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This page was last updated on 12 May 2024, 1:51AM
- Changelogs
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Version 1.30.07
- Impart Undeath can now be cast on undead provided they don't already have its flavor of undeath.
- Added SE compatibility for Undying Light warlock.
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Version 1.30.06
- Added upcast description to Arc Vivisector.
- Arc Vivisector 9th-level upcast now uses the correct spell slot.
- Removed Wizard from list of creature tags to potentially learn Valkrana's spells.
- Deleted some old commented-out chaff.
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Version 1.30.05
- Changed compatibility code to new Raven Queen mod UUID.
- Removed second Celestial Warlock mod UUID from compatibility code.
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Version 1.30.04
- Lowered chance that x creature will get y Valkrana's spell to 33% chance per spell.
- Added spells to the Justicar Rogue spell lists.
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Version 1.30.03
- Potential fix to interaction between NEF and hag clones.
- Removed tag that filtered contructs out of NEF targets.
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Version 1.30.02
- SE: Added nil check in function prior to string.sub.
- SE: Preemptively added Yara to exclusion list.
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Version 1.30.01
- SE: Added exceptions for almost all "class" archetypes from Valkrana's Skeleton Crew, since the archetypes are there for variety (to prevent them from all casting the same spells).
- SE: Now flips a coin when determining whether to add a spell to prospective NPCs' repertoires.
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Version 1.30.0
- Added the Dread Marksman as a variant ranged option to Dread Skeleton. FIre bolts of pernicious poison today.
- Fixed dead undead spamming combat log with fake regen during combat.
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Version 1.29.08
- Nil check added to compatibility script for targetList.
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Version 1.29.07
- May need to adjust the range, but Undead will no longer revive outside of combat if enemies are within 65 feet or so.
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Version 1.29.06
- Changed corpse grenade to no longer accept Self as a valid target so that undead enemies don't nuke themselves.
- The Spellbook now handles its own spell list compatibility.
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Version 1.29.05
- Removed bundled Russian TL to support Russian TL mod here https://www.nexusmods.com/baldursgate3/mods/7075/
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Version 1.29.04
- Impart Undeath has been revised. Check new description. The change doesn't affect previously-applied instances of Impart Undeath.
- Refined NEF application to avoid trailing damage bonuses.
- Removed XP from Dread Skeleton if it was already there. I don't remember.
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Version 1.29.03
- Upcasted Bone Liquefaction now properly uses bonus action instead of action.
- Fixed tick context for acid on necrotic damage for BL (not boys love).
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Version 1.29.02
- Marked Impart Undeath's necrotic reduction as a curse to ensure it's removed properly.
- Made sure this mod's skeletons can interact with doors and objects even if user doesn't have AD++.
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Version 1.29.01
- Added Bone Liquefaction to stupid Bone-Learning Juice potion.
- Reduced gradient mask intensity on Bone Liquefaction tooltip icon.
- Resolved missing Bone Liquefaction scroll object entry.
- Changed Bone Liquefaction upcast description to more fitting alternative.
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Version 1.29.0
- Added Valkrana's Bone Liquefaction.
- Removed Unsealed Soul from enemy spell lists.
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Version 1.28.03
- Added CF support for Celestial Warlocks new UUID.
- Spells added with the !valkranaspells command will now require spell slots as the gods intended.
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Version 1.28.02
- Added Graviturgy and Chronurgy spell list support for Compatibility Framework.
- Added !valkranaspells SE console command that functions the same as the potion.
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Version 1.28.01
- Vanguard CF support.
- Removed visual effect from Impart Undeath. VFX can be added manually by clicking desired party member then in SE console: Osi.ApplyStatus(GetHostCharacter(), "VALKRANA_UNDEATH_VFX_DUMMY", -1);
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Version 1.28.0
- Users with Script Extender will find that certain enemy spellcasters now have access to Valkrana's spells.
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Version 1.27.38
- Added CF support for Dark Hunger warlock.
- Spruced CF code up a bit.
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Version 1.27.37
- Added Genie, Fathomless, and Warrior warlock spell list support to Compatibility Framework.
- Added scrolls to Treasure Goblin loot table from The Hunted mod.
- Updated Unsealed Soul description to specify that effects reset after a long rest.
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Version 1.27.36
- Fixed table issue with Magus CF compatibility.
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Version 1.27.35
- CF-related fix. Needed to update OnStatsLoaded function name.
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Version 1.27.34
- Changed function name and subscribed event for CF 2.6.x: Ext.Events.StatsLoaded:Subscribe(OnStatsLoaded)
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Version 1.27.33
- Added Magus spell list support to Compatibility Framework.
- Changed Shadowfell Salvo to a d10 even though d12s are cool and need more love.
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Version 1.27.32
- Added Undead Warlock spell list support to Compatibility Framework.
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Version 1.27.31
- Added Artificer spell list support to Compatibility Framework, and updated Lua in so doing.
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Version 1.27.3
- Added Celestial Warlock spell list support to Compatibility Framework.
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Version 1.27.2
- Changed old Undead Patron UUIDs to new UUIDs.
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Version 1.27.1
- NEF no longer increases its own damage if you're undead.
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Version 1.27
- Added scripts to integrate Valkrana's Spellbook into Compatibility Framework, which means with that mod enabled, spell list conflicts should be a thing of the past.
- NEF now functions as follows: its effects apply when a creature enters the area for the first time on a turn or starts its turn there.
- NEF will no longer strip ANIMATEDEAD_ZONE status from Animate Dead++'s automation.
- Better presentation of information in NEF spell and status descriptions.
- Undead Warlock spell list support.
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Version 1.26.2
- Added respec group back to Bone-Learning Juice since it seems stable now.
- Increased Lesser Skeleport's range to match its aftercast. (100 feet.)
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Version 1.26.1
- NEF will no longer apply Negative Energy Zone to objects.
- Corrected Name UUID for Scroll of Valkrana's Throne of Bone.
- Small loc corrections.
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Version 1.26
- Added Valkrana's Throne of Bone.
- Fixed Unsealed Soul on the Bone-Learning Juice potion.
- Better in-combat Rambunctious application and several other small fixes that cropped up during the process.
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Version 1.25.7
- Impart Undeath no longer secretly increases CON by 1.
- Arc Vivisector's reanimation effect will only apply to humanoids.
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Version 1.25.6
- Fixed Skeleport re-cast being removed before durations ended.
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Version 1.25.5
- New Skeleport animation.
- Increased Dread Skeleton weight.
- Made sure skeletons can turn knobs.
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Version 1.25.4
- More 5eSpells compatibility (Nathair's Mischief)
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Version 1.25.3
- Negative Energy Field now allows reanimation without the corpse requirement. Added more pronounced visual effect for undead in its area.
- Added DescriptionParams to Dread Skeleton upcasting.
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Version 1.25.2
- Yet another update for 5eSpells. (v1.1)
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Version 1.25.1
- Bone-Learning Juice typo.
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Version 1.25
- Added Valkrana's Unsealed Soul.
- Added spell list support for Hexblade and Necromancy Expanded.
- Fixed Russian TL.
- Added Valkrana's spells to a few NPCs.
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Version 1.24.2
- Fix: Spent most of the day getting Undeath to persist after Impart Undeath has been removed from prepared spells.
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Version 1.24.1
- Hotfix: Remove on respec makes the Bone-Learning skills stay on always. Removed.
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Version 1.24
- Changed how GitD Skeleton automation is applied, and Rambunctious now makes them dance.
- GitD Skeleton root template consolidated. Updated so that they're less likely to get lost.
- Impart Undeath now also applies negative energy healing thanks to kashai's hard work.
- Updated spell lists for 5eSpells 1.0.39.
- Valkrana's Bone-Learning Juice should now remove on respec.
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Version 1.23.1
- Shadowfell Salvo upcast tooltip.
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Version 1.23
- Added Valkrana's Shadowfell Salvo.
- Russian TL courtesy deathrowmy1.
- Added base skillset to blood skeletons mainly for jump.
- GitD Skeletons are slightly larger, have bigger bounding boxes, and automation is attached to RootTemplate and looks for combat more often.
- Fixed Arc Vivisector upcasting to 7th+.
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Version 1.22
- Dread Overlord AI fix.
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Version 1.21
- Updated spell lists for 5e Spells 1.0.35
- Added Valkrana's spells to the spell lists of the Dread Overlord subclass mod.
- GitD Skeletons move faster, can jump, can throw (have 3 bones).
- Dread Skeletons can use weapon attacks. Thanks for the tip, isamuchu!
- Corpses should lie back down after you Skeleport with them. It's up to you whether you lie with them after.
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Version 1.20
- Added custom icons for all spells. Hooray!
- Added custom spell animation for Arc Vivisector.
- Changed Skeleport to Bonus Action.
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Version 1.10
- NEF now heals caster if undead. Updated visual effects. Slightly smaller area to better coincide with visual effect boundary.
- Added upcasting for 7th-level and above to all spells that didn't already have it. Except GitD Skeletons, because I forgot. Next update.
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Version 1.09
- Updated spell lists for latest 5eSpells release.
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- Author's activity
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May 2024
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12 May 2024, 1:51AM | Action by: actualsailorcat
Attribute change
'Description changed.'
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06 May 2024, 3:54PM | Action by: actualsailorcat
Attribute change
'Description changed.'
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06 May 2024, 3:53PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.07'
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06 May 2024, 3:52PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.07]'
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03 May 2024, 3:36PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.06'
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03 May 2024, 3:35PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.06]'
April 2024
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28 Apr 2024, 1:06AM | Action by: actualsailorcat
Attribute change
'Description changed.'
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10 Apr 2024, 6:56PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.05'
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10 Apr 2024, 6:55PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.05]'
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06 Apr 2024, 8:24PM | Action by: actualsailorcat
Attribute change
'Description changed.'
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03 Apr 2024, 2:06AM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.04'
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03 Apr 2024, 2:06AM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.04]'
March 2024
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24 Mar 2024, 4:18PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.03'
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24 Mar 2024, 4:16PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.03'
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24 Mar 2024, 4:16PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.03]'
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20 Mar 2024, 5:35PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.02'
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20 Mar 2024, 5:34PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.02]'
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16 Mar 2024, 10:54PM | Action by: actualsailorcat
Changelog added
'Change log added for version 1.30.01'
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16 Mar 2024, 10:52PM | Action by: actualsailorcat
File added
'Valkrana\'s Spellbook [version 1.30.01]'
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08 Mar 2024, 5:11PM | Action by: actualsailorcat
Attribute change
'Description changed.'
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- Mod page activity
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May 2024
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16 May 2024, 9:54PM | Action by: sophosuni01
Tracked
'Valkrana\'s Spellbook - 11 New Necromancy Spells'
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16 May 2024, 6:23PM | Action by: Khalaron
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16 May 2024, 5:14PM | Action by: L1nk42
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16 May 2024, 11:44AM | Action by: BaronBlackBlood
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16 May 2024, 9:08AM | Action by: confusednazgul
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16 May 2024, 8:53AM | Action by: RaydenMori
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16 May 2024, 12:02AM | Action by: modmypc
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15 May 2024, 10:15PM | Action by: SparrowKane
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15 May 2024, 1:39PM | Action by: Thraximundar2772
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15 May 2024, 5:53AM | Action by: zekebender
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15 May 2024, 2:48AM | Action by: sanctusV2
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15 May 2024, 1:23AM | Action by: KingIsaiah
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14 May 2024, 11:49PM | Action by: sanctusV2
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14 May 2024, 10:23PM | Action by: adalex
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14 May 2024, 8:12PM | Action by: lightfrog32
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14 May 2024, 2:29PM | Action by: DanletTheManlet
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'Valkrana\'s Spellbook - 11 New Necromancy Spells'
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14 May 2024, 11:55AM | Action by: tate0rr
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'Valkrana\'s Spellbook - 11 New Necromancy Spells'
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14 May 2024, 7:01AM | Action by: Winterwillow1234
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14 May 2024, 4:54AM | Action by: Valdeglerion1
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'Valkrana\'s Spellbook - 11 New Necromancy Spells'
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