About this mod
Expands some base-game encounters with some extra variety
- Requirements
- Permissions and credits
- Changelogs
Expands some base-game encounters with some extra variety, including but not limited to:
- Class & Subclass features
- Optimized stats
- Better spell loadouts for casters
- Better weapons and armor
- The ability to prepare for combat, like pre-casting Mage Armour
Currently, this mod only changes one encounter, but I wanted to get this out there so it could be used
Non-vanilla spells for this mod are handled by my Spells Extra library
This mod is designed for the vanilla Balanced, Tactician, or Honor difficulties, but should work perfectly alongside mods like Combat Extender
This mod must be installed prior to loading the level the characters appear in, preferably at the start of a new game
Hunt the Devil - 'Paladins of Tyr'
Anders:
- Paladin class features
- Oath of Conquest subclass features (mod not required)
- Sentinel feat
- Available spells expanded to include class and subclass spells, levels 1 & 2
- Level increased to 6
- Base stats optimized slightly
Trynn:
- Ranger class features
- Hunter subclass features
- Alert feat
- Available spells expanded to include class and subclass spells, levels 1 & 2
- Level increased to 5
- Base stats optimized
Cyrel:
- Wizard class features
- Hierophant subclass features (mod not required)
- Mobile feat
- Available spells expanded to include class and subclass spells, levels 1 & 2
- Base stats optimized