This page was last updated on 09 April 2025, 11:32PM
Changelogs
Version 4.0.0
Included Larian's changes to make mod compatible with Wildshape forms.
Fixed typo in mod description, and added clarification for optional versions.
Version 3.0.0
Changed behavior of the damage bonus applied to thrown weapons to be a part of the weapon damage calculation and removed the separate damage instance. (All versions)
Version 2.0.1
Changed contentuuids of all versions to utilize custom handles in order to fix missing text description issue when paired with "ImprovedUI" optional file "Improved Assets".
Added "TavernBrawlerFinesse_NoAccuracy". Removes the attack roll bonus (accuracy) from the "TavernBrawlerFinesse" version.
Version 2.0.0
"TavernBrawlerRebalance" now has Dexterity as additional choice when selecting ability score increase.
"TavernBrawlerFinesse" now has Dexterity as additional choice when selecting ability score increase.
"TavernBrawlerFinesse_AllStats" now has Dexterity, Intelligence, Wisdom, and Charisma as additional choices when selecting ability score increase.
Version 1.1.0
Added "TavernBrawlerRebalanced". Uses Strength for damage bonus and Dexterity for attack roll bonus. Rebranded mod page and updated description to reflect changes.
Added "TavernBrawlerFinesse_AllStats". Works like "TavernBrawlerFinesse" but also considers Intelligence, Wisdom, and Charisma when taking the max modifier to apply.
Version 1.0.1
Updated tooltip description to provide clarity.
Version 1.0
Initial upload - "Tavern Brawler" works like "Finesse" weapon property to apply either Dexterity Modifier or Strength Modifier, whichever is higher, on unarmed attacks.