Action economy closer to 5e. Shove=full action, Can use help distract an enemy, Jump only costs movement. Adds dodge V1.17 Fix: you can now jump between using extra attack
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Thanks larian WOTC Modders on discord
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Changelogs
Version 1.17
Fix: you can now jump between using extra attack
Version 1.16
Add: Throw Using Dex added to hotbar (combat log will how the str mod is removed and dex mod is added).
Version 1.15
Fix: Shove extra attack, now only works if you have extra attack!
Version 1.14
Fix: Shove works as initial attack to proc extra attack
Version 1.13
Fix: Help Attack Action remove IsHarmful property
Version 1.12
Fix: remove unlimited Gith jumping
Version 1.11
Fix: remove unlimited jumping with Enhanced Jump
Version 1.10
Fix: Target_Shove_Prone and Target_Shove
Version 1.09
Fix: bestow curse left over from testing
Version 1.08
Fix: extra attack with shove actions
Version 1.07
Add: change dodge animation, change how the spells are unlocked, so only characters can get them [NEEDS SCRIPT EXTENDER]
Version 1.06
Add: using part s of honormode extra attack; ShieldMaster Feat gets a BA shove and shove prone (one icon will be in temporary section of UI).
Version 1.05
Change: removed the jump onceperturn (i know, player request) ; Scratch can use the help action.
Version 1.04
Change: If you have the LONG_JUMP status you get a temporary Jump skill.
Version 1.03
Fix: Dodge description and effects looks like blur effect (unless the is a better option in game?)
Version 1.02
Add; Shove Prone action. Shove away and Shove prone can be used as part of extra attack [tested with level 11 fighter]
Version 1.01
Summons/ Companion animal can use Help Distract enemy.
Version 1.00
Initial release for full game
V1.17 Fix: you can now jump between using extra attack V1.16 Add: Throw Using Dex added to hotbar (combat log will how the str mod is removed and dex mod is added). V1.15 Fix: Shove extra attack, now only works if you have extra attack! (thanks Sumradagnoth) V1.14 Fix: Shove works as intial attack to proc extra attack V1.13 Fix: Help Attack Action remove IsHarmful property V1.12 Fix: remove unlimited Gith jumping V1.11 Fix: remove unlimited jumping with Enhanced Jump V1.10 Fix: Target_Shove_Prone and Target_Shove V1.09 Fix: bestow curse left over from testing V1.08 Fix: extra attack with shove actions V1.07 Add: change dodge animation, change how the spells are unlocked, so only characters can get them [NEEDS SCRIPT EXTENDER] V1.06 Add: using honormode extra attack; ShieldMaster Feat gets a BA shove and shove prone (one icon will be in temporary section of UI). V1.05 Change: removed the jump onceperturn (i know, player request) ; Scratch can use the help action. V1.04 Change: If you have the LONG_JUMP status you get a temporary Jump skill. V1.03 Fix: Dodge description and effects looks like blur effect (unless the is a better option in game?) V1.02 Add; Shove Prone action. Shove away and Shove prone can be used as part of extra attack [tested with level 11 fighter] V1.01 Summons/ Companion animal can use Help Distract enemy. V1.00 Note: pics/ vids from EA version
Help Distract enemy: as an action you can give advantage for your allies once to attack an enemy.