About this mod
《摩格瑞絲的神祕門徒》—踏入黑暗中的詛咒與智慧之戰
"Mogris's Mysterious Disciples" — A Cursed and Cunning Descent into Darkness
「當藥水染上詛咒,敵人從黑霧中誕生……你的每個選擇,都是一場試煉。」
"When potions are tainted by curses and enemies rise from the black mist... e
- Requirements
- Permissions and credits
- Changelogs
"Mogris's Mysterious Disciples" — A Cursed and Cunning Descent into Darkness
「當藥水染上詛咒,敵人從黑霧中誕生……你的每個選擇,都是一場試煉。」
"When potions are tainted by curses and enemies rise from the black mist... each choice you make becomes a trial."
摩格瑞絲,一位昔日被遺忘的鬼婆,如今在森林的血根深處重鑄命運。
Morgres, a long-forgotten hag, now reforges fate deep within the bloodroots of the forest.
她製作藥水、製造詛咒,也製造信徒。她的門徒遍布大地,每個人都背負著不同的墮落。
She brews potions, crafts curses, and creates disciples. Her followers walk the land, each burdened by their own fall.
而你,醒來時手中握著一封信與一瓶尚未命名的靈藥,耳邊低語尚未散去,腳步卻已邁入了她的陰影之中。
And you—waking with a letter in your hand and an unnamed elixir—still hear the whispers, yet your steps have already entered her shadow.
這不是拯救世界的旅程,這是與黑暗共舞的選擇。
This is not a journey to save the world—it is a choice to dance with the dark.
在這場實驗與狩獵之間,你將製造、你將對抗、你將墮落—抑或是掙脫。
In this experiment and hunt, you will create, you will resist, you will fall—or perhaps break free.
📌 5/15 更新 | May 15th Update🔹 新增內容 | Additions
- 現在擊殺門徒後會獲得經驗值! 根據其等級及難度,獲得的經驗值也會有所不同。
Defeating disciples now grants experience points! The XP awarded varies depending on their level and difficulty. - 新增 16 位來自書信的 3 等門徒,以降低隨機門徒出現時的重複性。
Added 16 level 3 disciples inspired by letters, reducing repetition in random disciple appearances. - 新增 12 名擁有部分十二門徒力量的部下,不同於注定死亡的殘影,他們仍有存活的可能性。
Introduced 12 new underlings imbued with partial powers of the Disciples, unlike their Echo variants, these enemies still have a chance to survive. - 低等門徒擁有獨特卷軸掉落表,根據玩家等級施放對應法術,提升戰鬥隨機性。
Low-level disciples now have a unique scroll loot table, allowing them to cast randomized spells that scale with the player’s level. - 門徒可能攜帶 1~3 瓶治癒藥水,並根據等級掉落更高品質的藥水。
Disciples may now carry 1–3 healing potions, with higher-level ones dropping better-quality potions. - 稀有與部下門徒有機率掉落鍊金書信。
Rare disciples and their followers now have a chance to drop alchemical recipe letters. - 將部分通用被動效果納入隨機抽選狀態列表中。
Some generic passives have been added to the random status selection pool.
- 墮落審判長與喧囂哄鬧者 現在被歸類為稀有門徒。
The Corrupted Judicator and Tumult Howler are now classified as rare disciples. - 非稀有門徒的法術位大幅縮減,每環最多僅擁有 2 個法術位。
Non-rare disciples now have reduced spell slots, with a maximum of 2 per spell level. - 5 等菌骨守望者與殘光魔移除額外攻擊被動。
Removed extra attack passives from level 5 Sporebone Watcher and Duskbrand Fiend. - 減少實驗助手克爾攜帶的真菌妨礙彈數量。
Reduced the number of fungal hindrance grenades carried by Assistant Kael. - 部分低等門徒法表調整,避免其因過多控制效果導致玩家無法行動。
Adjusted low-level disciple spell lists to reduce excessive control effects in multiplayer scenarios. - 將低等門徒納入高等表中,用以降低高等敵人壓迫感。
Low-level disciples can now appear in high-tier encounter tables to soften late-game pressure. - 修復書信系統掉落機制,現在將於特定寶箱中穩定掉落。
Fixed the letter drop system, ensuring guaranteed drops from certain chests. - 限制隨機狀態與契約增傷觸發條件,現在僅在攻擊時觸發。
Limited bonus damage effects from random statuses and Disciple Contracts to trigger only on actual attacks. - 削弱殘光魔生命值,並使其對心靈傷害處於易傷狀態。
Reduced the health of Duskbrand Fiend and made it vulnerable to psychic damage. - 死亡教誨不再造成沉默,並將觸發門檻降至 50 點生命值。
Death Doctrine no longer silences targets, and now triggers below 50 HP instead of 70. - 削弱悲狂爪的傷害。
Reduced the damage of Maddened Claw. - 復仇幽魂生命值調整以符合其機制設計。
Adjusted Vengeful Wraith’s health to better suit its intended mechanics. - 修復煙火惡魔爆炸效果的被動重複觸發問題。
Fixed passive stacking issue with Firecracker Devil’s explosions. - 削弱幻夢蜘蛛的階相滑行效果,不再造成困惑。
Dreamweaver Spider’s Phase Skitter no longer inflicts confusion. - 修復洛克希的陰影穿行不再重複疊加。
Fixed Roxy’s Shadowstep from stacking multiple times. - 古爾丹的瘋狂、挑釁、血祭效果現可正確觸發,並標記詛咒。
Gul’dan’s Madness, Taunt, and Blood Sacrifice now trigger correctly and apply Cursed status. - 黑焰審判可正確造成條件性傷害。
Blackflame Judgment now correctly deals conditional damage. - 修復戴蘭的傳奇動作與其圖標錯誤,並強化其傷害條件。
Fixed and enhanced Dalan’s Legendary Action and icon; now triggers on his own attacks and adds bonus damage to cursed targets. - 塞拉斯的幽風掌不再多次觸發額外攻擊。
Selyss’ Ghostwind Palm no longer causes repeated extra strikes. - 痛苦心痕不再持續觸發,僅造成一次傷害。
Agony Mark no longer loops and now only deals damage once. - 補充墮落審判長的狀態描述連結。
Added missing tooltip links to the Corrupted Judicator’s status effects. - 修正納斯布洛的碎顱開場施放與實際效果不一致問題。
Fixed visual and functional inconsistencies in Nasblo’s Skullsplitter Opener.
目前模組已實裝內容包括:
The current version of the mod includes:
● 煉金系統重製
● Alchemy system reworked
超過 50 種的全新物品,包含藥水、塗層、煙粉、投擲物,涵蓋強效增益、詛咒藥水或是破除抗力等用途
Over 50 new items including potions, coatings, smokes, and throwable items, covering powerful buffs, cursed brews, and resistance-breaking tools
超過 40 種全新煉金素材,每種素材都有獨特的描述與用途提示
Over 40 new alchemical ingredients, each with unique descriptions and hinting at their uses
奇異的合成公式,配方以書信與筆記形式藏匿於世界各地
Clear crafting recipes, hidden across the world through letters and notes
敵人機制說明:門徒的狩獵
Enemy Mechanics: The Hunt of the Disciples
在這個模組中,戰鬥是來自一場持續不斷的追獵。
In this mod, every battle is part of an ongoing hunt.
● 每次戰鬥,都是被盯上的證據。
● Every fight is proof you've been marked.
你會遭遇摩格瑞絲麾下的門徒與其忠誠手下。他們不斷追蹤你的足跡,每一次衝突都是一次測試與清算。
You’ll encounter Morgres’s disciples and their loyal minions. They track your every move—each clash a test and reckoning.
門徒狩獵機制:
Disciple Hunt Mechanics:
每場戰鬥開始時,將出現敵人進行追擊
Enemies appear at the start of each battle to hunt you down
戰鬥隊伍中有機率出現強大的門徒殘影與特殊手下
Powerful Disciple Echoes or special minions may spawn during combat
● 難度分層,動態適配。
● Layered difficulty, dynamically scaled.
敵人的強度被分為 12 個難度等級,從最初的毒藥手、餘燼戰士,到能操縱靈魂與詛咒的高階門徒。
Enemies are divided into 12 tiers—from Poisonhands and Ember Warriors to soul- and curse-wielding high disciples.
當前上限: 敵人最高已製作至7等
Current cap: enemies developed up to level 7
選擇邏輯:
Selection Logic:
每場戰鬥會從清單中挑選 與隊伍平均等級相差±1等的敵人出現
Each encounter selects enemies ±1 level from the party’s average
若玩家的等級極快的提升,會前遇上更高層級的敵人
Fast leveling may cause high-tier enemies to appear sooner
● 敵人類型持續更新中:
● Enemy types continuously expanding:
目前已登場敵人類型包含:
Currently implemented enemy types include:
煙火惡魔、靈異司祭、菌骨守衛、幻夢蜘蛛、門徒殘影等
Pyrofiends, Phantom Priests, Sporebone Guardians, Dream Spiders, Disciple Echoes, and more
未來版本將實裝更多特殊敵人
More unique foes will be added in future updates
迷夢法妖、審判長、孢子石像……他們正在蠢蠢欲動,等待你的出現。
Nightmare Faeyas, The Inquisitor, Spore Golems... all stir, awaiting your arrival.
● 投擲物與箭矢重製
● Throwables and Arrows Reworked
多種戰術性投擲物與魔法箭矢:
Various tactical grenades and magical arrows:
控場型如「靜電塵埃」、「瘟疫花粉彈」
Control-based such as “Static Dust” and “Plague Pollen Bomb”
詛咒型如「黑影詛咒箭」、「焚灼詛咒箭」
Cursed types like “Shadow Hex Arrow” and “Scorching Curse Arrow”
● 筆記與故事
● Notes and Lore
每種藥水皆搭配筆記紀錄,由故事中的門徒撰寫,為每個素材賦予真實存在感
Each potion is paired with notes written by disciples in-story, giving every ingredient a sense of life
書信與筆記中藏有配方、故事與詭秘線索,讓探索與製作緊密連結
Letters and journals hide recipes, tales, and cryptic clues—blending exploration with creation
尚未完成項目與後續計畫
Unfinished Content & Upcoming Plans
正在製作更多敵人與事件,目前尚未完成的內容包含:
More enemies and events in development, including:
特殊的專屬裝備及強化系統
Unique gear and an enhancement system
更多的書信故事及背景了解
Additional lore and narrative through letters
帶來危險的各種遭遇
Deadly new encounters coming soon
(這些將在後續版本中實裝,敬請期待。)
(These features are planned for future updates — stay tuned!)
徵求協力!讓這個模組更好
Looking for Collaborators! Help Make This Mod Better
目前僅由我個人主導,誠摯邀請各位喜歡創作的朋友加入,協助以下項目:
Currently a solo project — passionate creators welcome to assist with the following:
圖標製作(UI 風格貼近 BG3)
● Icon creation (BG3-style UI)
視覺特效設計(技能特效、藥水效果等)
● Visual effects (spells, potions, and more)
技能設計與平衡建議
● Skill design and balance feedback
筆記/故事書寫(筆記風格參考已實裝內容)
● Note/lore writing (refer to existing in-game notes)
英文化翻譯協力(此模組目前僅包含繁體中文與簡體中文)
● English translation support (mod currently in Traditional/Simplified Chinese only)
模組測試與 Bug 回報
● Mod testing and bug reports
若你對其中任一項目有興趣,無論程度,只要願意,都歡迎聯繫我!
If you’re interested in any of these areas—regardless of experience—please reach out!
本模組目前與其他模組沒有發現任何無法兼容的問題。
This mod currently has no known compatibility issues with other mods.
經過多次測試皆能正常運作。
It has been tested multiple times and functions properly.
若您在遊戲過程中發現與其他模組有衝突或異常現象,歡迎回報。
If you encounter any conflicts or unusual behavior while playing, feel free to report it.
我會盡快進行修正或提供建議解法。
I will address the issue promptly or offer suggestions to resolve it.
參與方式與回饋
How to Join and Give Feedback
由於8號補丁即將發布,我想盡快完成,所以目前模組以測試版形式發佈,未來會持續擴充並根據反饋調整。
With Patch 8 coming soon, the mod is released in a test version. It will expand and improve based on feedback.
目前所有的技能都還處於浮動,都還不一定是最後的樣貌。
All skills are currently in flux — nothing is final.
你可以透過以下方式參與或取得更新資訊:
Ways to contribute or stay updated:
留言表達協助意願
● Comment to express your interest
在Discord聯繫我::https://discord.gg/SCeSYyw7dD
● Contact me via Discord:https://discord.gg/SCeSYyw7dD
發送私訊討論模組細節
● Send a private message to discuss mod details
謝謝你願意踏入這個詭異與詩意交錯的煉獄試煉。她在等待,而你,就是下一個獵物。
Thank you for stepping into this poetic and eerie crucible. She is waiting... and you are her next prey.