I don't usually use Nexus Mods, so I might take a while to answer comments. If you want more regular updates, discuss the mod, give suggestions and report bugs, please join my Discord All releases are done first on my GitHub, so I highly recommend you check it out (or just follow the Announcements channel on Discord) to always be up to date If you have any questions on how to set up the mod, please refer to the Installation Guide. For instructions on how to disable specific features, look at the Optional Configurations Section. If you still have trouble, feel free to ask for help on the Discord server
Is there any way we could get an edit that lets us use both ranged and melee weapons at the same time? It's nessecary for some subclass mods and i'm really suffering without it
the attunement feature is quite unbalanced. yes you can modify it in the json but what's the point then?
there are plenty of items made to require attunement, specially green and blue ones, that their effect is so minuscule or niche, that it shouldn't require any type of attunement.
253 comments
All releases are done first on my GitHub, so I highly recommend you check it out (or just follow the Announcements channel on Discord) to always be up to date
If you have any questions on how to set up the mod, please refer to the Installation Guide. For instructions on how to disable specific features, look at the Optional Configurations Section. If you still have trouble, feel free to ask for help on the Discord server
60 ft for everything is dumb as hell
https://www.nexusmods.com/baldursgate3/mods/578
PHB Racial Ability Score (ASI) Revert
there are plenty of items made to require attunement, specially green and blue ones, that their effect is so minuscule or niche, that it shouldn't require any type of attunement.