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Ninjoma

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Ninjoma

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74 comments

  1. fufunette
    fufunette
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    I'm sorry to bother you, I tried to find the answer in the comment but maybe I'm too stupid to find the solution. I think your mod is working just find, the owlbear cub is all tall and everything, but when I leave my camp my tav only summon Scratch and I can't find any way to summon the owlbear too ! :(

    Would you please tell me how I can summon it too along with Scrach please ? :(
    1. Ninjoma
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      The spell to summon Hoot is added to your character at the time when they join your camp. If you installed the mod mid playthrough and Hoot is already in your camp, you can add the spell to your character using EasyCheat 
      https://www.nexusmods.com/baldursgate3/mods/9827
    2. fufunette
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      Thank you very much I will try this solution!
  2. timey30
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    Is there a way to turn off summoning both scratch and hoot when leving camp?
    1. Ninjoma
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      Not at present. Can you clarify what issue you are experiencing related to this in case I can implement a work around?
    2. timey30
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      I just dont want it to automatically summon both of them when i leave camp. I just want to use hoot. I know i can just unsommon scratch but i was wondering if there was a way to turn that feature off
  3. YKJordan
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    Love the mod! Can there ever be an option that allows each pet to be it's own separate download for niche people? Sometimes myself :')
    1. Ninjoma
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      Awesome, I'm glad you like the mod! Yeah, once I am happy with the final version and don't have any planned updates I will make separate versions.
  4. chaoticgoodtimes
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    Are there any plans for this to be submitted for console approval? I would love to give this a go.
    1. Ninjoma
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      No, sorry. I don't like working with the toolkit and this mod uses script extender for a lot of things, which is not allowed on mod.io.
  5. mmacola1
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    Hey there. Not sure if this is only on my end, but since updating to the newest Hotfix, sometimes Scratch doesn't follow me around after being summoned
    1. Ninjoma
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      Scratch seems to be following normally on hotfix 31 for me (I tested all 5 versions). In version 1.0.0.0 of my mod, there were issues with Scratch not following, so that could be the issue if you are using that version and never updated. 
    2. mmacola1
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      I'm using the most recent version. Bug seems to have fixed itself though, probably some hotfix hickups
    3. Ninjoma
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      What area were you in when this happened? I am wondering if this change from the hotfix is causing some sort of issue.

      "Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line."
  6. Greenmailman
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    any plans to add or make separate mods for US, Boo, and maybe Nimbus?
    1. Ninjoma
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      Us: Probably I have some ideas for them
      Boo: Probably not since you don't unlock them until late in act 3. If there is a good mod with an immersive way to recruit Minsc in act 1, I would be willing to do it.
      Nimbus: That's sorta out of the scope of this mod. I do like to mess with summons though, so there's a decent chance I do some tweaks for shadow sorcerers at some point. 
    2. Greenmailman
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      nice! ill keep an eye out then. thanks for answering
    3. stephenince
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      I was just coming here to mention Us. No need it seems!
    4. Ninjoma
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      Us changes are now live!
  7. Orlando2914
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    Can you add 'US'.
    1. Ninjoma
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      Us changes are now live!
  8. DemonEyesZero
    DemonEyesZero
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    Where is Boo And Us at? we need to go for the eyes lol but yeah this is cool, any chance to do the two i mention aswell?
    1. Ninjoma
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      Us, maybe. I have some ideas for a telekinetic/ mind control caster. I don't typically play with them, so they aren't a priority for me.

      Boo is less likely. I don't like that he isn't unlocked until late into act 3 and requires having minsc in your party.
    2. DemonEyesZero
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      Well i say for boo u can just put on par with other Pets once u get him and yeah i like the Us idea. but It is sad u get Boo in Act 3 thro
    3. L33tmaster126
      L33tmaster126
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      That I like that idea for Us
    4. Ninjoma
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      Us changes are now live!
  9. BonziBukkake69
    BonziBukkake69
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    Hey, I have no idea how to summon the owlbear. I don't have the spell anywhere.
    1. Ninjoma
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      The spell is unlocked when you recruit them to your camp. Otherwise you can use EasyCheat to add the spell to your character.
  10. stephenince
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    I've noticed Hoot can't climb ladders/cliffs. Is that something you can add in?
    1. Ninjoma
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      Thanks for the report! I added the ability to climb ladders to Hoot and uploaded a new version. Let me know if you notice any other issues <3
    2. stephenince
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      Thanks for the update, seems to work just fine. Can't wait for Hoots to grow up with me (only lvl 5 atm). Out of curiosity, will his camp model change to reflect him growing up?
    3. Ninjoma
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      Great!

      At present no, the camp version will not reflect the changes. First I have to get the summoned versions to despwn when you enter camp and then I'll start working on getting the camp version to evolve with the player level. I do want the mod to be immersive, so it's definitely something I hope to get working.
    4. stephenince
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      Understood. Good luck and I hope you figure out how it all works.
    5. Ninjoma
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      Camp Hoots appearance now changes as he grows!
    6. stephenince
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      He's very big!