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  1. xarara
    xarara
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    Can I use this without Expansion?

    • Yes. You just won't get the Sorcerer abilities it implements. 

    Metamagic from [insert mod] isn't showing up

    • This does not use a custom Metamagic list and is not an issue with this mod. If you are looking for Metamagic compatibility, I have a patch here.

    The class isn't showing up:

    • This is not a subclass of Sorcerer, it is implemented as a separate class. So don't look for it under Sorcerer.

    Why no wings?

    • I ain't doing all that. Best I can offer is divine disco ball (you can toggle it off).

    Known Issues:

    • Class icon looks a little crunchy. Game hates mipmaps now, idk.

    Please put requests for patches here or I'll probably forget them.
  2. SltCKira
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    I have this weird bug when selecting cantrips when first selecting the class for multiclassing. It's a cantrip between Shocking Grasp and Spare the Dying that's blank, has no description and no icon.
    1. xarara
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      Someone else mentioned that. It's probably a cantrip from a mod but it's hard to know which.
  3. dsenarib
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    Hi! I have a question. As mentioned before there is some 18m absolutely blank spell in his spellist. And 1 more question: when we choose this class we should pick some spells and cantrips, but in CC they all (4+2) are called spells, in the game though 4 of them are considered cantrips.

    edit: the blank spell is chosen in cantrips
    1. xarara
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      If there's a spell added to cantrips it will do that. It's hard for me to know what mod that came from, though. 
  4. USMCxHeliPilot
    USMCxHeliPilot
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    Hii, random question: Any particular reason the subclass is set as a class proper and not just stuck into the subclass section of the sorcerers?
    1. xarara
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      Your link to the divine allows you to learn spells normally associated with the cleric class. When your Spellcasting feature lets you learn a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.

      This is why. It was about implementing it the best way I could. Sorcerer spell lists are tied to the base class and not subclasses, which is why most implementations of this class suck and break Sorcerer trying to give it Cleric spells. Unfortunately that means it needs patches but it is what it is.
  5. EnielasSong
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    Very cool mod. I had to understand it's a class of it's own in the game, not a subclass. :D
    1. EnielasSong
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      Though, i have a question. Which dialougue tags does this class get ?
    2. xarara
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      Sorcerer. 
    3. EnielasSong
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      Perfect. Thank you.
  6. DemonEyesZero
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    Getting two Booming Blades where i shouldn't be (I use Larian version in 5e spells config)
    1. DemonEyesZero
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      New update fix the two booming blades question mark but now if i pick larian version in 5e spells config ill get both booming blades but if i change it to 5e spells version then larian version is gone, want to use larian version without b5e spells version being there, same with the 5e spells compatibility patch for Artificer
    2. xarara
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      I don't think that's really anything to do with this mod. All I did was add it to the spell list. 
    3. DemonEyesZero
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      Basically since ur not using Target_BoomingBlade_ClassSpell (Larian version) i will get both Larian version and 5e spells version on this class and Artificer since u change the name to 5e spells version Target_BoomingBlade_5e, it makes ppl that want to use larian version have to have both booming blades in there spell list, of course ppl wanting to use 5e spells will only see 5espells version

      5Espells Config let u pick between the two and not let both show up now after there last update in Config
      I have edited this myself already using Target_BoomingBlade_ClassSpell solve issue of course and thats it lol
    4. xarara
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      Oh my bad I put it in there as Target_BoomingBlade_Class lol. Since that doesn't exist it shouldn't have even shown up though.
    5. DemonEyesZero
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      No its still showing both btw and now this new issue

    6. xarara
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      So I see the icon showing in your first screenshot is for Divine Soul Revised. Do you have both this mod and that one installed?
    7. DemonEyesZero
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      No lol i just change ur icon, i dont do the double crap lol
    8. ferrety5011
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      The double booming blade is not related to this mod, as I have the same issue with it and I haven't got this installed yet. I also use 5e Spells.
    9. DemonEyesZero
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      @ferrety5011 If the other class is Artificer for example its the 5e spell patch by xarara, since its using Target_BoomingBlade_5e instead of Target_BoomingBlade_ClassSpell which means u will see both regardless if ur trying to use larian version in config, but if ur using 5e spell version in config then u wont see both as its intended.. 
    10. xarara
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      I changed it to the ClassSpell version already. I don't know what else I can possibly do there. Seems like an issue on 5e spells end. 
    11. DemonEyesZero
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      Just unpack it and there is both still in there and i am not sure what this is but this is in there aswell Target_BoomingBladeMove
      and the 5e Spells Compatibility Patch still using the Target_BoomingBlade_5e
    12. xarara
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      That is from Mystra's Spells, it's notated in the spell list. I'm not really sure what you're wanting from me tbh.
    13. DemonEyesZero
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      Its ok i did this myself already, its hard to explain if u dont kno how 5e spells config works now, thx u for a great mod
    14. xarara
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      If you know how to fix the Booming Blade issue, share it with me so I can fix it? 
    15. DemonEyesZero
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      Well am talking bout the 5e spells patch, which i had to unpack and change, Target_BoomingBlade_5e into Target_BoomingBlade_ClassSpell like i said before so i dont get double booming blade on Artificer, the issue here is the class thing on pic above where missing blank spell, i dont kno where that is coming from
    16. Slifer135
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      Are you using the 5e Spells patch for ULC or are you using another one from a different mod?
    17. xarara
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      Oh, you just removed the 5e spells version then. 
    18. DemonEyesZero
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      5e spells patch - Yeah i just remove 5e spells version from there for the Artificer class, only comment here for Artificer cause 5e spell patch post was block but yeah thats all i did really

      Divine Sorcerer - Don't know where that blank class spell 18m is comin from its the only class that is happening to so idk

      @Slifer135 No, Expansion
    19. EnielasSong
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      I'm having exactly the same issue with the Booming Blade. How was it solved?
    20. DemonEyesZero
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      Thx to a buddy of mines he did find one issue but still dont kno bout that missing class cantrip thro (PF2e Cantrips", there's this typo)
  7. TheLivingGale
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    Hey there! First off: thanks so much for putting this together, but I think I've encountered a bug, or maybe just a conflict on my end with the Level 12 patch. It seems to add Unearthly Recovery at level 11, rather than 12, and skips Angelic Form altogether. Again, I might have just missed something, but I thought I'd mention it here.
  8. Slifer135
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    SO the mod has a few minor fixes it needs. For some reason you have an empty cantrip that says 60 ft on it with nothing in it just an empty slot, picking your divine affinity has no description or what spell it provides when you pick it so it's just like the cantrip with an empty description, and the last thing is if I multiclass into Divine Sorcerer I get Constitution Proficiency when I shouldn't if I multiclass into it. These are the only minor fixes. Other then that the mod works, and has no other issues.
    1. xarara
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      There's some weirdness with 5e spells Booming Blade that's causing that empty cantrip, I'm not really sure how to fix it on my end. I'll look at the other things.
    2. Slifer135
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      I am starting to understand why so many modders I worked with, and even offered to pay to make Divine Soul subclass for me were saying they didn't want to deal with this subclass lol. I am ALREADY now understanding why it's so hard to make it work. You are doing some good work here.
    3. xarara
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      I didn't think it was that bad to make honestly, it's just that you kind of have to make it standalone and that means patches. I just made it because I wanted people to stop using those old busted ones lol.
    4. Slifer135
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      Well at least yours works. The one modder with the most active Divine Soul mod sadly made it level 12 restricted for spell selection. So you cannot select more after level 12. New game I am looking forward to is Solasta II since it's going to use D&D 2024 rules set. Should be fun.
    5. xarara
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      Solasta looks good.
  9. shadowlink661
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    Does this class have the same sorc dialogue like the vanilla sorcerer class and sorc related dialogue with characters like Gale? 
    1. xarara
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      Yup, it's tagged as Sorcerer. 
  10. C4pH
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    Hey, I noticed favored by the gods does not have a long rest limit and it is pretty op. is this a conflict issue on my end?
    1. xarara
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      Huh. I did put a cooldown on it. I'll take a look. 
  11. Fobos2310
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    Thanks for the mod! Just wanted to say that vanilla booming blade is not added to the cantrip list