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jerinski

Uploaded by

jerinski

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About this mod

Available for masc Elves/Drow, Half-elves, Humans, Tieflings, Githyanki, and Half-orcs. Body Types 2 and 4.

Requirements
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Update 2025.04.29

Toolkit port.
Fixed side-eye problem on halfelf/halforc head.
Updated icons.



⫸ About:

A resculpt based on the Half-elf Head 2 to try to make it look like another character of mine. This was a personal project and my first time
modding anything in BG3, so after much trial and error* getting it to work I figure I may as well share, maybe someone else likes it too. The more CC options the merrier, I'd say.


Standalone new head available to Body Type 2 (standard masc):
  • Elf/Drow
  • Half-elf/-drow
  • (Modded subrace) Orc Half-elf
  • Human
  • Tiefling
  • Githyanki
  • Half-orc

and for Body Type 4 (strong masc):
  • Elf/Drow
  • Half-elf/-drow
  • Human
  • Tiefling

... Halfling version found as "Reza" in my Heads for the Short Lads



⫸ Installation:

  •  Download the MAIN file and any additional patches should you require any.
  •  Unzip the downloaded file(/s) and place them into your game's Mods folder: ..\AppData\Local\Larian Studios\Baldur's Gate 3\Mods
  •  Use BG3 Mod Manager and move mod from Inactive over to Active Mods. Save load order and then Export to game.
  •  In CC you should now see a new head icon for the above races named: [J] Reza


To update mod just overwrite the .pak in your Mods folder.



⫸ Notes / Issues:

  • Regarding head VFX: The head VFX (speak with dead, etc) for head mods DO NOT merge, so there will be compatibility issues. Priority in mods folder for this is random. Luckily, Padme has been working on/released a community patch. If you install this you should be able to have all the VFX-ready head mods installed without these conflicts.



Thanks to:

  • Padme4000 for the wonderful tutorials and resources
  • ghouls0rules for the annotated iconatlas code
  • The Down by the River and BG3 Modding Community Discord servers
  • Aloija's BG3 Armature Tools for Blender, which is a great add-on for getting animations and piercings/beards to fit to new facial structures



* the process of trying figure this all out:
Spoiler:  
Show

I have no idea what I'm doing