactions
- If you have both active, Ki Adept will be used first
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Version 13.2.0
- Rising Dragon: Fixed an issue where Poison, Cold and Fire Line versions were actually cones (lol)
- Techniques: Tongue of Sun and Moon - Added COMPREHEND_LANGUAGES tag.
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Version 13.1.0
- Removed dependency on Extra Attack Compatibility
- Mod can now function as normal without EAC
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Version 13.0.0
- Added Way of the Sacred Inks subclass
- Techniques: Added new Level 9 technique - Commune with Self
- Techniques: Added new icons for Aurasight, Heavenly Step & Tranquility
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Version 12.2.0
- Added stricter checks to Flurry of Blows: Decoupled to prevent it being removed prematurely or for non-unarmed attacks.
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Version 12.1.4
- Boulder: Fixed Rebounding Defense: Retalitate triggering an incorrect attack
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Version 12.1.3
- Flowing River: Fixed an issue with Unbalance targeting the wrong creature for the saving throw
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Version 12.1.2
- Flowing River: Fixed an issue with Unbalance not triggering on the attacking creature
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Version 12.1.1
- Fixed a bug where bonus unarmed strike was no longer triggering
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Version 12.1.0
- Hurricane: Attacks with Heavy Weapons now use dexterity if its higher
- Flurry of blows: decoupled added to the same level as the normal flurry of blows
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Version 11.2.0
- Monk: Fixed a vanilla bug (lol) where Pact Blade and Shillelagh would be overridden to Dexterity
- Rising Dragon: Added Cone variants to all Draconic Elements, you can now choose to exhale a line or cone as per the source
- Wuxia: Fixed a bug with Hand Crossbows not giving the associated Wuxia Equipped status
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Version 11.1.0
- Updated all Unarmed Damage tooltips to match how Larian handles them in the newer patches.
- This means that they will be more accurate than before.
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Version 11.0.0
- Added new Subclass: Way of the Flowing River
- Techniques: Added icons to Banishing Strike and Conjure Previous Life
- Techniques - Adept Fighting Style: Fixed Dueling Fighting Style reference
- Updated Localisation in certain places with missing tooltips or flavour
- Fixed some syntactical bugs
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Version 10.2.0
- Fixed a bug with the monk class tag
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Version 10.1.0
- Way of the Boulder: Fixed an issue with Solid Body not applying damage correctly for weapon attacks
- Way of the Boulder: Added icons to Ki Infused Bulk resistance statuses
- Way of the Boulder: Moved application method of KiInfusedBulk to avoid UI refresh on load
- Way of the Boulder: Fixed a bug with Stalwart Strength only working with more than 1 ki when its cost becomes 0 above level 11
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Version 10.0.0
- Added new subclass: Way of the Boulder
- Technique: Friend of Beast and Leaf - Cast Animal Friendship at will, Dominate beast or Plant Growth for 4 Ki Points
- Resized all hotbar classicons to 140x140
- Localisation edit for WuJenSpellSlots
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Version 9.4.3
- Astral Warrior: Fixed a bug where Astral Self damaged yourself on some spell casts
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Version 9.4.2
- Technique: Fixed missing Spiritual Armour cost
- Drunken Warrior: Fixed Opportunity attack disadvantage and passive toggle
- Wu Jen: Fixed Fog Cloud AreaRadius
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Version 9.4.1
- Various bug fixes, mostly syntactical in the code.
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Version 9.4.0
- Astral Warrior: Fixed a bug where unarmed force damage was incorrectly applied
- Astral Warrior: Fixed a bug where Wisdom replacement wasn't occurring
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Version 9.3.7
- Astral Warrior: Changed the way the Wisdom Modifier replacement for Astral Self is handled, it is now much more elegant and accurate and should be compatible with Tavern Brawler mods
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Version 9.3.6
- Removed Implementation of Extra Attack Compatibility as it was potentially causing crashes.
- It is now a requirement
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Version 9.3.5
- Empowered / Toppling Strike now forces the target back and checks for Size Advantage/Disadvantage, to match the source
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Version 9.3.4
- Removed Spell classification from Whirling Strike
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Version 9.3.3
- Renamed Monk tag to Monastic for Dialogue, Added a Monk to delineate between the class and Monastic.
- This ties into Kaz's Githzerai.
- Fixed Orpheus so that he can cast his Fireball
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Version 9.3.2
- Added Ranged Weapons triggering martial arts as long as you are proficient
- Drunken Fist - Fixed a syntax error in the code with Drunken Speed
- Techniques - Fixed a bug where Crushing Strike wasn't gaining Magical Damage
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Version 9.3.1
- Readded Script Extender config
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Version 9.3.0
- Changed all elemental unarmed damage tooltips (damage shown on hover) to be hardcoded as Martial Arts + Dexterity Modifier to show the correct Damage type, the same way as Larian implements it.
- This means that some bonuses to Unarmed may not show up.
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Version 9.2.1
- Fixed icons not loading for Practiced Strikes (Open Hand) & Luminous Burst (Radiance)
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Version 9.2.0
- Added Techniques:
- Level 11:Banishing Strike (3 Ki, Charisma Save for damage of 3 Martial Arts, Half damage on save. If damage brings target under 50hp they are banished until the end of your next turn)
- Level 11:Conjure Previous Life (5 Ki, Cast Divine Guardian)
- Updated Astral Self Status effect visuals
- Updated Blind Fighting style - Now should work in (Magical) Darkness and Fog Clouds
- Fixed Incorrect level 9 technique given to Drunken Warrior
- Fixed Featherweight Fighting not functioning correctly when only wielding one light weapon
- Fixed Decoupled Flurry of Blows not highlighting containers
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Version 9.1.1
- Fixed a localisation description error with the Fighting Style: Protection within the Technique spell container
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Version 9.1.0
- Added Techniques:
- -Level 3: Spiritual Armour (Gain Temporary HP equal to your Wisdom Modifier, first time the temporary HP is damaged you can cause 1 roll of Martial Arts Force damage against the attacker using your reaction)
- -Level 3: Improvised Throw (Gain +2 to damage rolls of thrown weapons and objects)
- -Level 5: Adept Fighting Style (Choose out of 8 Fighting Styles to apply to your character)
- -Level 5: Crushing Strike (Increase unarmed strikes damage by 1 roll of Martial Arts die per Ki Point spent)
- -Level 5: Divine Light (Pick two cantrips from the Cleric spell list)
- -Level 9: Monastic Fortitude (Reduce incoming damage by 2 Martial Arts die rolls for 2 Ki Points)
- Techniques - Fixed a bug where Tranquility was not appearing
- Rising Dragon - Added a spell to reapply Draconic Mantle when it gets lost (via incapacitation)
- All Subclasses - Added more narrow checks for Flurry of Blows/Flurry of Blades to avoid highlighting unaffected spells
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Version 9.0.0
- Added Way of the Drunken Fist & Way of the Yin & Yang subclasses
- All Classes: Added a Decoupled Flurry of Blows so you can hit individual targets
- Reaper: Added necrotic versions of Frightful Touch
- Astral Self: Fixed a bug where it wouldn't activate if only an ally was in its radius
- Wuxia: Added Decoupled Flurry of Blades and an extra check to only allow its use with Wuxia weapon equipped
- Techniques: Removed the IsSpell SpellFlag so they aren't classes as spells
- Removed passive techniques from progressions to avoid duplicate entries when levelling up (for better aesthetics)
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Version 8.1.0
- Astral Self - Tweaked Tavern Brawler Attack & Damage formulas (again)
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Version 8.0.1
- Reaper - Fixed a bug where a Frightening Touch spell would leak out of the container
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Version 8.0.0
- Added Way of the Reaper subclass
- Rising Dragon - Fixed a bug where Necrotic Unarmed Strike wouldnt appear
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Version 7.3.0
- Rising Dragon - Added new prepare effects and cast effects for the custom Dragon Breath attacks
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Version 7.2.2
- Rising Dragon - Fixed a bug where Draconic mantle would apply to your weapon, and would never be able to be removed
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Version 7.2.1
- Wu Jen - Fixed some broken upcasts and tooltips
- Wu Jen - Added Fist of the Five ways to normal Unarmed Attacks aswell
- Wu Jen - Fixed some broken upcasts and tooltips
- Wu Jen - Added Fist of the Five ways to normal Unarmed Attacks aswell
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Version 7.2.0
- Radiance - Searing Blast custom VFX & Changed to Bonus Action
- Wu Jen - Added Third Level spell slots to Wu Jens at Level 11 & 12
- Wu Jen - Fixed a bug where Fangs of the Fire snake not on later spell lists
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Version 7.1.0
- Radiance - Corellons Grace Compatibility with Radiant Bolt
- Radiance - Radiant bolt now uses UnarmedDamage for damage in order to gain bonuses to UnarmedDamage (Such as from equipment)
- Astral Warrior - Fixed a bug where Tavern Brawler wouldn't calculate the attack rolls correctly for Astral Self
- Astral Warrior - Fixed a bug with extending the range with Astral Self
- Astral Warrior - Added failsafes to ensure statuses relevant to changing attacks are removed
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Version 7.0.0
- Added Way of Radiance Subclass
- Added Resource Icons for Practiced Strikes (Open Hand) and Luminous Burst (Radiance) so you know how many you have to use on the hotbar (waiting for ImprovedUI to update)
- Updated localisation to add damage numbers
- Deflect missiles now no longer cost a ki point unless they deflect a spell.
- Wuxia - Changed Masterful Aim to only become available when a wuxia weapon is equipped
- Wuxia - Masterful Parry now only prompts if it can affect the outcome of the attack
- Wuxia - Added visual passive to Masterful Parry for level up screen
- Wuxia - Wuxia weapon equipped statuses are now added and removed correctly when equipping and unequipping wuxia weapons
- Rising Dragon - Draconic flurry can now be used with Ki Adept
- Astral Warrior - Whirling strikes range now gets increased with Astral Self
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Version 6.3.0
- Astral Self now works with Techniques
- Changed the way Astral Self changes attack rolls and damage, hopefully more user friendly.
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Version 6.2.2
- Added D10 Cantrip scaling to Touch of the Storm (Shocking Grasp) and Ray of Frost
- Readded Fangs of the Fire snake, slightly buffed by adding 1d8 to subsequent melee attacks instead of 1d4 as a result of it being a level 1 spell.
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Version 6.2.1
- Astral Self now triggers when you don't hit anyone
- Mystical Defense now uses Wisdom Modifier to reduce damage instead of Dexterity Modifier
- Added Status Effect to Astral Self
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Version 6.2.0
- Astral Self can now replace the Strength & Dexterity modifiers in the attack rolls with Wisdom
- Fixed a bug where Aura Sight wasn't being applied correctly by Script Extender
- Aura Sight no longer has the hovering eye above the character when applied
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Version 6.1.0
- Fixed SpiritualFlow for 5ESpells.
- Tweaked Wuxia Precision to trigger more reliably.
- Changed Ki Adept to Once Per Combat
- Added Highlighting to Spiritual flow
- Extra check to Astral Warrior Bonus Unarmed Strike & now triggers properly
- Localisation edits
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Version 6.0.1
- Tweaked Mystical Defense to trigger more reliably
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Version 6.0.0
- Added Astral Warrior Subclass
- Updated Script Extender to remove all passives on respec
- Added spell slot icons for Wu Jen thanks to ImprovedUI & ImprovedUI Assets
- Resized controller icons to match Larians
- Renamed Wuxia Retaliation to Wuxia Precision
- Fixed a bug where script files would override each other, stopping some functions being executed
- Added martial arts die scaling up to level 20
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Version 5.2.6
- Reintroduced old method of checking WisdomModifier to add extra Ki Points
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Version 5.2.5
- Fixed a bug where Draconic Flurry of Blows - Force wasnt applying damage correctly (thanks nagi)
- Removed embedded mod fixer
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Version 5.2.4
- Reverted leftover Tavern Brawler changes
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Version 5.2.3
- Reverted Tavern Brawler changes as it caused complications with UnarmedDamage gear
- Added tag to show Draconic Bloodline dialogue options for Rising Dragon subclass.
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Version 5.2.2
- (Hopefully) Final Tavern Brawler fix, now shows correct damage type and deals the correct damage type
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Version 5.2.1
- Further Tavern Brawler Fixes
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Version 5.2.0
- Added Visual Dragon Scales to Rising Dragon subclass
- Added rudimentary Level 11 Deflect Missiles for Spells, can reduce the damage but not return it currently
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Version 5.1.1
- Readded Shout Techniques to Progressions to prevent them being removed by Script Extender
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Version 5.1.0
- Implemented Extra Attack Compatibility to avoid conflicts with mods altering ExtraAttack
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Version 5.0.0
- Custom Icons added for Base, Open Hand, Wu Jen, Shadow and Wuxia.
- 2 New Level 11 Techniques (Tongue of Sun and Moon & Mystical Integrity
- Moved Tranquility from Level 12 to Level 11
- Added Rising Dragon Compatibility with the Dragonbreath Glaive
- New Rising Dragon class icon and cleaned up Wuxia class Icon
- Added Tooltips to all descriptions for better legibility
- Added Script Extender in order to automatically add Techniques, now after level up a timer is created for 2 minutes, it will then add any techniques chosen automatically.
- Added Script Extender to add alternate versions of Rising Dragon techniques for Tavern Brawler.
- Script Extender also handles when techniques are changed/swapped.
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Version 4.2.0
- Added Subclass Icons for Wuxia and Rising Dragon (thanks to ImprovedUI)
- Step of the Wind now doesn't consume a ki point to use like the source material (thanks Laxangoober)
- Ki Casting now present in Wu Jen (thanks cbxzcm)
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Version 4.1.0
- Fixed a bug where the incorrect spell save DC was being calculated for Techniques
- Removed legacy & unused code
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Version 4.0.0
- Way of the Rising Dragon added (With custom class icons)
- Extra Attack works with almost all new monk attacks
- Whirling Strike now works with Practiced Strikes
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Version 3.1.0
- Tweaked Masterful Aim to be more reliable
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Version 3.0.0
- Way of Wuxia Subclass added
- Fixed Level 7 Spell Slot disappearance
- Prevented recasting of Passive Techniques
- Tweaked Ki Adept
- Changed some icons
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Version 2.2.1
- Temporarily removed the pushback effect from EmpoweredStrike
- Temporarily removed size checks on techniques
- Added checks to ebb and flow to avoid self reaction
- Updated localisation to match above changes
- Fixed a bug regarding Technique Saving throw DCs
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Version 2.2.0
- Made Whirling Strike an attack roll
- Added Unarmed Strike that can be used when you have a weapon equipped
- Added Visual passives for MantleOfCourtesy and Indomitable Spirit
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Version 2.1.0
- Slight HP buff to match homebrew source.
- Base HP from 8 to 10
- HP per level from 5 to 6
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Version 2.0.0
- Added Techniques to Wu Jen
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Version 1.0.0
- Initial Release
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- Author's activity
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December 2023
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26 Dec 2023, 10:23PM | Action by: OhhLoz
Attribute change
'Description changed.'
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18 Dec 2023, 9:46AM | Action by: OhhLoz
Changelog added
'Change log added for version 13.4.2'
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18 Dec 2023, 9:46AM | Action by: OhhLoz
File added
'Alternate Monk v13.4.2 [version 13.4.2]'
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17 Dec 2023, 4:24PM | Action by: OhhLoz
Changelog added
'Change log added for version 13.4.1'
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17 Dec 2023, 6:35AM | Action by: OhhLoz
File added
'Alternate Monk v13.4.1 [version 13.4.1]'
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16 Dec 2023, 4:21PM | Action by: OhhLoz
Attribute change
'Description changed.'
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16 Dec 2023, 4:20PM | Action by: OhhLoz
Attribute change
'Description changed.'
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16 Dec 2023, 6:55AM | Action by: OhhLoz
Changelog added
'Change log added for version 13.4.0'
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16 Dec 2023, 6:55AM | Action by: OhhLoz
File added
'Alternate Monk v13.4.0 [version 13.4.0]'
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11 Dec 2023, 5:01AM | Action by: OhhLoz
Mod edited
'Level 13-20 Patch Additions'
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11 Dec 2023, 4:29AM | Action by: OhhLoz
Attribute change
'Description changed.'
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11 Dec 2023, 4:26AM | Action by: OhhLoz
Mod edited
'13-20 Patch Additions'
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11 Dec 2023, 4:24AM | Action by: OhhLoz
File added
'Level 13-20 Patch [version 1.0.0]'
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11 Dec 2023, 4:13AM | Action by: OhhLoz
Mod edited
'13-20 Patch Additions'
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11 Dec 2023, 4:04AM | Action by: OhhLoz
Attribute change
'Description changed.'
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11 Dec 2023, 4:04AM | Action by: OhhLoz
Attribute change
'Description changed.'
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11 Dec 2023, 3:35AM | Action by: OhhLoz
Mod edited
'13-20 Patch Additions'
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11 Dec 2023, 3:30AM | Action by: OhhLoz
File added
'Level 13-20 Patch [version 1.0.0]'
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11 Dec 2023, 3:20AM | Action by: OhhLoz
Mod article added
'Level 20 Additions'
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10 Dec 2023, 2:11AM | Action by: OhhLoz
Changelog added
'Change log added for version 13.3.1'
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- Mod page activity
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May 2025
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17 May 2025, 6:56AM | Action by: thefastcabbage
Endorsed
'Alternate Monk - Complete Class and Subclass Rework'
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17 May 2025, 12:05AM | Action by: GrimmUwU
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'Alternate Monk - Complete Class and Subclass Rework'
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15 May 2025, 8:54AM | Action by: TheFamican
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11 May 2025, 2:31PM | Action by: aaronwind
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09 May 2025, 9:44AM | Action by: NicoCX10
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08 May 2025, 3:03PM | Action by: Zethgryn
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08 May 2025, 1:31AM | Action by: Rikke1996
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05 May 2025, 8:54PM | Action by: Eskayrim
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'Alternate Monk - Complete Class and Subclass Rework'
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05 May 2025, 4:27PM | Action by: Neferata13
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'Alternate Monk - Complete Class and Subclass Rework'
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'Alternate Monk - Complete Class and Subclass Rework'
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05 May 2025, 9:31AM | Action by: TOASTRIE
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'Alternate Monk - Complete Class and Subclass Rework'
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05 May 2025, 9:31AM | Action by: TOASTRIE
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'Alternate Monk - Complete Class and Subclass Rework'
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05 May 2025, 9:31AM | Action by: TOASTRIE
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'Alternate Monk - Complete Class and Subclass Rework'
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04 May 2025, 11:35PM | Action by: Eagle0314
Endorsed
'Alternate Monk - Complete Class and Subclass Rework'
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04 May 2025, 7:48AM | Action by: Wxlvrn22
Endorsed
'Alternate Monk - Complete Class and Subclass Rework'
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03 May 2025, 3:24PM | Action by: mirrorwitch
Untracked
'Alternate Monk - Complete Class and Subclass Rework'
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