I ve been trying this mod and Lethal AI and unfortunately not only the AI becomes dumber and goes kamikaze but it also crashes a lot mid fight, most probably will downvote this and Lethal AI
Seems broken. The mod does add spells to NPCs, but they have unlimited spell slots and always do insane damage. For example, the goblin mages do about 40 damage every time they use magic missile which means only cheese strats are plausible.
Hi, i love this mod, but the bosses healths are not increasing. is there something I am doing wrong, I also use Tactician plus and have it enhanced by 750% but this isn't applying either?
I'd suggest dropping Raph's and Cazador's hit points.
Raphael's fight always boils down to a slog once the minions are gone, and it takes an eternity to chew through his HP while he is stunlocked and unable to do anything meaningful. I think 1000 HP is the maximum he should have, maybe less.
Cazador is flat-out unbeatable with a normal level 12 party with his 700 HP (I only survive his fight because I also use a mod to go to level 20, thus my characters have a lot more HP), unless you specifically keep Astarion in camp so that he cannot start the ritual. He simply deals too much damge by default once the ritual starts - that's Larian's fault though. With less HP; he could be beaten by bursting him down in the first round or frist two rounds.
On the other hand, buffs to Orin and Gortash would be nice.
Finally, please nerf certain allies like Dame Aylin or Isobel. They being so powerful makes the fights a lot *easier* than they would be without the mod.
Also, I encounterd a bug with Toobin, he can't cast his spells due to "not being proficient with his armor".
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Correction Patch is no longer needed. Guiding Bolt is removed from the mages and only Clerics should be able to use it.
Raphael's fight always boils down to a slog once the minions are gone, and it takes an eternity to chew through his HP while he is stunlocked and unable to do anything meaningful. I think 1000 HP is the maximum he should have, maybe less.
Cazador is flat-out unbeatable with a normal level 12 party with his 700 HP (I only survive his fight because I also use a mod to go to level 20, thus my characters have a lot more HP), unless you specifically keep Astarion in camp so that he cannot start the ritual. He simply deals too much damge by default once the ritual starts - that's Larian's fault though. With less HP; he could be beaten by bursting him down in the first round or frist two rounds.
On the other hand, buffs to Orin and Gortash would be nice.
Finally, please nerf certain allies like Dame Aylin or Isobel. They being so powerful makes the fights a lot *easier* than they would be without the mod.
Also, I encounterd a bug with Toobin, he can't cast his spells due to "not being proficient with his armor".