Great mod, and I'd love to be able to use it, but I get the weirdest possible bug upon installing it: interactions stop working. I can't talk to anybody, I can't go to the camp, I can't use teleports, etc.
I know that I've installed the mod correctly, I've even managed to wrangle Full Release Mod Fixer into submission (boy, was it a doozy - and their message hider still doesn't work), but no dice. The only other mod that I have installed via the manager is Blade Ward - Bonus Action, and it works fine on its own.
Dunno, maybe it was today's small hotfix that broke something...
Hi that bug sounds like the Mod fixer isn't working or being applied.
Just to confirm you aren't trying to add the mod fixer to the mod settings? You're just adding it to the mods folder in AppData?
As I've tried using combination of all 3 and my save is still working fine. Was it a new save or a pre-existing save? If a pre-existing save did you use any other mods previously on the saves?
Sorry for all the questions trying to figure out what is going wrong.
Edit: Oh just remembered Nexus has been having issues on and off yesterday and today that can actually break mods when trying to download them. It will still download them but if it gets a blip in its download it actually breaks the .pak. So my other advice is to try redownloading it.
Happened a few times during Early Access that people had to redownload mods because of similar situation
No, no, thank you for making sure it's not a user error.
Yes, the fixer is installed as it should be, in the AppData/etc/etc folder. As it doesn't want to work with the manager, I have used all the tips and tricks that are linked in the comments on the mod's page, complete with re-adding relevant entries to the modsettings.lsx file each time I add something in the manager.
And yeah, I've been having some issues with Nexus today - couldn't edit my comment under another mod, for example.
I've just tried redownloading and reinstalling all the relevant files, but the same thing happens, only with one crucial difference: I no longer think that it's the Shadowheart mod that's the problem. You were right - this looks like an issue with the fixer - I've had the aforementioned interactivity issue with only the Blade Ward mod installed. Looks like the fixer just gets borked sometimes, even with like three countermeasures applied. >_> I know that the modders are doing their best and I'm super thankful for all the stuff that's already available, but I'm also hoping for Larian to release some official modding tools soon to make everybody's lives easier.
I could though sadly would conflict with mods changing her hair or skin colour.
What is the problem? I'm using it in my playthrough so wondering if rather an issue with BG3ModManager which is only tool working so far for non manual install
Couldn't really tell you. I have the BG3ModManger. The mod shows up fine along all the PAK files activated. modesetting doc is set up correctly.Tried moving the load order around -No dice! All my other PAK files work in-game.
when I get time I will upload the loose version. Can I ask did you download the release version or trying the old version from early access somehow? Like if you had that previously downloaded. As really finding it hard to replicate your issue and I want to be able to fix it
and sadly nexus download history is not showing me what version you downloaded from this page
edit: just got a thought. can I ask if you downloaded via a collection at all? not sure if nexus properly shows when a mod is downloaded from a collection and if the collection wasn't updated it would download the early access version. as collections will download archived files if they reference them
All characters share the same eye textures. For example all Githyanki share the same eye textures. Most races share the eye textures used by our humans, tieflings, elves, drow, half elves, half drow, gnomes, halflings and dwarves.
Some characters have a unique eye texture such as Wyll and his right eye.
Most may also share the eye colours from the character creation screen but some like the companions and some others have their own file that tells them what colour eyes/sclera they should have.
24 comments
+ working alongside:
Shadowheart's Tattoos
Asymmetrical Shadowheart Concept Outfit
I know that I've installed the mod correctly, I've even managed to wrangle Full Release Mod Fixer into submission (boy, was it a doozy - and their message hider still doesn't work), but no dice. The only other mod that I have installed via the manager is Blade Ward - Bonus Action, and it works fine on its own.
Dunno, maybe it was today's small hotfix that broke something...
Just to confirm you aren't trying to add the mod fixer to the mod settings? You're just adding it to the mods folder in AppData?
As I've tried using combination of all 3 and my save is still working fine. Was it a new save or a pre-existing save? If a pre-existing save did you use any other mods previously on the saves?
Sorry for all the questions trying to figure out what is going wrong.
Edit: Oh just remembered Nexus has been having issues on and off yesterday and today that can actually break mods when trying to download them. It will still download them but if it gets a blip in its download it actually breaks the .pak. So my other advice is to try redownloading it.
Happened a few times during Early Access that people had to redownload mods because of similar situation
Yes, the fixer is installed as it should be, in the AppData/etc/etc folder. As it doesn't want to work with the manager, I have used all the tips and tricks that are linked in the comments on the mod's page, complete with re-adding relevant entries to the modsettings.lsx file each time I add something in the manager.
And yeah, I've been having some issues with Nexus today - couldn't edit my comment under another mod, for example.
I've just tried redownloading and reinstalling all the relevant files, but the same thing happens, only with one crucial difference: I no longer think that it's the Shadowheart mod that's the problem. You were right - this looks like an issue with the fixer - I've had the aforementioned interactivity issue with only the Blade Ward mod installed. Looks like the fixer just gets borked sometimes, even with like three countermeasures applied. >_> I know that the modders are doing their best and I'm super thankful for all the stuff that's already available, but I'm also hoping for Larian to release some official modding tools soon to make everybody's lives easier.
What is the problem? I'm using it in my playthrough so wondering if rather an issue with BG3ModManager which is only tool working so far for non manual install
modesetting doc is set up correctly.Tried moving the load order around -No dice! All my other PAK files work in-game.
and sadly nexus download history is not showing me what version you downloaded from this page
edit: just got a thought. can I ask if you downloaded via a collection at all? not sure if nexus properly shows when a mod is downloaded from a collection and if the collection wasn't updated it would download the early access version. as collections will download archived files if they reference them
Removed all the mods and reinstalled one by one till I found the problematic mod that was causing the issue w/BG3ModManger.
Everything works as it should now. Thank you for your time!
Some characters have a unique eye texture such as Wyll and his right eye.
Most may also share the eye colours from the character creation screen but some like the companions and some others have their own file that tells them what colour eyes/sclera they should have.
Thank you for your creativity!
I wish you good luck in your work)