Hey, thank you for making this mod. Polearm Mastery not working correctly has been a mind goblin that's stopped me playing the game for the longest time. I'm on patch 8 using the Hexblade Warlock and the attack is correct and it even adds the proficiency bonus to damage when hexblades curse is up. The only problem is that the damage is still pulling from my strength mod, so 1d4-1(Str) or 1d4-1(Str)+2(Proficiency bonus:hexblades curse). Is there any way you could see how to make the damage pull from Charisma instead with pact weapon? Never mind, I was totally wrong. the script extender was just being wonky for a moment. Redid installed the script extender and it's working like a charm. Thank you so much again for the amazing mod.
Just a note on a change you made to the damage type of the bonus action... having only Bludgeoning damage for the bonus attack makes more sense to me, since the description for the feat is "attack with the butt of your weapon." I can't speak for knowing every weapon in the game, but polearms are typically blunt on the back end. Plus having access to a bludgeoning weapon attack is helpful in a variety of situations in the game.
Any chance of reverting this change or creating an optional patch that keeps the bludgeoning damage for the bonus action?
since the description for the feat is "attack with the butt of your weapon."
I do agree with this part, which is why the damage type is still bludgeoning if the weapon does physical damage. A halberd that does Slashing, or a spear that does Piercing, will still deal Bludgeoning with the bonus action. (If it's not the case, then that's unintended, and a bug, let me know if that's what's happening)
There are no buff or effect in the base game that change the damage type of a weapon, so you'll never encounter a situation in vanilla where your PAM attack isn't doing Bludgeoning damage.
The damage type only changes if, for example, you use one of the mods that changes Shillelagh to deal Force damage, in that case it makes sense, in my opinion, that hitting with the the butt of a quarterstaff would also deal Force damage, because the entire quarterstaff is affected by Shillelagh. Same thing for OneDnd Pact of the Blade's damage options.
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Hey, thank you for making this mod. Polearm Mastery not working correctly has been a mind goblin that's stopped me playing the game for the longest time. I'm on patch 8 using the Hexblade Warlock and the attack is correct and it even adds the proficiency bonus to damage when hexblades curse is up.
Never mind, I was totally wrong. the script extender was just being wonky for a moment. Redid installed the script extender and it's working like a charm. Thank you so much again for the amazing mod.The only problem is that the damage is still pulling from my strength mod, so 1d4-1(Str) or 1d4-1(Str)+2(Proficiency bonus:hexblades curse). Is there any way you could see how to make the damage pull from Charisma instead with pact weapon?
Just a note on a change you made to the damage type of the bonus action... having only Bludgeoning damage for the bonus attack makes more sense to me, since the description for the feat is "attack with the butt of your weapon." I can't speak for knowing every weapon in the game, but polearms are typically blunt on the back end. Plus having access to a bludgeoning weapon attack is helpful in a variety of situations in the game.
Edit: No such issue exists! My bad!Any chance of reverting this change or creating an optional patch that keeps the bludgeoning damage for the bonus action?
I do agree with this part, which is why the damage type is still bludgeoning if the weapon does physical damage. A halberd that does Slashing, or a spear that does Piercing, will still deal Bludgeoning with the bonus action. (If it's not the case, then that's unintended, and a bug, let me know if that's what's happening)
There are no buff or effect in the base game that change the damage type of a weapon, so you'll never encounter a situation in vanilla where your PAM attack isn't doing Bludgeoning damage.
The damage type only changes if, for example, you use one of the mods that changes Shillelagh to deal Force damage, in that case it makes sense, in my opinion, that hitting with the the butt of a quarterstaff would also deal Force damage, because the entire quarterstaff is affected by Shillelagh. Same thing for OneDnd Pact of the Blade's damage options.