This page was last updated on 09 January 2024, 3:18PM
Changelogs
Version 2.0
Edited all the affected enemies so the Correction Patch is not needed anymore. Thanks ropya. Removed Guiding Bolt from other spell casters, should only be used by clerics now.
Version 1.5
Removed Haste from enemies for the time being. (Only affects Haste given by my mod, not the base game.)
Version 1.4.6
Fixed some typos.
Version 1.4.5
Fixed a typo for Raphael's Boost so it works correctly.
Version 1.4.4
Edited Raphael, Nightsong and Oathbreaker so that they are same from Stronger Bosses with my bonuses added on top. (For compatibility reasons.) Fixed Raphael's Hp.
Version 1.4.3
Updated for the lates version of Stronger Bosses.
Version 1.4.2
Created a special boost for Raphael. Other fixes.
Version 1.4.1
Readded Haste with a condition.
Version 1.4
Added proper Sneak Attack (Both Range and Melee) to rogues. Removed Haste.
Version 1.3.5
Fixed a typo for Chain Lightnig for spell level 6 so enemies can use it.
Version 1.3.4
Removed level 2 spell set from skeletons.
Version 1.3.3
Fixed a typo that was blocking this mods enemy rogue boosts.
Version 1.3.2
Removed Bless from level 1 spells. Updated Raphael according to patch 3.
Version 1.3.1
Fixed localization issue.
Version 1.3
Big update, balanced almost everyting much better. Reduced the spell slot from spell sets (Level 6 and 5 gives only one slot, 4,3 and 2 only gives two slots.) Fixed a lot of enemies including redcaps having acces to level 3 and 4 spells. A lot more fixes.
Version 1.2
Removed frenzy from barbarians because it caused them to use both frenzy and rage.
Version 1.1.1
Added AOO to enemies that were missing the ability.
Version 1.1
Added many more enemies. (A lot). Huge improvements for rogues and rangers.