Must confess: I had trouble noticing the difference from the screenshots - BUT the change is very noticable in the game! :-) Love it! Those abs are awesome and fit my favorite badass berserker girlfriend just perfectly!
A shame it's incompatible with my most essential BG3 mod of all time: datamined Karlach which gives her the original datamined head... can't play without it. :D Would it be possible to make those two compatible? If not, no worries! Thank you for sharing this with us!
EDIT: Got your mod compatible with datamined Karlach by extracting your edited textures and putting them into the game's data folder. Built the vanilla folder structure and now have them override the vanilla skin textures. In case anyone wants to do the same, they go here: Data\Generated\Public\Shared\Assets\Characters\_Models\Tieflings\TIF_FS_NKD\Resources\ And need to be renamed into: TIF_FS_NKD_Body_Karlach_A_CLEA TIF_FS_NKD_Body_Karlach_A_HMVY TIF_FS_NKD_Body_Karlach_A_NM
Can you make a model for a human woman with just slight abs? Where the arms are untouched and the legs are slightly tight?In all the mods without exception, the female characters are absurdly masculine or their muscles are not visible at all.
Not my abilities. Just my 2 cents. Searching smooth. Someone just did Shadowheart. Also have a peek at divine curse. The first transition or 2 make females softer and work with most clothes.
Currently, the female character's physique is too soft. I'm talking about her being a bit athletic. In the mods that have been made, the legs and arms look like they used steroids. I'm talking about a well-balanced, elegant and fit body.
Now I want to leave a family dinner to load a mod…. It works with Karlach's Infernal Piercings. IDK if that is technically a texture edit. I posted a pic, so you could see it works.
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A shame it's incompatible with my most essential BG3 mod of all time: datamined Karlach which gives her the original datamined head... can't play without it. :D Would it be possible to make those two compatible? If not, no worries! Thank you for sharing this with us!
EDIT: Got your mod compatible with datamined Karlach by extracting your edited textures and putting them into the game's data folder. Built the vanilla folder structure and now have them override the vanilla skin textures. In case anyone wants to do the same, they go here:
Data\Generated\Public\Shared\Assets\Characters\_Models\Tieflings\TIF_FS_NKD\Resources\
And need to be renamed into:
TIF_FS_NKD_Body_Karlach_A_CLEA
TIF_FS_NKD_Body_Karlach_A_HMVY
TIF_FS_NKD_Body_Karlach_A_NM
Love the abs - thank you so much!
https://www.nexusmods.com/baldursgate3/mods/10680