having now fought this in my 300+ mod load order with Combat Extender heavily buffing enemies with myself having double xp (going up to lvl 20), this is really good. Even at level 5 with pretty good gear and builds for the time they beat my ass. Went back at level 6 after getting better gear as well and I barely won. Love it, can't wait to see what you do next for this.
Cool idea to liven up battle encounters after experiencing them once (and increasing difficulty)! And far less extreme than ''just spawn a ton more enemies''. I'll try it out!
Proudly alpha/beta tested with Listonomicon. If 450+ mods can't cause it to break, it's probably pretty well put together.
What the mod description fails to express is that this is the start of making Oath of Conquest and Hierophant Wizards feel like a part of the game. Not exclusive player subclass options, but something you have to face on the battlefield as well. I've bounced a lot of other encounter change ideas off Luma and you should be excited for what else might happen :)
Works fine alongside Combat Extender, Absolute Wrath, and similar mods in my testing.
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Mod index available here
I'll have to start a new game in order to see the new gameplay (already in Act 2), so just wondering if i need to address that b4 launching
Very much looking forward to the future encounter enhancements you plan on...
Thx
What the mod description fails to express is that this is the start of making Oath of Conquest and Hierophant Wizards feel like a part of the game. Not exclusive player subclass options, but something you have to face on the battlefield as well. I've bounced a lot of other encounter change ideas off Luma and you should be excited for what else might happen :)
Works fine alongside Combat Extender, Absolute Wrath, and similar mods in my testing.