This page was last updated on 18 May 2025, 12:25PM
Changelogs
Version 2.5.0.0
Lunar Angel subclass rework fixed some typos tweaked some other things (most noticeable: angel of death aura no longer spamming combat log)
Version 2.4.1.4
changed the skeletons from angel of death (and hopefully fixed some bugs people had)
Version 2.4.1.3
selecting oathbreaker tag for the class now gives a passive toggle. Turned on by default; turn off to be able to respec
Version 2.4.1.2
minor tweaks to angel of death (again) , as well as their weapon + new amulet
Version 2.4.1
fixed (hopefully) some character sound & nerfed (slightly) angel of death
Version 2.4.0.2
Angel of Death subclass rework
Version 2.3.0.7
fixed being unable to "perform" any instrument on solar after reaching level 5
Version 2.3.0.6
removed/cleaned unused files (attempts at fixing wings ; i'm still a noob and i gave up. :D )
Version 2.3.0.3
removed a dependency ; hopefully fixes unwanted legendary actions
Version 2.3.0.2
added body 3 & 4 each subclass have their own icon now!
Version 2.2
slight changes/rework to deathpack more wings animation fixes class now have a unique icon (slowly working on subclasses) fly have been changed a bit; improves as you level up changed male body template (fixes new subclasses animations) added the 3 new subclass tags to the class tag section
Version 2.1.0.39
updated for patch 8 updated "cheat" instruments to include new subclass resources from patch 8 fixed wings animations
Version 2.1.0.32
added all default heads of humans, half-elves and elves added "cheat" instruments (mostly personal use/act the same as the orbs) now requires ImpUI
Version 2.1.0.30
added more animations/fix for wings new subclass : Reluctant Light armors now also have camp clothes version added more hairstyles (all "default/available" options that are just "click to add") can now select your class tags & deity probably more stuff i've forgot
Version 2.0.0.25
added a second false generosity spell (deathpact) (couldn't find how to make it work both in and out of combat) false generosity is now a silent/stealth spell (can be casted while sneaking and won't reveal you if you're still hidden) fixed a wrong boost (used to test, forgot to change back)
Version 2.0.0.24
changed false generosity (deathpact) to be able to be casted while in combat; but it's a low % (will try to change that "out of combat" is higher/guaranteed) slight nerf to fly (increased cost while in turn-based/combat mode) passive that adds extra damage should be removed when you respec (instead of being permanent even if you don't have a level in Celestial class) the class is a full caster now (changes nothing if you keep all 12/20 levels in Celestial class) ; for multi-classing (you won't get all spell slots, but they won't start at level 1)
Version 2.0.0.22
added icons in character creation fixed some heads disappearing for other races added some hairstyles to female, some heads to male and 1 beard (Gale's)
Version 2.0.0.21
tweaked the wings for controller - i'm really not used to it, so if there's bugs/weird interactions, let me know! reverted back damage toggle to passives fixed "Telepathy" first passive (toggle removed, but still have the full/same effect) tweaked (buffed) "Death" subclass & added 2 more spells : Hunger of Hadar & Insect Plague (however, they're self & ally friendly!) nerfed fire/cold orbs damage, but they gained 1 additional projectile
Version 2.0.0.19
Changed the race name to Aether-Born (Suggestion from atlas00013; since Erinyes is mostly in a subclass now; I had that in mind but didn't knew a name). Changed the name of a few effect to make a difference between them and the base effect from in-game. Fixed some tooltips on solar subclass Fixed Break of Dawn (archangel subclass) that was unable to be casted
Version 2.0.0.18
Removed Paladin tags as it would break oaths and it wasn't the intended thing I had in mind; it was mostly for the dialogue options, but have now be replaced with clerics ; some evil some neutral, and some good. ; gods can no longer be selected